Player Matchup

Anubis
Anubis
Asimes
Anubis
Level 37
God Stats
14W - 15L
1,501 SR
Queue Stats
193W - 212L
1,435 Elo+
Party 1
Medusa
Medusa
GłupiŚmieć
Medusa
Level 121
God Stats
1W - 0L
1,239 SR
Queue Stats
8W - 9L
1,439 Elo+
Solo
Athena
Athena
HilfMirDoch
Athena
Level 26
God Stats
2W - 0L
1,750 SR
Queue Stats
102W - 105L
1,412 Elo+
Party 1
Team Averages
Level 61
1,497 SR
1,429 Elo+

VS

Team Averages
Level 54
1,431 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AdorableGod
Atlas
Level 67
God Stats
0W - 3L
1,205 SR
Queue Stats
271W - 273L
1,460 Elo+
Party 2
Olorun
Olorun
crakmage
Olorun
Level 29
God Stats
18W - 17L
1,587 SR
Queue Stats
110W - 75L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asimes
Anubis
12
6 / 2 / 9
7,934
793
6,491
5,725
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
10 / 0 / 5
8,783
878
11,952
6,258
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
11
0 / 3 / 16
7,647
765
3,721
11,989
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 8 / 1
6,220
622
3,775
9,774
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 3 / 3
6,887
689
6,974
10,662
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
crakmage
Olorun
10
1 / 5 / 2
6,375
638
6,625
6,183
1,846
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
1
0.31
L
2
3
3
1.17
W
Anubis
Asimes
Anubis
6
2
9
5.25
W
10
0
5
12.5
W
Athena
0
3
16
2.67
L
Olorun
crakmage
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
17,374
23,972
Taken
26,619
14,287
Mitigated
14,726
5,704
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,775
1,347
0
552
9,774
5,512
0
4,060
5,714
0
12,381
L
6,974
2,364
0
1,320
10,662
7,368
0
3,754
6,908
13,473
0
W
Anubis
Asimes
Anubis
6,491
222
0
2,294
5,725
2,653
847
3,890
1,765
16,777
0
W
11,952
5,103
0
972
6,258
2,483
1,228
4,041
2,118
0
38,991
W
Athena
3,721
1,609
0
2,438
11,989
9,151
362
5,961
5,749
8,779
0
L
Olorun
crakmage
Olorun
6,625
2,821
503
1,037
6,183
1,846
0
3,043
3,140
26,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
19,482
103
Minions Killed
88
5
Camps Cleared
4
550,176
Distance Traveled
483,857
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,220
622
14
1
3
154,374
4
L
Atlas
6,887
689
16
2
0
170,467
2
W
Anubis
7,934
793
33
3
1
175,676
4
W
Medusa
8,783
878
58
6
3
196,220
4
W
Athena
7,647
765
12
1
1
178,280
1
L
Olorun
6,375
638
58
6
1
159,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role