Player Matchup

Bellona
Bellona
Akkewi
Bellona
Level 129
God Stats
8W - 3L
1,747 SR
Queue Stats
131W - 120L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Da Morty Smith
Kukulkan
Level 29
God Stats
5W - 7L
1,527 SR
Queue Stats
44W - 33L
1,612 Elo+
Party 1
Khepri
Khepri
II T0XiC x
Khepri
Level 39
God Stats
9W - 5L
1,597 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 1
Fenrir
Fenrir
Sensei Jmo
Fenrir
Level 79
God Stats
12W - 14L
1,421 SR
Queue Stats
84W - 86L
1,494 Elo+
Party 1
Hel
Hel
SomeTipsyGuy
Hel
Level 106
God Stats
1W - 1L
1,224 SR
Queue Stats
87W - 68L
1,546 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,521 Elo+

VS

Team Averages
Level 50
1,600 SR
1,508 Elo+
Charybdis
Charybdis
BelleIsBae
Charybdis
Level 80
God Stats
1W - 3L
1,503 SR
Queue Stats
13W - 10L
1,621 Elo+
Party 3
Xing Tian
Xing Tian
X-CosmicVixen-X
Xing Tian
Level 28
God Stats
1W - 2L
1,593 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
XxShadowLaw11xX
Danzaburou
Level 67
God Stats
19W - 22L
1,536 SR
Queue Stats
143W - 159L
1,438 Elo+
Party 2
Olorun
Olorun
smashinteags
Olorun
Level 29
God Stats
7W - 10L
1,462 SR
Queue Stats
22W - 28L
1,440 Elo+
Party 3
Cliodhna
Cliodhna
vPastoShakey
Cliodhna
Level 46
God Stats
5W - 3L
1,907 SR
Queue Stats
137W - 143L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akkewi
Bellona
20
13 / 1 / 2
12,658
666
18,833
18,827
19,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
18
1 / 3 / 5
10,665
561
4,626
9,962
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
II T0XiC x
Khepri
15
1 / 1 / 4
8,352
440
4,146
8,308
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Sensei Jmo
Fenrir
17
6 / 3 / 2
10,243
539
9,657
12,763
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 5
10,607
558
13,276
13,706
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BelleIsBae
Charybdis
15
3 / 6 / 2
9,663
509
10,790
14,576
4,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
X-CosmicVixen-X
Xing Tian
12
1 / 2 / 4
8,540
449
4,465
15,053
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
XxShadowLaw11xX
Danzaburou
13
1 / 8 / 1
8,368
440
5,516
12,744
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
4 / 4 / 1
10,572
556
8,593
13,568
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
vPastoShakey
Cliodhna
14
2 / 6 / 0
8,475
446
7,276
13,592
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
26
Kills
11
11
Deaths
26
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akkewi
Bellona
13
1
2
14
L
Charybdis
BelleIsBae
Charybdis
3
6
2
0.67
W
Kukulkan
1
3
5
1.17
W
Khepri
II T0XiC x
Khepri
1
1
4
3
W
Fenrir
Sensei Jmo
Fenrir
6
3
2
2.33
W
5
3
5
2.5
L
Xing Tian
X-CosmicVixen-X
Xing Tian
1
2
4
1.5
L
Danzaburou
XxShadowLaw11xX
Danzaburou
1
8
1
0.19
L
Olorun
4
4
1
1.13
L
Cliodhna
vPastoShakey
Cliodhna
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,538
Damage
36,640
63,566
Taken
69,533
39,043
Mitigated
32,777
25,781
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akkewi
Bellona
18,833
8,801
0
6,209
18,827
19,591
1,287
1,147
17,680
226
97,468
L
Charybdis
BelleIsBae
Charybdis
10,790
5,852
0
3,042
14,576
4,809
799
5,740
8,335
0
64,596
W
Kukulkan
4,626
603
0
1,710
9,962
3,814
1,759
3,882
6,080
74,703
0
W
Khepri
II T0XiC x
Khepri
4,146
615
251
1,698
8,308
5,447
454
1,735
6,573
27,886
0
W
Fenrir
Sensei Jmo
Fenrir
9,657
2,230
0
4,205
12,763
5,283
258
2,801
9,962
0
62,679
W
13,276
643
3,869
7,839
13,706
4,908
613
3,493
10,213
83,478
0
L
Xing Tian
X-CosmicVixen-X
Xing Tian
4,465
470
416
3,040
15,053
13,516
910
4,834
9,396
26,911
0
L
Danzaburou
XxShadowLaw11xX
Danzaburou
5,516
2,303
0
2,231
12,744
4,408
0
697
11,969
0
32,333
L
Olorun
8,593
3,944
0
6,264
13,568
5,170
684
8,005
5,362
79,589
0
L
Cliodhna
vPastoShakey
Cliodhna
7,276
356
0
3,962
13,592
4,874
0
1,509
12,051
0
57,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
45,618
642
Minions Killed
469
0
Camps Cleared
0
1,921,167
Distance Traveled
1,691,966
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,658
666
180
9
0
389,332
1
L
Charybdis
9,663
509
122
6
0
323,027
4
W
Kukulkan
10,665
561
165
9
0
364,475
1
W
Khepri
8,352
440
52
3
0
357,124
2
W
Fenrir
10,243
539
104
5
0
426,388
0
W
Hel
10,607
558
141
7
0
383,848
4
L
Xing Tian
8,540
449
34
2
0
331,687
1
L
Danzaburou
8,368
440
68
4
0
330,939
0
L
Olorun
10,572
556
156
8
0
326,465
6
L
Cliodhna
8,475
446
89
5
0
379,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role