Player Matchup

Tyr
Tyr
Naswipp
Tyr
Level 155
God Stats
6W - 2L
1,678 SR
Queue Stats
38W - 19L
1,726 Elo+
Party 2
Nox
Nox
Razorzedge
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,729 Elo+
Party 2
Atlas
Atlas
artiztiq
Atlas
Level 126
God Stats
4W - 0L
1,902 SR
Queue Stats
82W - 30L
1,783 Elo+
Party 2
Team Averages
Level 129
1,693 SR
1,746 Elo+

VS

Team Averages
Level 122
1,574 SR
1,640 Elo+
Baron Samedi
Baron Samedi
BigBootieMan
Baron Samedi
Level 103
God Stats
1W - 1L
1,623 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
Itomizer
Danzaburou
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
22W - 28L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
Vicarfortunato
Cliodhna
Level 139
God Stats
0W - 1L
1,351 SR
Queue Stats
11W - 7L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
11 / 5 / 11
13,534
796
23,837
24,588
19,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 1 / 12
11,850
697
9,929
9,942
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
artiztiq
Atlas
16
8 / 7 / 8
13,455
791
15,951
24,183
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBootieMan
Baron Samedi
14
3 / 6 / 7
11,274
663
15,059
17,313
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Itomizer
Danzaburou
15
6 / 8 / 6
11,707
689
16,771
20,136
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
14
4 / 8 / 7
11,103
653
13,298
18,964
7,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
22
Kills
13
13
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBootieMan
Baron Samedi
3
6
7
1.08
L
Danzaburou
Itomizer
Danzaburou
6
8
6
1.13
W
Tyr
11
5
11
3.3
W
3
1
12
9
L
Cliodhna
4
8
7
0.94
W
Atlas
artiztiq
Atlas
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,717
Damage
45,128
58,713
Taken
56,413
46,552
Mitigated
22,870
20,348
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBootieMan
Baron Samedi
15,059
1,641
1,815
3,924
17,313
7,286
251
9,483
7,586
40,911
0
L
Danzaburou
Itomizer
Danzaburou
16,771
9,605
0
4,870
20,136
8,582
1,081
10,001
9,722
0
47,154
W
Tyr
23,837
3,825
0
9,823
24,588
19,849
942
6,368
17,870
0
39,995
W
9,929
1,528
0
3,937
9,942
5,907
1,266
3,507
6,435
56,850
0
L
Cliodhna
13,298
1,873
0
3,195
18,964
7,002
208
6,815
11,563
0
36,305
W
Atlas
artiztiq
Atlas
15,951
5,550
0
6,588
24,183
20,796
1,023
5,835
18,348
40,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
34,084
162
Minions Killed
183
7
Camps Cleared
8
971,364
Distance Traveled
836,458
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,274
663
44
3
1
276,811
6
L
Danzaburou
11,707
689
87
5
2
247,934
4
W
Tyr
13,534
796
35
2
3
340,968
3
W
Nox
11,850
697
102
6
3
336,861
4
L
Cliodhna
11,103
653
52
3
5
311,713
3
W
Atlas
13,455
791
25
1
1
293,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role