Player Matchup

Fafnir
Fafnir
Drninja2020
Fafnir
Level 81
God Stats
5W - 5L
1,526 SR
Queue Stats
157W - 160L
1,536 Elo+
Party 3
Neith
Neith
LiLNonFatLatte
Neith
Level 26
God Stats
2W - 2L
1,585 SR
Queue Stats
44W - 30L
1,545 Elo+
Party 3
King Arthur
King Arthur
MR CRUSHABLE
King Arthur
Level 147
God Stats
6W - 8L
1,625 SR
Queue Stats
198W - 191L
1,605 Elo+
Party 4
He Bo
He Bo
Sk1ttlzz
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,504 Elo+
Party 4
Fenrir
Fenrir
SlyGothicPunk
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,613 Elo+
Party 3
Team Averages
Level 59
1,547 SR
1,560 Elo+

VS

Team Averages
Level 67
1,625 SR
1,539 Elo+
Athena
Athena
StokeEm
Athena
Level 32
God Stats
10W - 2L
1,886 SR
Queue Stats
116W - 111L
1,491 Elo+
Solo
Zeus
Zeus
TurqoiseWheel
Zeus
Level 89
God Stats
13W - 8L
1,607 SR
Queue Stats
199W - 171L
1,588 Elo+
Party 2
Thanatos
Thanatos
Zinntage
Thanatos
Level 43
God Stats
12W - 12L
1,548 SR
Queue Stats
105W - 90L
1,594 Elo+
Party 2
Osiris
Osiris
iChunkyyyyy
Osiris
Level 158
God Stats
1W - 0L
1,562 SR
Queue Stats
153W - 133L
1,595 Elo+
Party 1
Ullr
Ullr
lmarkytizzlle
Ullr
Level 13
God Stats
2W - 2L
1,523 SR
Queue Stats
16W - 13L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 1 / 1
8,759
381
3,032
15,000
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 2 / 2
12,083
525
11,665
9,667
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MR CRUSHABLE
King Arthur
18
0 / 7 / 1
10,864
472
10,425
22,765
20,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Sk1ttlzz
He Bo
13
1 / 11 / 2
9,019
392
7,460
15,659
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 8 / 1
10,313
448
6,242
18,253
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
StokeEm
Athena
17
2 / 0 / 11
11,904
518
6,230
18,495
22,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
13 / 1 / 5
13,601
591
22,000
10,797
4,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Zinntage
Thanatos
17
7 / 4 / 5
11,970
520
9,984
15,838
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
20
7 / 0 / 9
13,702
596
18,581
20,720
25,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 0 / 6
11,703
509
4,510
10,388
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
29
29
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
1
0.5
L
2
2
2
1.5
L
King Arthur
MR CRUSHABLE
King Arthur
0
7
1
0.07
L
He Bo
Sk1ttlzz
He Bo
1
11
2
0.18
L
2
8
1
0.31
W
Athena
StokeEm
Athena
2
0
11
7.5
W
13
1
5
15.5
W
Thanatos
Zinntage
Thanatos
7
4
5
2.38
W
Osiris
7
0
9
11.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
61,305
81,344
Taken
76,238
56,587
Mitigated
63,002
16,984
Healing
43,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,032
709
0
2,693
15,000
17,851
0
7,515
7,432
18,418
0
L
11,665
6,508
0
4,764
9,667
4,587
552
3,198
6,306
0
112,609
L
King Arthur
MR CRUSHABLE
King Arthur
10,425
1,972
0
4,536
22,765
20,338
0
6,723
14,973
1,146
69,537
L
He Bo
Sk1ttlzz
He Bo
7,460
438
0
625
15,659
5,542
0
6,575
8,819
46,520
0
L
6,242
1,112
0
4,366
18,253
8,269
0
7,070
10,987
0
64,287
W
Athena
StokeEm
Athena
6,230
1,709
3,672
7,135
18,495
22,003
650
4,064
14,286
25,959
0
W
22,000
5,293
590
5,631
10,797
4,590
2,096
3,337
7,460
108,077
0
W
Thanatos
Zinntage
Thanatos
9,984
1,553
0
14,684
15,838
6,268
1,626
3,288
12,463
0
70,877
W
Osiris
18,581
4,442
0
8,814
20,720
25,859
534
1,201
18,530
15,240
83,469
W
4,510
1,857
0
2,568
10,388
4,282
6,543
2,195
8,141
0
95,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
62,880
562
Minions Killed
608
0
Camps Cleared
0
1,976,207
Distance Traveled
2,177,828
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,759
381
22
1
0
437,404
19
L
Neith
12,083
525
203
9
0
384,755
8
L
King Arthur
10,864
472
159
7
0
381,183
3
L
He Bo
9,019
392
64
3
0
370,315
2
L
Fenrir
10,313
448
114
5
0
402,550
5
W
Athena
11,904
518
36
2
0
486,620
9
W
Zeus
13,601
591
146
6
0
426,181
4
W
Thanatos
11,970
520
106
5
0
446,229
4
W
Osiris
13,702
596
161
7
0
464,616
6
W
Ullr
11,703
509
159
7
0
354,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role