Player Matchup

Gilgamesh
Gilgamesh
Honorable Galax
Gilgamesh
Level 160
God Stats
33W - 34L
1,535 SR
Queue Stats
489W - 464L
1,511 Elo+
Party 3
Skadi
Skadi
Sypherneticx
Skadi
Level 48
God Stats
10W - 4L
1,443 SR
Queue Stats
227W - 233L
1,441 Elo+
Party 3
Cerberus
Cerberus
TheFunkyFuzz
Cerberus
Level 103
God Stats
1W - 1L
1,269 SR
Queue Stats
337W - 336L
1,530 Elo+
Party 4
Anubis
Anubis
l Papa Genji l
Anubis
Level 48
God Stats
95W - 71L
1,591 SR
Queue Stats
291W - 301L
1,504 Elo+
Party 3
Mercury
Mercury
lifeisunlimted
Mercury
Level 48
God Stats
37W - 34L
1,536 SR
Queue Stats
194W - 217L
1,454 Elo+
Party 4
Team Averages
Level 81
1,475 SR
1,488 Elo+

VS

Team Averages
Level 45
1,491 SR
1,598 Elo+
Atlas
Atlas
Bilmuri
Atlas
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 258L
1,569 Elo+
Party 1
Anubis
Anubis
FireLegend88
Anubis
Level 22
God Stats
0W - 2L
1,860 SR
Queue Stats
3W - 6L
1,663 Elo+
Party 2
Neith
Neith
OTFxRock
Neith
Level 10
God Stats
0W - 1L
1,095 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 2
Horus
Horus
Ullrpls
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,608 Elo+
Party 1
Bellona
Bellona
XxAlikiaxX
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Honorable Galax
Gilgamesh
13
4 / 1 / 3
7,493
681
5,437
7,843
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 4 / 0
6,944
631
6,080
7,024
1,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
TheFunkyFuzz
Cerberus
9
0 / 0 / 6
6,256
569
2,824
7,144
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 2
6,815
620
3,757
2,846
1,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 2 / 0
7,192
654
3,193
6,878
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bilmuri
Atlas
11
2 / 4 / 5
6,466
588
3,632
7,867
4,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
10
0 / 2 / 0
5,521
502
1,804
4,363
1,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
OTFxRock
Neith
9
1 / 5 / 1
5,307
482
2,019
5,878
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Ullrpls
Horus
10
3 / 4 / 0
6,270
570
4,101
8,667
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
XxAlikiaxX
Bellona
9
0 / 4 / 0
5,259
478
2,403
7,157
3,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
6
7
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bilmuri
Atlas
2
4
5
1.13
L
Anubis
0
2
0
0
W
Gilgamesh
Honorable Galax
Gilgamesh
4
1
3
5.5
L
Neith
OTFxRock
Neith
1
5
1
0.3
W
6
4
0
1.5
W
Cerberus
TheFunkyFuzz
Cerberus
0
0
6
3
L
Horus
Ullrpls
Horus
3
4
0
0.75
L
Bellona
XxAlikiaxX
Bellona
0
4
0
0
W
3
0
2
4
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
13,959
31,735
Taken
33,932
14,468
Mitigated
13,572
10,176
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Bilmuri
Atlas
3,632
1,366
0
1,062
7,867
4,298
0
1,729
6,138
15,591
0
L
Anubis
1,804
0
0
1,851
4,363
1,545
0
1,280
3,038
27,562
0
W
Gilgamesh
Honorable Galax
Gilgamesh
5,437
1,373
184
3,373
7,843
5,665
622
587
7,256
0
37,579
L
Neith
OTFxRock
Neith
2,019
619
0
518
5,878
1,199
172
663
5,167
0
16,815
W
6,080
1,840
0
430
7,024
1,862
1,485
1,510
5,514
0
34,718
W
Cerberus
TheFunkyFuzz
Cerberus
2,824
146
0
2,996
7,144
3,818
310
2,103
5,041
20,810
0
L
Horus
Ullrpls
Horus
4,101
2,125
370
2,725
8,667
2,753
0
2,816
5,851
0
28,875
L
Bellona
XxAlikiaxX
Bellona
2,403
987
0
807
7,157
3,777
168
0
7,157
107
20,589
W
3,757
61
0
2,256
2,846
1,058
602
888
1,958
37,135
0
W
3,193
982
0
937
6,878
2,065
0
440
6,438
0
46,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
28,823
354
Minions Killed
227
0
Camps Cleared
0
1,147,045
Distance Traveled
1,048,775
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,466
588
17
2
0
230,696
2
L
Anubis
5,521
502
74
7
0
189,979
0
W
Gilgamesh
7,493
681
87
8
0
257,802
3
L
Neith
5,307
482
36
3
0
192,725
0
W
Skadi
6,944
631
69
6
0
207,761
1
W
Cerberus
6,256
569
40
4
0
246,121
5
L
Horus
6,270
570
63
6
0
215,911
1
L
Bellona
5,259
478
37
3
0
219,464
1
W
Anubis
6,815
620
67
6
0
210,297
4
W
Mercury
7,192
654
91
8
0
225,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role