Player Matchup

Neith
Neith
EarthSpark72661
Neith
Level 45
God Stats
2W - 7L
1,148 SR
Queue Stats
65W - 76L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ghostranger 131
Morgan Le Fay
Level 83
God Stats
27W - 18L
1,567 SR
Queue Stats
169W - 190L
1,439 Elo+
Party 1
Ra
Ra
Its Thy Dragon
Ra
Level 26
God Stats
3W - 0L
1,814 SR
Queue Stats
6W - 13L
1,265 Elo+
Party 1
Bacchus
Bacchus
PcPlatypus
Bacchus
Level 84
God Stats
7W - 5L
1,454 SR
Queue Stats
198W - 195L
1,490 Elo+
Party 1
Tyr
Tyr
ZackItRaw32
Tyr
Level 85
God Stats
11W - 7L
1,478 SR
Queue Stats
139W - 148L
1,410 Elo+
Party 1
Team Averages
Level 65
1,492 SR
1,399 Elo+

VS

Team Averages
Level 58
1,376 SR
1,424 Elo+
Da Ji
Da Ji
CherubTrap
Da Ji
Level 41
God Stats
16W - 24L
1,334 SR
Queue Stats
78W - 120L
1,327 Elo+
Party 3
Nox
Nox
PriorAchiever57
Nox
Level 116
God Stats
0W - 1L
1,445 SR
Queue Stats
32W - 35L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
dfletcher07
Jing Wei
Level 85
God Stats
2W - 1L
1,419 SR
Queue Stats
24W - 35L
1,434 Elo+
Party 2
Achilles
Achilles
mintysoxx
Achilles
Level 46
God Stats
1W - 6L
1,181 SR
Queue Stats
148W - 195L
1,272 Elo+
Party 3
Yemoja
Yemoja
on1yriyah
Yemoja
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 17
10,141
534
9,169
7,371
2,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Ghostranger 131
Morgan Le Fay
16
12 / 2 / 19
10,937
576
20,663
11,190
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 16
7,937
418
6,259
6,154
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
PcPlatypus
Bacchus
17
20 / 1 / 15
11,415
601
19,105
15,943
12,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 3 / 20
10,406
548
11,721
20,602
15,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
0 / 13 / 4
6,847
360
5,291
16,109
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 11 / 5
8,328
438
8,607
15,576
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
dfletcher07
Jing Wei
14
5 / 10 / 1
9,104
479
8,714
17,340
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
mintysoxx
Achilles
12
4 / 7 / 1
8,310
437
11,130
20,446
15,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
on1yriyah
Yemoja
11
0 / 8 / 3
7,484
394
1,516
15,510
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
25
49
Kills
11
12
Deaths
49
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
13
4
0.15
W
11
2
17
9.75
W
Morgan Le Fay
Ghostranger 131
Morgan Le Fay
12
2
19
10.75
W
0
4
16
2
W
Bacchus
PcPlatypus
Bacchus
20
1
15
27.5
L
2
11
5
0.41
W
6
3
20
5.33
L
Jing Wei
dfletcher07
Jing Wei
5
10
1
0.55
L
Achilles
mintysoxx
Achilles
4
7
1
0.64
L
Yemoja
on1yriyah
Yemoja
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,917
Damage
35,258
61,260
Taken
84,981
37,511
Mitigated
45,003
18,306
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,291
1,100
0
1,694
16,109
5,245
0
7,119
8,839
0
24,407
W
9,169
4,007
994
2,882
7,371
2,848
1,676
1,678
5,649
0
37,277
W
Morgan Le Fay
Ghostranger 131
Morgan Le Fay
20,663
4,677
602
2,484
11,190
4,491
2,333
3,914
7,072
77,196
0
W
6,259
518
995
538
6,154
2,581
425
1,183
4,849
30,565
0
W
Bacchus
PcPlatypus
Bacchus
19,105
2,022
106
2,203
15,943
12,065
518
2,137
13,732
65,222
0
L
8,607
1,334
73
2,663
15,576
5,650
68
9,201
6,125
35,196
0
W
11,721
2,194
519
6,983
20,602
15,526
2,255
1,946
18,614
7,859
40,370
L
Jing Wei
dfletcher07
Jing Wei
8,714
5,793
455
2,567
17,340
5,704
0
8,821
8,331
0
43,102
L
Achilles
mintysoxx
Achilles
11,130
2,175
0
2,055
20,446
15,552
589
11,871
8,381
4,802
37,652
L
Yemoja
on1yriyah
Yemoja
1,516
641
889
439
15,510
12,852
0
9,291
5,985
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
40,073
396
Minions Killed
249
0
Camps Cleared
0
1,835,221
Distance Traveled
1,603,308
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,847
360
38
2
0
330,515
0
W
Neith
10,141
534
58
3
0
358,497
3
W
Morgan Le Fay
10,937
576
117
6
0
355,300
2
W
Ra
7,937
418
53
3
0
338,543
1
W
Bacchus
11,415
601
92
5
0
384,730
0
L
Nox
8,328
438
63
3
0
319,449
0
W
Tyr
10,406
548
76
4
0
398,151
0
L
Jing Wei
9,104
479
53
3
0
348,184
0
L
Achilles
8,310
437
59
3
0
327,111
2
L
Yemoja
7,484
394
36
2
0
278,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role