Player Matchup

Cerberus
Cerberus
DroppedFuture78
Cerberus
Level 122
God Stats
0W - 1L
1,290 SR
Queue Stats
54W - 47L
1,566 Elo+
Party 1
Hera
Hera
Eeporz
Hera
Level 129
God Stats
2W - 3L
1,547 SR
Queue Stats
67W - 58L
1,592 Elo+
Party 1
Hercules
Hercules
Eìsenhower
Hercules
Level 128
God Stats
4W - 3L
1,724 SR
Queue Stats
341W - 353L
1,529 Elo+
Solo
Apollo
Apollo
Glytched
Apollo
Level 144
God Stats
3W - 3L
1,570 SR
Queue Stats
245W - 240L
1,552 Elo+
Solo
Yemoja
Yemoja
GrossItsLuci
Yemoja
Level 125
God Stats
0W - 3L
1,277 SR
Queue Stats
159W - 145L
1,547 Elo+
Solo
Team Averages
Level 130
1,482 SR
1,557 Elo+

VS

Team Averages
Level 152
1,547 SR
1,541 Elo+
Da Ji
Da Ji
Andr3w285
Da Ji
Level 142
God Stats
6W - 3L
1,664 SR
Queue Stats
271W - 231L
1,598 Elo+
Party 2
Khepri
Khepri
Bizar32
Khepri
Level 148
God Stats
4W - 3L
1,491 SR
Queue Stats
87W - 87L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
D3-6T6
Aphrodite
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 194L
1,504 Elo+
Solo
Anubis
Anubis
MAST3R C0NGA
Anubis
Level 156
God Stats
6W - 0L
1,662 SR
Queue Stats
206W - 165L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
xR3NEGAD3x
Heimdallr
Level 158
God Stats
7W - 9L
1,419 SR
Queue Stats
504W - 468L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 5 / 10
11,290
753
9,890
30,367
28,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Eeporz
Hera
17
3 / 7 / 13
10,541
703
15,637
18,908
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Eìsenhower
Hercules
18
4 / 6 / 11
11,757
784
16,024
41,395
34,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Glytched
Apollo
18
6 / 6 / 6
11,944
796
26,812
20,159
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
18
1 / 4 / 10
10,179
679
4,107
13,478
14,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andr3w285
Da Ji
20
12 / 2 / 13
12,295
820
23,508
18,393
11,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Bizar32
Khepri
17
1 / 5 / 23
10,575
705
10,162
25,093
38,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
D3-6T6
Aphrodite
18
4 / 4 / 17
11,388
759
11,586
11,580
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
7 / 3 / 18
12,137
809
29,979
19,476
12,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
xR3NEGAD3x
Heimdallr
19
4 / 3 / 18
11,203
747
30,983
18,542
9,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
117
16
Kills
28
28
Deaths
17
50
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Andr3w285
Da Ji
12
2
13
9.25
W
Khepri
Bizar32
Khepri
1
5
23
2.5
W
Aphrodite
D3-6T6
Aphrodite
4
4
17
3.13
L
Cerberus
2
5
10
1.4
L
Hera
Eeporz
Hera
3
7
13
1.36
L
Hercules
Eìsenhower
Hercules
4
6
11
1.58
L
Apollo
Glytched
Apollo
6
6
6
1.5
L
Yemoja
1
4
10
1.5
W
Anubis
7
3
18
5.33
W
Heimdallr
xR3NEGAD3x
Heimdallr
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,470
Damage
106,218
124,307
Taken
93,084
92,335
Mitigated
79,188
54,781
Healing
40,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Andr3w285
Da Ji
23,508
6,626
2,713
1,689
18,393
11,106
400
6,903
11,490
0
34,249
W
Khepri
Bizar32
Khepri
10,162
856
2,515
1,511
25,093
38,029
143
5,297
19,796
14,687
0
W
Aphrodite
D3-6T6
Aphrodite
11,586
1,332
12,275
5,403
11,580
8,012
1,365
4,579
7,001
25,607
0
L
Cerberus
9,890
153
642
8,242
30,367
28,138
54
13,081
16,913
19,080
0
L
Hera
Eeporz
Hera
15,637
2,935
1,129
2,048
18,908
6,311
1,197
9,876
8,721
37,655
0
L
Hercules
Eìsenhower
Hercules
16,024
4,959
3,195
15,122
41,395
34,941
370
13,616
27,230
5,724
17,783
L
Apollo
Glytched
Apollo
26,812
18,330
2,110
2,684
20,159
8,146
1,358
7,492
12,450
0
48,622
L
Yemoja
4,107
1,518
17,243
2,366
13,478
14,799
473
5,994
7,266
9,060
0
W
Anubis
29,979
2,426
4,199
6,091
19,476
12,292
964
8,375
11,101
58,096
0
W
Heimdallr
xR3NEGAD3x
Heimdallr
30,983
10,893
1,678
2,798
18,542
9,749
2,242
7,512
11,030
0
53,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
57,598
144
Minions Killed
162
0
Camps Cleared
0
1,391,490
Distance Traveled
1,457,289
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,295
820
16
1
0
321,412
4
W
Khepri
10,575
705
5
0
0
301,168
0
W
Aphrodite
11,388
759
41
3
0
301,034
0
L
Cerberus
11,290
753
20
1
0
287,062
0
L
Hera
10,541
703
39
3
0
243,649
2
L
Hercules
11,757
784
15
1
0
320,215
0
L
Apollo
11,944
796
56
4
0
278,518
0
L
Yemoja
10,179
679
14
1
0
262,046
0
W
Anubis
12,137
809
60
4
0
262,439
2
W
Heimdallr
11,203
747
40
3
0
271,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role