Player Matchup

Sobek
Sobek
AlejoGC
Sobek
Level 108
God Stats
3W - 0L
1,669 SR
Queue Stats
17W - 37L
1,311 Elo+
Party 1
Ah Puch
Ah Puch
CianuroTV
Ah Puch
Level 44
God Stats
3W - 0L
1,384 SR
Queue Stats
30W - 31L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
masterkonti
Hun Batz
Level 109
God Stats
7W - 11L
1,522 SR
Queue Stats
232W - 266L
1,445 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,396 Elo+

VS

Team Averages
Level 83
1,439 SR
1,506 Elo+
Mulan
Mulan
DeniseTs61_
Mulan
Level 63
God Stats
0W - 2L
1,351 SR
Queue Stats
65W - 64L
1,416 Elo+
Party 2
Ullr
Ullr
xINinjaIx
Ullr
Level 85
God Stats
19W - 15L
1,466 SR
Queue Stats
110W - 111L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
xzeroxx
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlejoGC
Sobek
14
3 / 3 / 9
10,651
761
7,369
21,727
26,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
CianuroTV
Ah Puch
14
2 / 3 / 9
9,747
696
12,916
7,274
2,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
masterkonti
Hun Batz
14
8 / 6 / 4
10,717
766
16,466
13,107
5,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
8,592
614
5,378
13,180
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
14
4 / 3 / 6
9,851
704
9,935
11,361
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
xzeroxx
Ao Kuang
13
4 / 5 / 6
9,674
691
13,763
15,963
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
9
12
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
AlejoGC
Sobek
3
3
9
2.5
W
Ah Puch
CianuroTV
Ah Puch
2
3
9
2.17
L
1
5
8
1
W
Hun Batz
masterkonti
Hun Batz
8
6
4
1.67
L
Ullr
4
3
6
2.33
L
Ao Kuang
xzeroxx
Ao Kuang
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
29,076
42,108
Taken
40,504
35,246
Mitigated
16,580
8,056
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AlejoGC
Sobek
7,369
632
0
6,665
21,727
26,818
502
5,640
15,447
28,577
0
W
Ah Puch
CianuroTV
Ah Puch
12,916
256
459
693
7,274
2,634
1,897
2,802
4,472
37,067
0
L
5,378
1,040
928
1,933
13,180
8,264
133
7,779
5,401
0
11,451
W
Hun Batz
masterkonti
Hun Batz
16,466
4,831
0
239
13,107
5,794
323
5,073
7,992
0
44,287
L
Ullr
9,935
4,720
0
1,200
11,361
3,197
787
5,886
5,475
0
42,647
L
Ao Kuang
xzeroxx
Ao Kuang
13,763
3,697
0
4,579
15,963
5,119
475
6,924
9,039
29,214
3,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
28,117
161
Minions Killed
178
5
Camps Cleared
7
779,563
Distance Traveled
788,565
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,651
761
32
2
0
264,066
2
W
Ah Puch
9,747
696
79
6
3
263,304
2
L
Mulan
8,592
614
26
2
1
253,119
1
W
Hun Batz
10,717
766
50
4
2
252,193
4
L
Ullr
9,851
704
99
7
1
268,444
3
L
Ao Kuang
9,674
691
53
4
5
267,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role