Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TigerNnja
Nemesis
Level 143
God Stats
16W - 13L
1,561 SR
Queue Stats
357W - 346L
1,558 Elo+
Solo
Raijin
Raijin
oBarebones
Raijin
Level 143
God Stats
1W - 3L
1,323 SR
Queue Stats
97W - 74L
1,617 Elo+
Party 1
Team Averages
Level 148
1,461 SR
1,558 Elo+

VS

Team Averages
Level 105
1,601 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
Leo_Mayweather
Tsukuyomi
Level 154
God Stats
9W - 9L
1,528 SR
Queue Stats
824W - 555L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
Zechure
Kukulkan
Level 66
God Stats
6W - 4L
1,634 SR
Queue Stats
17W - 27L
1,376 Elo+
Solo
Athena
Athena
moleratboi12
Athena
Level 96
God Stats
16W - 15L
1,640 SR
Queue Stats
415W - 248L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 1 / 7
7,797
709
9,258
8,558
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
TigerNnja
Nemesis
11
2 / 3 / 9
7,438
676
4,447
8,567
3,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
oBarebones
Raijin
13
5 / 1 / 6
8,189
744
9,223
4,740
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leo_Mayweather
Tsukuyomi
9
1 / 4 / 2
6,585
599
6,893
11,177
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Zechure
Kukulkan
11
2 / 6 / 2
7,335
667
3,666
7,224
1,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
11
2 / 2 / 0
7,489
681
2,144
8,260
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
5
5
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
7
8.5
L
Tsukuyomi
Leo_Mayweather
Tsukuyomi
1
4
2
0.5
W
Nemesis
TigerNnja
Nemesis
2
3
9
2.17
L
Kukulkan
Zechure
Kukulkan
2
6
2
0.5
L
Athena
2
2
0
1
W
Raijin
oBarebones
Raijin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
12,703
21,865
Taken
26,661
13,743
Mitigated
14,281
4,631
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,258
715
0
2,710
8,558
8,163
17
2,731
5,384
17,296
0
L
Tsukuyomi
Leo_Mayweather
Tsukuyomi
6,893
1,823
0
2,680
11,177
5,887
27
6,925
3,743
0
19,576
W
Nemesis
TigerNnja
Nemesis
4,447
1,055
0
720
8,567
3,926
24
2,028
6,223
0
14,564
L
Kukulkan
Zechure
Kukulkan
3,666
72
0
0
7,224
1,990
0
5,909
830
22,925
0
L
Athena
2,144
372
0
1,296
8,260
6,404
0
4,725
3,187
6,859
0
W
Raijin
oBarebones
Raijin
9,223
489
0
1,201
4,740
1,654
27
1,422
3,136
36,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,424
Gold Earned
21,409
135
Minions Killed
103
7
Camps Cleared
2
594,959
Distance Traveled
577,468
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,797
709
22
2
4
205,036
4
L
Tsukuyomi
6,585
599
38
3
1
208,540
3
W
Nemesis
7,438
676
33
3
1
201,029
3
L
Kukulkan
7,335
667
60
5
1
185,731
3
L
Athena
7,489
681
5
0
0
183,197
2
W
Raijin
8,189
744
80
7
2
188,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role