Player Matchup

Agni
Agni
DontMessWitJo-_-
Agni
Level 94
God Stats
4W - 5L
1,364 SR
Queue Stats
51W - 53L
1,540 Elo+
Party 2
Atlas
Atlas
JoDad
Atlas
Level 5
God Stats
3W - 2L
1,734 SR
Queue Stats
16W - 21L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
JonnyCakesss
Gilgamesh
Level 128
God Stats
64W - 38L
1,655 SR
Queue Stats
245W - 232L
1,504 Elo+
Party 2
Team Averages
Level 76
1,584 SR
1,440 Elo+

VS

Team Averages
Level 96
1,479 SR
1,093 Elo+
Atlas
Atlas
DE4TH RE4P3R460
Atlas
Level 109
God Stats
0W - 3L
1,445 SR
Queue Stats
4W - 7L
1,052 Elo+
Party 1
Yemoja
Yemoja
GHOR10STRIKE
Yemoja
Level 154
God Stats
0W - 1L
1,377 SR
Queue Stats
7W - 22L
1,137 Elo+
Party 1
Gilgamesh
Gilgamesh
luisartur456
Gilgamesh
Level 25
God Stats
0W - 1L
1,616 SR
Queue Stats
8W - 15L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
11,349
597
19,051
10,552
5,142
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
JoDad
Atlas
16
2 / 0 / 6
11,347
597
9,590
13,890
17,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
JonnyCakesss
Gilgamesh
16
4 / 1 / 4
11,820
622
16,017
17,737
15,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
11,138
586
10,092
19,693
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
13
0 / 3 / 2
9,715
511
9,167
16,412
12,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
luisartur456
Gilgamesh
14
0 / 4 / 2
10,179
536
6,968
20,458
25,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
2
1
4
4
L
Yemoja
0
3
2
0.33
W
Atlas
JoDad
Atlas
2
0
6
5
W
Gilgamesh
JonnyCakesss
Gilgamesh
4
1
4
6
L
Gilgamesh
luisartur456
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
26,227
42,179
Taken
56,563
38,313
Mitigated
56,019
9,528
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,092
4,241
0
1,724
19,693
18,642
1,192
12,608
7,085
22,034
0
W
19,051
1,322
0
3,071
10,552
5,142
816
7,492
3,060
64,428
0
L
Yemoja
9,167
1,101
4,303
2,402
16,412
12,172
102
10,304
6,108
39,806
0
W
Atlas
JoDad
Atlas
9,590
3,075
1,266
1,393
13,890
17,358
266
6,658
7,232
35,565
0
W
Gilgamesh
JonnyCakesss
Gilgamesh
16,017
3,390
1,316
2,482
17,737
15,813
293
6,278
11,459
11,786
43,961
L
Gilgamesh
luisartur456
Gilgamesh
6,968
1,015
709
786
20,458
25,205
132
8,937
11,521
0
27,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
31,032
229
Minions Killed
133
14
Camps Cleared
1
1,061,958
Distance Traveled
1,043,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,138
586
22
1
0
371,741
0
W
Agni
11,349
597
102
5
3
356,682
0
L
Yemoja
9,715
511
76
4
1
308,273
4
W
Atlas
11,347
597
51
3
2
350,422
2
W
Gilgamesh
11,820
622
76
4
9
354,854
5
L
Gilgamesh
10,179
536
35
2
0
363,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role