Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CapturedSummer
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,305 Elo+
Solo
Sol
Sol
LOBOALFA_LCSS
Sol
Level 44
God Stats
5W - 2L
1,517 SR
Queue Stats
274W - 317L
1,283 Elo+
Solo
Chang'e
Chang'e
lil__ace101
Chang'e
Level 42
God Stats
18W - 25L
1,380 SR
Queue Stats
108W - 202L
1,245 Elo+
Party 1
Neith
Neith
mignonna
Neith
Level 62
God Stats
172W - 202L
1,400 SR
Queue Stats
175W - 203L
1,314 Elo+
Solo
Team Averages
Level 59
1,459 SR
1,330 Elo+

VS

Team Averages
Level 84
1,419 SR
1,385 Elo+
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BOSSIERFIND040
Anhur
Level 87
God Stats
10W - 17L
1,396 SR
Queue Stats
425W - 487L
1,308 Elo+
Solo
Vamana
Vamana
Elmo694893
Vamana
Level 62
God Stats
171W - 161L
1,426 SR
Queue Stats
295W - 316L
1,381 Elo+
Solo
Nox
Nox
Ephavyy
Nox
Level 107
God Stats
22W - 48L
1,326 SR
Queue Stats
679W - 825L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
NateNFL8798
Sun Wukong
Level 79
God Stats
29W - 20L
1,449 SR
Queue Stats
271W - 359L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 1 / 4
5,465
420
2,193
6,636
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
5,704
439
3,451
5,752
1,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 1
6,950
535
2,916
6,527
1,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
lil__ace101
Chang'e
9
1 / 1 / 1
5,497
423
3,711
6,980
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mignonna
Neith
10
1 / 0 / 2
6,140
472
1,602
5,016
1,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 1 / 1
7,163
551
6,629
4,767
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
4,229
325
144
1,188
175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
Elmo694893
Vamana
10
0 / 2 / 3
5,913
455
5,047
8,088
5,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
8
0 / 0 / 0
5,452
419
3,065
4,204
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
NateNFL8798
Sun Wukong
10
3 / 2 / 1
6,316
486
4,174
8,242
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
7
7
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
4
2
L
Zeus
 
Zeus
4
1
1
4.5
L
0
1
0
0
W
1
2
0
0.5
L
Vamana
Elmo694893
Vamana
0
2
3
0.75
L
Nox
0
0
0
0
W
3
3
1
1.17
L
Sun Wukong
NateNFL8798
Sun Wukong
3
2
1
1.75
W
Chang'e
lil__ace101
Chang'e
1
1
1
1.5
W
Neith
mignonna
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,873
Damage
19,059
30,911
Taken
26,489
8,341
Mitigated
11,632
11,545
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,193
401
500
2,422
6,636
2,304
122
529
5,853
0
14,364
L
Zeus
 
Zeus
6,629
760
0
1,238
4,767
1,379
0
1,640
3,101
39,850
0
L
144
144
108
299
1,188
175
31
0
1,188
0
3,970
W
3,451
1,760
0
1,080
5,752
1,391
652
3,077
2,493
0
20,730
L
Vamana
Elmo694893
Vamana
5,047
997
0
3,148
8,088
5,000
1,194
2,199
5,292
0
30,135
L
Nox
3,065
214
180
488
4,204
1,885
0
80
4,124
19,981
0
W
2,916
1,010
0
1,759
6,527
1,659
1,262
3,839
2,374
29,432
0
L
Sun Wukong
NateNFL8798
Sun Wukong
4,174
389
0
1,685
8,242
3,193
0
2,166
5,709
0
32,403
W
Chang'e
lil__ace101
Chang'e
3,711
336
510
2,460
6,980
1,616
720
520
6,243
14,076
0
W
Neith
mignonna
Neith
1,602
338
0
2,814
5,016
1,371
1,544
1,279
3,703
0
26,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
29,073
220
Minions Killed
239
0
Camps Cleared
0
1,125,794
Distance Traveled
991,058
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,465
420
29
2
0
288,111
0
L
Zeus
7,163
551
87
7
0
257,890
0
L
Anhur
4,229
325
5
0
0
33,702
0
W
Artemis
5,704
439
32
2
0
216,820
5
L
Vamana
5,913
455
58
4
0
224,168
1
L
Nox
5,452
419
31
2
0
248,822
2
W
Sol
6,950
535
70
5
0
213,967
2
L
Sun Wukong
6,316
486
58
4
0
226,476
2
W
Chang'e
5,497
423
31
2
0
212,342
0
W
Neith
6,140
472
58
4
0
194,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role