Player Matchup

Medusa
Medusa
TOX_Combat_Medic
Medusa
Level 101
God Stats
10W - 1L
1,484 SR
Queue Stats
136W - 168L
1,243 Elo+
Party 2
Sun Wukong
Sun Wukong
joelbob96
Sun Wukong
Level 24
God Stats
3W - 3L
1,401 SR
Queue Stats
64W - 85L
1,301 Elo+
Party 2
Cerberus
Cerberus
mac994
Cerberus
Level 69
God Stats
7W - 5L
1,442 SR
Queue Stats
10W - 6L
1,386 Elo+
Solo
Team Averages
Level 65
1,442 SR
1,310 Elo+

VS

Team Averages
Level 30
1,421 SR
1,157 Elo+
Sol
Sol
Delta2000_
Sol
Level 27
God Stats
1W - 4L
1,263 SR
Queue Stats
35W - 66L
1,145 Elo+
Party 1
Nox
Nox
RN4L_BuT_WhiT3
Nox
Level 41
God Stats
5W - 8L
1,500 SR
Queue Stats
37W - 79L
1,180 Elo+
Party 1
Mercury
Mercury
THOMA07
Mercury
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
23 / 3 / 4
14,365
898
23,678
11,915
5,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
joelbob96
Sun Wukong
13
3 / 5 / 13
10,190
637
4,662
14,863
12,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
mac994
Cerberus
14
2 / 4 / 19
11,067
692
4,495
17,545
16,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 8 / 2
11,985
749
16,904
13,765
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 8 / 8
10,152
635
8,369
11,949
2,953
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
THOMA07
Mercury
10
0 / 12 / 5
8,564
535
4,837
14,956
3,416
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
28
Kills
12
12
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
8
2
1.25
L
3
8
8
0.88
L
Mercury
THOMA07
Mercury
0
12
5
0.21
W
23
3
4
8.33
W
Sun Wukong
joelbob96
Sun Wukong
3
5
13
1.9
W
Cerberus
mac994
Cerberus
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
30,110
44,323
Taken
40,670
34,310
Mitigated
10,626
8,531
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,904
6,855
0
3,379
13,765
4,257
1,326
2,050
11,715
31,042
3,262
L
8,369
608
0
375
11,949
2,953
0
569
11,380
20,286
0
L
Mercury
THOMA07
Mercury
4,837
2,001
0
0
14,956
3,416
485
2,157
12,799
0
14,351
W
23,678
7,121
750
3,547
11,915
5,488
1,957
4,596
7,319
0
74,621
W
Sun Wukong
joelbob96
Sun Wukong
4,662
979
0
589
14,863
12,446
213
10,286
4,577
0
17,659
W
Cerberus
mac994
Cerberus
4,495
428
1,000
2,645
17,545
16,376
263
9,536
8,009
24,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
30,701
187
Minions Killed
89
11
Camps Cleared
2
811,595
Distance Traveled
731,720
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,985
749
46
3
0
230,220
0
L
Nox
10,152
635
18
1
1
244,844
0
L
Mercury
8,564
535
25
2
1
256,656
0
W
Medusa
14,365
898
103
6
7
265,803
3
W
Sun Wukong
10,190
637
37
2
1
286,009
0
W
Cerberus
11,067
692
47
3
3
259,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role