Player Matchup

Chaac
Chaac
Gold V
Kev_duh
Chaac
Gold V
Level 142
God Stats
2W - 1L
1,711 SR
Queue Stats
19W - 20L
1,454 MMR
Party 1
Ra
Ra
Gold II
SuperSaltyScrub-
Ra
Gold II
Level 147
God Stats
3W - 5L
1,547 SR
Queue Stats
24W - 20L
1,629 MMR
Party 1
Apollo
Apollo
Gold V
TheMRaptor_77
Apollo
Gold V
Level 81
God Stats
0W - 1L
1,723 SR
Queue Stats
32W - 24L
1,546 MMR
Solo
Mercury
Mercury
Gold III
White Boi 403
Mercury
Gold III
Level 156
God Stats
117W - 98L
1,644 SR
Queue Stats
358W - 358L
1,627 MMR
Solo
Yemoja
Yemoja
Gold II
star killer3231
Yemoja
Gold II
Level 116
God Stats
4W - 5L
1,495 SR
Queue Stats
79W - 84L
1,601 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,624 SR
1,571 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,603 SR
1,571 MMR
Loki
Loki
Gold II
IvanJerganof
Loki
Gold II
Level 122
God Stats
12W - 11L
1,502 SR
Queue Stats
170W - 177L
1,544 MMR
Solo
Artio
Artio
Gold IV
Sharp-Zadex
Artio
Gold IV
Level 106
God Stats
2W - 2L
1,662 SR
Queue Stats
27W - 31L
1,551 MMR
Solo
Susano
Susano
Silver I
Z1G_ZAGR
Susano
Silver I
Level 124
God Stats
3W - 4L
1,458 SR
Queue Stats
7W - 10L
1,599 MMR
Solo
Danzaburou
Danzaburou
Gold V
lzybms
Danzaburou
Gold V
Level 124
God Stats
5W - 2L
1,696 SR
Queue Stats
18W - 16L
1,623 MMR
Solo
Poseidon
Poseidon
Bronze III
ㅠㄷㄴ세ㅔㅣ묘ㅛㄷㄱ790
Poseidon
Bronze III
Level 122
God Stats
1W - 0L
1,698 SR
Queue Stats
22W - 21L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kev_duh
Chaac
17
5 / 3 / 3
12,135
506
13,925
26,220
29,651
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 7 / 4
12,468
520
10,838
15,432
11,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
0 / 6 / 7
10,798
450
12,272
21,775
8,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
17
4 / 7 / 4
11,683
487
13,424
18,868
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 4 / 6
9,668
403
8,421
25,065
31,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayAthenaGebCu Chulainn

VS

Bans
CthulhuKaliHeimdallrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
12,782
533
17,021
16,462
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 2 / 15
12,116
505
12,091
27,785
31,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Susano
Z1G_ZAGR
Susano
20
4 / 3 / 8
13,098
546
18,061
16,324
14,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
lzybms
Danzaburou
19
6 / 4 / 8
13,033
543
17,516
18,413
8,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 7
13,547
564
19,810
13,851
6,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
11
Kills
27
27
Deaths
11
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Chaac
Kev_duh
Chaac
5
3
3
2.17
W
2
2
15
4.75
L
2
7
4
0.57
L
0
6
7
0.58
L
Mercury
4
7
4
0.86
W
Susano
Z1G_ZAGR
Susano
4
3
8
2.67
W
Danzaburou
lzybms
Danzaburou
6
4
8
2.5
L
0
4
6
0.75
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,880
Damage
84,499
107,360
Taken
92,835
89,422
Mitigated
69,378
26,785
Healing
30,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,021
4,789
0
1,881
16,462
8,381
1,071
5,197
11,183
0
101,652
L
Chaac
Kev_duh
Chaac
13,925
1,541
0
10,590
26,220
29,651
224
6,660
19,560
0
75,899
W
12,091
1,664
5,535
7,675
27,785
31,682
234
5,465
22,152
39,437
0
L
10,838
1,020
2,050
1,818
15,432
11,992
0
4,874
10,558
85,274
0
L
12,272
8,327
0
4,218
21,775
8,289
0
6,987
14,788
0
96,132
L
Mercury
13,424
5,750
0
238
18,868
7,822
0
7,024
11,844
0
73,487
W
Susano
Z1G_ZAGR
Susano
18,061
2,322
1,018
1,016
16,324
14,252
0
3,905
12,237
0
81,917
W
Danzaburou
lzybms
Danzaburou
17,516
11,129
0
7,539
18,413
8,732
8,254
2,978
15,389
0
113,497
L
8,421
1,719
4,104
3,767
25,065
31,668
0
6,409
18,656
33,462
0
W
19,810
3,207
0
6,282
13,851
6,331
478
2,976
10,647
102,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
64,576
613
Minions Killed
696
0
Camps Cleared
0
2,209,233
Distance Traveled
2,423,896
44
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,782
533
140
6
0
537,856
2
L
Chaac
12,135
506
136
6
0
446,101
11
W
Artio
12,116
505
42
2
0
464,160
7
L
Ra
12,468
520
186
8
0
421,836
15
L
Apollo
10,798
450
157
7
0
454,985
6
L
Mercury
11,683
487
93
4
0
490,258
5
W
Susano
13,098
546
168
7
0
500,458
3
W
Danzaburou
13,033
543
173
7
0
426,167
6
L
Yemoja
9,668
403
41
2
0
396,053
7
W
Poseidon
13,547
564
173
7
0
495,255
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role