Player Matchup

Anhur
Anhur
BobbyB88
Anhur
Level 69
God Stats
0W - 4L
1,495 SR
Queue Stats
189W - 226L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
Cpt Reck
Guan Yu
Level 44
God Stats
10W - 7L
1,708 SR
Queue Stats
89W - 82L
1,509 Elo+
Party 1
King Arthur
King Arthur
Norfph
King Arthur
Level 100
God Stats
5W - 13L
1,376 SR
Queue Stats
368W - 462L
1,530 Elo+
Party 1
Kali
Kali
ShortBusVP
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 291L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
TheIrish105
Kukulkan
Level 108
God Stats
27W - 36L
1,429 SR
Queue Stats
429W - 526L
1,498 Elo+
Party 1
Team Averages
Level 84
1,502 SR
1,527 Elo+

VS

Team Averages
Level 47
1,676 SR
1,520 Elo+
Fenrir
Fenrir
Durzake
Fenrir
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,530 Elo+
Party 3
Zhong Kui
Zhong Kui
Im1BadSuperhero
Zhong Kui
Level 107
God Stats
9W - 2L
1,783 SR
Queue Stats
108W - 86L
1,487 Elo+
Party 2
Chaac
Chaac
Veqdy
Chaac
Level 26
God Stats
5W - 3L
1,710 SR
Queue Stats
37W - 31L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
buda55555
Jormungandr
Level 26
God Stats
6W - 3L
1,611 SR
Queue Stats
8W - 5L
1,535 Elo+
Party 3
Izanami
Izanami
qooglz
Izanami
Level 35
God Stats
2W - 0L
1,778 SR
Queue Stats
13W - 13L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BobbyB88
Anhur
12
1 / 6 / 2
7,215
451
5,321
9,963
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Cpt Reck
Guan Yu
8
0 / 8 / 0
5,898
369
5,108
15,559
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Norfph
King Arthur
15
2 / 4 / 2
8,902
556
9,758
14,989
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 5 / 0
6,850
428
6,716
13,462
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TheIrish105
Kukulkan
15
2 / 6 / 1
8,788
549
5,600
10,090
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Durzake
Fenrir
14
5 / 0 / 3
8,462
529
3,961
9,748
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Im1BadSuperhero
Zhong Kui
18
11 / 2 / 5
10,854
678
17,484
11,840
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Veqdy
Chaac
14
3 / 3 / 3
8,619
539
8,780
13,758
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
buda55555
Jormungandr
12
2 / 2 / 9
8,220
514
6,200
12,707
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
qooglz
Izanami
13
8 / 0 / 5
8,535
533
9,236
5,114
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
29
29
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
BobbyB88
Anhur
1
6
2
0.33
L
Guan Yu
Cpt Reck
Guan Yu
0
8
0
0
W
Fenrir
Durzake
Fenrir
5
0
3
6.5
W
Zhong Kui
Im1BadSuperhero
Zhong Kui
11
2
5
6.75
L
King Arthur
Norfph
King Arthur
2
4
2
0.75
L
2
5
0
0.4
L
Kukulkan
TheIrish105
Kukulkan
2
6
1
0.42
W
Chaac
Veqdy
Chaac
3
3
3
1.5
W
Jormungandr
buda55555
Jormungandr
2
2
9
3.25
W
Izanami
qooglz
Izanami
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
45,661
64,063
Taken
53,167
34,310
Mitigated
37,006
12,778
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BobbyB88
Anhur
5,321
2,470
0
1,802
9,963
2,939
0
3,727
6,218
0
41,583
L
Guan Yu
Cpt Reck
Guan Yu
5,108
675
716
1,819
15,559
9,724
0
6,455
8,962
6,597
12,027
W
Fenrir
Durzake
Fenrir
3,961
390
0
4,290
9,748
4,418
0
201
9,440
0
47,621
W
Zhong Kui
Im1BadSuperhero
Zhong Kui
17,484
2,404
0
4,674
11,840
7,143
2,157
3,177
8,535
73,028
0
L
King Arthur
Norfph
King Arthur
9,758
1,575
107
3,136
14,989
13,074
0
2,040
12,897
0
54,074
L
6,716
3,181
0
3,966
13,462
4,622
47
4,214
9,162
0
32,402
L
Kukulkan
TheIrish105
Kukulkan
5,600
709
0
1,232
10,090
3,951
0
6,698
3,140
58,287
0
W
Chaac
Veqdy
Chaac
8,780
1,415
708
5,670
13,758
11,876
879
1,016
12,104
0
42,668
W
Jormungandr
buda55555
Jormungandr
6,200
1,687
270
3,683
12,707
12,309
242
2,607
10,100
26,098
0
W
Izanami
qooglz
Izanami
9,236
6,554
416
1,243
5,114
1,260
2,492
241
4,825
0
44,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
44,690
398
Minions Killed
427
0
Camps Cleared
0
1,411,674
Distance Traveled
1,459,198
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,215
451
73
5
0
250,064
7
L
Guan Yu
5,898
369
31
2
0
301,705
0
W
Fenrir
8,462
529
78
5
0
323,702
3
W
Zhong Kui
10,854
678
143
9
0
287,635
4
L
King Arthur
8,902
556
109
7
0
300,457
2
L
Kali
6,850
428
60
4
0
308,076
4
L
Kukulkan
8,788
549
125
8
0
251,372
5
W
Chaac
8,619
539
80
5
0
305,568
1
W
Jormungandr
8,220
514
36
2
0
290,392
3
W
Izanami
8,535
533
90
6
0
251,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role