Player Matchup

Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Hornet2343323
Hun Batz
Level 49
God Stats
0W - 1L
1,257 SR
Queue Stats
12W - 23L
1,307 Elo+
Party 1
Hel
Hel
PlayboiBxnds
Hel
Level 27
God Stats
0W - 1L
1,641 SR
Queue Stats
5W - 16L
1,257 Elo+
Party 1
Neith
Neith
Zechure
Neith
Level 66
God Stats
1W - 4L
1,468 SR
Queue Stats
5W - 10L
1,345 Elo+
Solo
Ra
Ra
ZenSwitched
Ra
Level 84
God Stats
3W - 4L
1,463 SR
Queue Stats
68W - 68L
1,355 Elo+
Solo
Team Averages
Level 70
1,466 SR
1,353 Elo+

VS

Team Averages
Level 128
1,511 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BroodSole
Ah Puch
Level 103
God Stats
1W - 0L
1,526 SR
Queue Stats
33W - 35L
1,404 Elo+
Solo
Athena
Athena
Montel115
Athena
Level 116
God Stats
2W - 1L
1,530 SR
Queue Stats
10W - 12L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 2 / 1
7,233
723
5,418
8,274
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Hornet2343323
Hun Batz
15
2 / 3 / 2
7,954
795
4,319
10,845
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 4
6,744
674
7,309
3,538
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zechure
Neith
14
2 / 5 / 5
8,036
804
8,202
8,691
3,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
7,574
757
5,799
8,890
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 1 / 3
8,778
878
10,496
8,952
3,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
 
Camazotz
14
2 / 1 / 9
8,464
846
6,744
8,156
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
11
0 / 4 / 2
6,640
664
3,210
9,254
2,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
BroodSole
Ah Puch
17
3 / 2 / 4
8,866
887
8,003
7,370
4,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Montel115
Athena
15
4 / 0 / 7
9,481
948
5,742
10,863
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
7
Kills
13
13
Deaths
8
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
1
1.25
W
Medusa
 
Medusa
4
1
3
5.5
W
Camazotz
 
Camazotz
2
1
9
6.5
W
Chang'e
 
Chang'e
0
4
2
0.25
W
Ah Puch
BroodSole
Ah Puch
3
2
4
2.5
L
Hun Batz
Hornet2343323
Hun Batz
2
3
2
1
W
Athena
Montel115
Athena
4
0
7
7.5
L
0
0
4
2
L
Neith
Zechure
Neith
2
5
5
0.9
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
34,195
40,238
Taken
44,595
15,321
Mitigated
26,730
12,502
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,418
2,026
1,015
2,467
8,274
3,045
0
3,253
4,896
21,332
0
W
Medusa
 
Medusa
10,496
4,087
0
250
8,952
3,857
941
4,080
4,774
0
41,208
W
Camazotz
 
Camazotz
6,744
895
0
4,017
8,156
4,227
554
3,348
4,682
237
20,683
W
Chang'e
 
Chang'e
3,210
149
1,424
2,725
9,254
2,872
606
3,049
6,153
10,561
0
W
Ah Puch
BroodSole
Ah Puch
8,003
589
0
2,739
7,370
4,208
52
2,219
5,003
43,082
0
L
Hun Batz
Hornet2343323
Hun Batz
4,319
1,363
190
875
10,845
4,469
0
5,446
5,131
0
17,845
W
Athena
Montel115
Athena
5,742
1,644
0
2,526
10,863
11,566
106
5,186
5,457
10,352
0
L
7,309
794
3,484
1,135
3,538
1,387
0
2,283
1,164
16,622
0
L
Neith
Zechure
Neith
8,202
3,163
0
1,001
8,691
3,276
191
4,229
4,311
0
26,094
L
5,799
690
816
1,519
8,890
3,144
0
2,301
6,386
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
42,229
233
Minions Killed
261
6
Camps Cleared
6
945,349
Distance Traveled
1,046,436
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,233
723
38
4
2
171,110
0
W
Medusa
8,778
878
79
8
2
216,486
1
W
Camazotz
8,464
846
30
3
1
213,855
4
W
Chang'e
6,640
664
22
2
1
198,954
0
W
Ah Puch
8,866
887
109
11
2
187,681
0
L
Hun Batz
7,954
795
41
4
3
205,465
2
W
Athena
9,481
948
21
2
0
229,460
0
L
Hel
6,744
674
33
3
1
193,064
3
L
Neith
8,036
804
57
6
0
187,618
1
L
Ra
7,574
757
64
6
0
188,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role