Player Matchup

Morgan Le Fay
Morgan Le Fay
ShidenEmrys
Morgan Le Fay
Level 102
God Stats
14W - 20L
1,508 SR
Queue Stats
83W - 86L
1,531 Elo+
Solo
Atlas
Atlas
Spippo
Atlas
Level 107
God Stats
11W - 12L
1,546 SR
Queue Stats
120W - 130L
1,469 Elo+
Party 2
Camazotz
Camazotz
crzytr1zzy
Camazotz
Level 61
God Stats
5W - 5L
1,436 SR
Queue Stats
88W - 87L
1,471 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,490 Elo+

VS

Team Averages
Level 35
1,596 SR
1,382 Elo+
Ne Zha
Ne Zha
IAMPICKLE
Ne Zha
Level 50
God Stats
1W - 0L
1,471 SR
Queue Stats
17W - 25L
1,424 Elo+
Party 1
Neith
Neith
Jacobv18
Neith
Level 11
God Stats
2W - 2L
1,687 SR
Queue Stats
6W - 20L
1,212 Elo+
Party 1
Zeus
Zeus
SrAngel131
Zeus
Level 44
God Stats
65W - 54L
1,631 SR
Queue Stats
158W - 183L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ShidenEmrys
Morgan Le Fay
15
1 / 6 / 8
10,940
644
11,413
20,913
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Spippo
Atlas
16
6 / 6 / 2
12,047
709
12,848
22,535
24,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Camazotz
crzytr1zzy
Camazotz
15
4 / 8 / 4
11,200
659
7,604
22,878
7,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IAMPICKLE
Ne Zha
16
4 / 5 / 10
12,379
728
13,364
22,418
11,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Jacobv18
Neith
14
1 / 3 / 11
10,755
633
9,961
6,922
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
15 / 3 / 5
14,395
847
34,573
10,951
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
20
20
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
IAMPICKLE
Ne Zha
4
5
10
1.8
W
Neith
Jacobv18
Neith
1
3
11
2.17
L
Morgan Le Fay
ShidenEmrys
Morgan Le Fay
1
6
8
0.83
L
Atlas
Spippo
Atlas
6
6
2
1.17
W
15
3
5
5.83
L
Camazotz
crzytr1zzy
Camazotz
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
57,898
66,326
Taken
40,291
37,837
Mitigated
17,976
13,893
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
IAMPICKLE
Ne Zha
13,364
3,684
450
9,051
22,418
11,839
213
13,580
8,838
2,634
45,569
W
Neith
Jacobv18
Neith
9,961
2,119
0
1,680
6,922
2,405
686
3,320
3,602
0
30,607
L
Morgan Le Fay
ShidenEmrys
Morgan Le Fay
11,413
982
171
2,464
20,913
6,488
399
13,107
7,806
54,131
0
L
Atlas
Spippo
Atlas
12,848
3,105
296
1,411
22,535
24,321
78
12,122
10,413
26,445
0
W
34,573
2,202
0
1,135
10,951
3,732
1,726
7,877
3,074
79,000
0
L
Camazotz
crzytr1zzy
Camazotz
7,604
2,347
562
8,989
22,878
7,028
419
10,620
12,258
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
37,529
171
Minions Killed
195
7
Camps Cleared
8
825,786
Distance Traveled
864,338
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,379
728
53
3
4
315,091
3
W
Neith
10,755
633
47
3
2
295,193
2
L
Morgan Le Fay
10,940
644
103
6
2
291,080
4
L
Atlas
12,047
709
30
2
1
251,891
4
W
Zeus
14,395
847
95
6
2
254,054
1
L
Camazotz
11,200
659
38
2
4
282,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role