Player Matchup

Xing Tian
Xing Tian
Aspesh38
Xing Tian
Level 149
God Stats
1W - 1L
1,648 SR
Queue Stats
112W - 116L
1,591 Elo+
Party 2
Fafnir
Fafnir
Sp4ceBacon21
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 84L
1,565 Elo+
Party 3
Vulcan
Vulcan
Sp4cemuffin
Vulcan
Level 146
God Stats
0W - 1L
1,676 SR
Queue Stats
117W - 122L
1,485 Elo+
Party 3
Sol
Sol
TheMetalSaint
Sol
Level 139
God Stats
2W - 7L
1,470 SR
Queue Stats
185W - 192L
1,499 Elo+
Party 3
Nemesis
Nemesis
kkwd212
Nemesis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 42L
1,613 Elo+
Party 2
Team Averages
Level 122
1,559 SR
1,551 Elo+

VS

Team Averages
Level 116
1,569 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Guntane
Gilgamesh
Level 121
God Stats
2W - 0L
1,713 SR
Queue Stats
191W - 150L
1,514 Elo+
Party 1
Zeus
Zeus
Jorgovongaming
Zeus
Level 122
God Stats
5W - 7L
1,398 SR
Queue Stats
376W - 359L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrCrispySnipes
Ah Muzen Cab
Level 103
God Stats
9W - 12L
1,514 SR
Queue Stats
922W - 782L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
PudgePSU
Nu Wa
Level 121
God Stats
3W - 1L
1,687 SR
Queue Stats
176W - 149L
1,541 Elo+
Party 1
Bacchus
Bacchus
TheKevMor2003
Bacchus
Level 115
God Stats
10W - 9L
1,531 SR
Queue Stats
205W - 229L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aspesh38
Xing Tian
19
2 / 5 / 17
11,843
740
13,370
30,086
41,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
19
0 / 6 / 16
11,572
723
6,840
31,415
52,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
20
6 / 6 / 9
12,243
765
29,010
21,030
12,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 10
10,231
639
16,497
19,267
7,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
kkwd212
Nemesis
19
9 / 9 / 3
12,143
759
16,369
21,695
10,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guntane
Gilgamesh
20
13 / 5 / 16
13,374
836
25,532
36,013
25,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 5 / 20
12,696
794
23,907
16,014
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
MrCrispySnipes
Ah Muzen Cab
19
4 / 5 / 14
11,810
738
23,038
14,668
5,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
PudgePSU
Nu Wa
18
2 / 4 / 18
11,038
690
17,213
13,501
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
20
8 / 5 / 21
12,768
798
22,479
17,579
11,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
121
20
Kills
32
32
Deaths
24
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aspesh38
Xing Tian
2
5
17
2.1
W
Gilgamesh
Guntane
Gilgamesh
13
5
16
4.2
W
5
5
20
3
W
Ah Muzen Cab
MrCrispySnipes
Ah Muzen Cab
4
5
14
2.2
W
Nu Wa
PudgePSU
Nu Wa
2
4
18
2.75
L
Fafnir
0
6
16
1.33
L
Vulcan
6
6
9
1.75
W
Bacchus
8
5
21
3.7
L
3
6
10
1.33
L
Nemesis
kkwd212
Nemesis
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,086
Damage
112,169
123,493
Taken
97,775
124,404
Mitigated
54,267
46,959
Healing
40,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aspesh38
Xing Tian
13,370
1,069
654
6,111
30,086
41,203
294
14,915
13,881
22,201
0
W
Gilgamesh
Guntane
Gilgamesh
25,532
6,142
1,519
14,842
36,013
25,400
339
21,067
14,518
0
38,904
W
23,907
3,301
1,554
4,444
16,014
6,867
1,618
11,386
4,484
47,141
0
W
Ah Muzen Cab
MrCrispySnipes
Ah Muzen Cab
23,038
4,649
2,446
2,832
14,668
5,759
546
10,936
3,470
0
51,491
W
Nu Wa
PudgePSU
Nu Wa
17,213
3,210
4,204
4,139
13,501
4,806
880
9,259
4,010
32,514
0
L
Fafnir
6,840
1,021
2,084
6,126
31,415
52,172
102
13,116
17,365
16,801
0
L
Vulcan
29,010
4,927
6,684
6,989
21,030
12,738
58
11,921
8,462
67,216
0
W
Bacchus
22,479
756
669
3,578
17,579
11,435
743
11,746
5,576
31,597
0
L
16,497
2,614
3,434
6,339
19,267
7,993
2,129
10,262
8,460
39,666
0
L
Nemesis
kkwd212
Nemesis
16,369
3,345
3,251
5,287
21,695
10,298
0
11,356
9,857
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,032
Gold Earned
61,686
198
Minions Killed
223
0
Camps Cleared
0
1,470,643
Distance Traveled
1,409,213
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,843
740
23
1
0
314,047
0
W
Gilgamesh
13,374
836
28
2
0
269,166
2
W
Zeus
12,696
794
77
5
0
268,808
0
W
Ah Muzen Cab
11,810
738
66
4
0
285,720
1
W
Nu Wa
11,038
690
34
2
0
262,803
2
L
Fafnir
11,572
723
10
1
0
275,960
3
L
Vulcan
12,243
765
89
6
0
342,798
2
W
Bacchus
12,768
798
18
1
0
322,716
0
L
Sol
10,231
639
40
3
0
278,788
1
L
Nemesis
12,143
759
36
2
0
259,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role