Player Matchup

Bellona
Bellona
Crispy9912
Bellona
Level 28
God Stats
6W - 5L
1,421 SR
Queue Stats
18W - 19L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
Holmes Vibe
Jormungandr
Level 60
God Stats
18W - 3L
1,775 SR
Queue Stats
100W - 85L
1,549 Elo+
Party 2
Anubis
Anubis
Kiniq
Anubis
Level 62
God Stats
28W - 18L
1,507 SR
Queue Stats
256W - 286L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
MR ZOMBER
Cthulhu
Level 27
God Stats
24W - 16L
1,589 SR
Queue Stats
95W - 87L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
UwUtostadas
Nu Wa
Level 26
God Stats
48W - 51L
1,474 SR
Queue Stats
78W - 74L
1,458 Elo+
Party 3
Team Averages
Level 41
1,553 SR
1,469 Elo+

VS

Team Averages
Level 48
1,366 SR
1,245 Elo+
Yemoja
Yemoja
CrisisRabbit
Yemoja
Level 63
God Stats
9W - 13L
1,361 SR
Queue Stats
489W - 564L
1,415 Elo+
Solo
Fenrir
Fenrir
EZSKILLZTELLEM
Fenrir
Level 26
God Stats
28W - 14L
1,500 SR
Queue Stats
32W - 22L
1,140 Elo+
Party 1
Ymir
Ymir
Maorismurf6268
Ymir
Level 22
God Stats
1W - 3L
1,180 SR
Queue Stats
10W - 15L
1,180 Elo+
Party 1
Skadi
Skadi
WholeLottaDark
Skadi
Level 99
God Stats
2W - 2L
1,288 SR
Queue Stats
68W - 63L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
xSavageMaori
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crispy9912
Bellona
17
1 / 0 / 12
10,740
976
3,068
3,252
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Holmes Vibe
Jormungandr
18
4 / 0 / 16
12,225
1,111
15,213
7,328
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Kiniq
Anubis
19
10 / 0 / 15
12,290
1,117
33,144
12,397
7,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
MR ZOMBER
Cthulhu
18
3 / 1 / 16
11,986
1,090
11,114
11,054
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 2 / 10
11,454
1,041
19,910
6,449
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

316

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 4 / 2
9,559
869
4,777
18,859
6,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 1
9,900
900
2,177
8,173
2,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 2
9,559
869
2,484
14,184
13,531
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 8 / 1
10,023
911
13,616
20,932
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xSavageMaori
Jormungandr
16
1 / 9 / 2
9,647
877
6,332
26,459
4,577
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
26
Kills
3
3
Deaths
26
69
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
2
0.25
W
Bellona
Crispy9912
Bellona
1
0
12
7
L
1
3
1
0.5
W
Jormungandr
Holmes Vibe
Jormungandr
4
0
16
12
W
Anubis
Kiniq
Anubis
10
0
15
17.5
W
Cthulhu
MR ZOMBER
Cthulhu
3
1
16
11
L
0
2
2
0.5
W
8
2
10
6.5
L
1
8
1
0.19
L
Jormungandr
xSavageMaori
Jormungandr
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,449
Damage
29,386
40,480
Taken
88,607
34,553
Mitigated
31,080
14,540
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,777
1,281
1,974
88
18,859
6,881
0
16,505
2,354
21,831
0
W
Bellona
Crispy9912
Bellona
3,068
473
1,728
709
3,252
1,840
0
1,329
1,923
0
7,816
L
2,177
797
0
141
8,173
2,326
0
6,376
1,797
0
15,498
W
Jormungandr
Holmes Vibe
Jormungandr
15,213
2,379
0
1,120
7,328
10,553
0
3,136
4,192
41,817
0
W
Anubis
Kiniq
Anubis
33,144
1,639
519
7,407
12,397
7,041
0
4,722
7,675
45,441
0
W
Cthulhu
MR ZOMBER
Cthulhu
11,114
785
759
1,056
11,054
13,014
0
2,782
6,058
33,282
0
L
2,484
167
0
0
14,184
13,531
0
12,089
2,095
10,317
0
W
19,910
3,703
135
1,107
6,449
2,105
0
1,624
4,006
28,823
0
L
13,616
4,447
23
539
20,932
3,765
0
19,457
1,475
0
37,793
L
Jormungandr
xSavageMaori
Jormungandr
6,332
1,137
0
0
26,459
4,577
0
24,954
1,505
12,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,695
Gold Earned
48,688
175
Minions Killed
153
4
Camps Cleared
8
1,106,731
Distance Traveled
827,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,559
869
34
3
2
169,717
0
W
Bellona
10,740
976
11
1
1
241,710
0
L
Fenrir
9,900
900
32
3
3
162,190
0
W
Jormungandr
12,225
1,111
62
6
0
231,115
0
W
Anubis
12,290
1,117
31
3
3
198,951
0
W
Cthulhu
11,986
1,090
53
5
0
241,878
0
L
Ymir
9,559
869
21
2
0
186,346
0
W
Nu Wa
11,454
1,041
18
2
0
193,077
0
L
Skadi
10,023
911
54
5
2
203,142
0
L
Jormungandr
9,647
877
12
1
1
106,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role