Player Matchup

Nike
Nike
Duke_Skywalkerr
Nike
Level 100
God Stats
6W - 1L
1,714 SR
Queue Stats
454W - 288L
1,603 Elo+
Party 1
Bacchus
Bacchus
Fahmis
Bacchus
Level 121
God Stats
59W - 47L
1,618 SR
Queue Stats
1,110W - 912L
1,615 Elo+
Party 1
Bastet
Bastet
Free_Hashtag_42O
Bastet
Level 80
God Stats
41W - 34L
1,580 SR
Queue Stats
368W - 297L
1,620 Elo+
Party 1
Chang'e
Chang'e
NightWoIf70
Chang'e
Level 111
God Stats
64W - 57L
1,551 SR
Queue Stats
142W - 148L
1,559 Elo+
Party 3
Neith
Neith
didilicite
Neith
Level 17
God Stats
21W - 24L
1,465 SR
Queue Stats
23W - 27L
1,407 Elo+
Party 3
Team Averages
Level 86
1,586 SR
1,561 Elo+

VS

Team Averages
Level 63
1,580 SR
1,482 Elo+
Aphrodite
Aphrodite
Jammy-Nash
Aphrodite
Level 34
God Stats
51W - 63L
1,484 SR
Queue Stats
161W - 180L
1,417 Elo+
Solo
King Arthur
King Arthur
JoJo_3612
King Arthur
Level 47
God Stats
8W - 13L
1,518 SR
Queue Stats
359W - 306L
1,438 Elo+
Party 2
Atlas
Atlas
MiieMiee
Atlas
Level 159
God Stats
14W - 11L
1,455 SR
Queue Stats
335W - 374L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Saint-Empereur
Hou Yi
Level 41
God Stats
1W - 1L
1,771 SR
Queue Stats
310W - 248L
1,503 Elo+
Party 2
Nemesis
Nemesis
Zydeex
Nemesis
Level 35
God Stats
7W - 3L
1,673 SR
Queue Stats
212W - 166L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 17
12,136
1,103
13,255
13,924
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Fahmis
Bacchus
19
6 / 1 / 15
12,579
1,144
17,996
15,756
21,570
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 1 / 13
12,719
1,156
21,049
15,207
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
NightWoIf70
Chang'e
18
4 / 4 / 13
11,445
1,040
12,945
12,465
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
1 / 0 / 5
9,813
892
4,233
4,002
1,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jammy-Nash
Aphrodite
16
0 / 5 / 2
9,393
854
3,560
14,611
10,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JoJo_3612
King Arthur
16
2 / 4 / 4
10,141
922
11,064
15,374
19,637
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
MiieMiee
Atlas
17
0 / 6 / 5
9,998
909
17,998
20,302
21,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 4
9,849
895
8,071
9,200
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Zydeex
Nemesis
16
4 / 7 / 1
10,980
998
12,722
15,441
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
25
Kills
6
6
Deaths
25
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
W
Bacchus
Fahmis
Bacchus
6
1
15
13.5
W
10
1
13
16.5
L
Aphrodite
Jammy-Nash
Aphrodite
0
5
2
0.2
L
King Arthur
JoJo_3612
King Arthur
2
4
4
1
L
Atlas
MiieMiee
Atlas
0
6
5
0.42
W
Chang'e
NightWoIf70
Chang'e
4
4
13
2.63
L
0
3
4
0.67
L
Nemesis
Zydeex
Nemesis
4
7
1
0.64
W
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,478
Damage
53,415
61,354
Taken
74,928
52,017
Mitigated
61,380
20,698
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,255
1,836
0
1,867
13,924
15,083
0
6,045
6,807
0
31,849
W
Bacchus
Fahmis
Bacchus
17,996
1,649
0
4,436
15,756
21,570
0
5,590
9,167
36,469
0
W
21,049
4,217
0
3,000
15,207
8,555
0
5,068
9,814
0
25,224
L
Aphrodite
Jammy-Nash
Aphrodite
3,560
528
6,910
4,347
14,611
10,802
0
8,768
5,717
15,490
0
L
King Arthur
JoJo_3612
King Arthur
11,064
534
0
0
15,374
19,637
0
6,630
8,473
5,741
17,071
L
Atlas
MiieMiee
Atlas
17,998
6,590
0
1,342
20,302
21,562
0
7,037
12,856
39,932
0
W
Chang'e
NightWoIf70
Chang'e
12,945
1,372
6,061
4,725
12,465
5,160
0
4,804
7,489
37,655
0
L
8,071
4,074
0
0
9,200
3,059
0
3,021
5,996
0
34,247
L
Nemesis
Zydeex
Nemesis
12,722
5,223
0
508
15,441
6,320
0
5,485
9,727
0
31,520
W
Neith
4,233
2,053
64
545
4,002
1,649
0
1,270
2,686
0
16,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
50,361
175
Minions Killed
215
10
Camps Cleared
7
1,109,672
Distance Traveled
1,079,275
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,136
1,103
33
3
2
236,798
2
W
Bacchus
12,579
1,144
25
2
2
242,480
3
W
Bastet
12,719
1,156
12
1
2
247,758
1
L
Aphrodite
9,393
854
44
4
1
198,119
0
L
King Arthur
10,141
922
20
2
0
232,068
1
L
Atlas
9,998
909
43
4
0
216,450
3
W
Chang'e
11,445
1,040
71
6
4
203,883
1
L
Hou Yi
9,849
895
80
7
1
200,341
0
L
Nemesis
10,980
998
28
3
5
232,297
1
W
Neith
9,813
892
34
3
0
178,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role