Player Matchup

Odin
Odin
Boonology
Odin
Level 29
God Stats
2W - 1L
1,766 SR
Queue Stats
18W - 18L
1,692 Elo+
Party 1
Guan Yu
Guan Yu
Dysangelium
Guan Yu
Level 49
God Stats
12W - 11L
1,451 SR
Queue Stats
116W - 119L
1,507 Elo+
Solo
Aphrodite
Aphrodite
HEREOVERHERE
Aphrodite
Level 48
God Stats
12W - 7L
1,678 SR
Queue Stats
20W - 14L
1,603 Elo+
Party 4
Apollo
Apollo
NikimaruAketsuke
Apollo
Level 33
God Stats
6W - 4L
1,716 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Phrosthawke
Morgan Le Fay
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
44W - 51L
1,501 Elo+
Party 1
Team Averages
Level 50
1,623 SR
1,559 Elo+

VS

Team Averages
Level 42
1,537 SR
1,561 Elo+
Thanatos
Thanatos
DivineMagikarp
Thanatos
Level 68
God Stats
0W - 2L
1,309 SR
Queue Stats
38W - 34L
1,471 Elo+
Party 3
Fafnir
Fafnir
IAMPICKLE
Fafnir
Level 50
God Stats
0W - 1L
1,874 SR
Queue Stats
3W - 5L
1,650 Elo+
Party 2
Rama
Rama
Jacobv18
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,621 Elo+
Party 2
Jormungandr
Jormungandr
SpearSolrid
Jormungandr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,557 Elo+
Party 3
Zeus
Zeus
lilpplma0
Zeus
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 113L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 0 / 30
11,298
1,027
12,886
13,306
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Dysangelium
Guan Yu
19
9 / 0 / 26
13,506
1,228
12,090
18,426
24,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
HEREOVERHERE
Aphrodite
19
3 / 0 / 35
11,765
1,070
10,303
11,545
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 1 / 18
12,594
1,145
42,041
25,236
11,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Phrosthawke
Morgan Le Fay
19
8 / 1 / 28
12,789
1,163
20,074
9,754
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 9 / 1
9,135
830
7,698
17,172
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Fafnir
IAMPICKLE
Fafnir
15
0 / 7 / 1
9,805
891
11,308
28,731
19,378
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
15
0 / 8 / 1
9,356
851
9,105
17,293
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
SpearSolrid
Jormungandr
16
0 / 8 / 2
9,706
882
11,456
19,560
22,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
15
2 / 13 / 0
10,051
914
32,242
19,942
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
7
45
Kills
2
2
Deaths
45
137
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
5
0
30
20
L
Thanatos
0
9
1
0.06
W
Guan Yu
Dysangelium
Guan Yu
9
0
26
22
W
Aphrodite
HEREOVERHERE
Aphrodite
3
0
35
20.5
L
Fafnir
IAMPICKLE
Fafnir
0
7
1
0.07
L
Rama
0
8
1
0.06
W
20
1
18
29
W
Morgan Le Fay
Phrosthawke
Morgan Le Fay
8
1
28
22
L
Jormungandr
SpearSolrid
Jormungandr
0
8
2
0.13
L
Zeus
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,394
Damage
71,809
78,267
Taken
102,698
58,739
Mitigated
62,232
37,445
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,886
1,527
833
1,177
13,306
10,022
0
9,932
3,146
5,471
13,745
L
Thanatos
7,698
842
0
4,746
17,172
7,881
0
7,422
9,504
0
21,295
W
Guan Yu
Dysangelium
Guan Yu
12,090
1,012
5,652
6,777
18,426
24,664
0
12,670
5,387
6,502
23,683
W
Aphrodite
HEREOVERHERE
Aphrodite
10,303
1,689
12,903
7,306
11,545
8,363
0
8,025
3,184
18,342
0
L
Fafnir
IAMPICKLE
Fafnir
11,308
2,884
0
6,489
28,731
19,378
0
7,295
20,929
24,429
0
L
Rama
9,105
6,439
0
1,679
17,293
6,333
0
6,549
10,711
0
27,962
W
42,041
25,935
0
2,184
25,236
11,707
0
16,722
8,074
0
66,144
W
Morgan Le Fay
Phrosthawke
Morgan Le Fay
20,074
2,567
0
613
9,754
3,983
0
6,172
3,470
44,703
0
L
Jormungandr
SpearSolrid
Jormungandr
11,456
1,799
0
310
19,560
22,052
0
6,962
12,296
23,138
0
L
Zeus
32,242
4,830
210
678
19,942
6,588
0
7,492
12,399
52,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,952
Gold Earned
48,053
199
Minions Killed
171
7
Camps Cleared
5
1,159,679
Distance Traveled
974,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,298
1,027
13
1
2
220,251
0
L
Thanatos
9,135
830
31
3
0
227,761
0
W
Guan Yu
13,506
1,228
50
5
0
265,999
0
W
Aphrodite
11,765
1,070
14
1
1
234,568
0
L
Fafnir
9,805
891
23
2
1
196,357
1
L
Rama
9,356
851
37
3
1
175,788
1
W
Apollo
12,594
1,145
53
5
4
207,457
0
W
Morgan Le Fay
12,789
1,163
69
6
0
231,404
0
L
Jormungandr
9,706
882
28
3
1
194,642
1
L
Zeus
10,051
914
52
5
2
179,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role