Player Matchup

Bastet
Bastet
Dueend
Bastet
Level 156
God Stats
5W - 7L
1,554 SR
Queue Stats
125W - 130L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
LeelekoHu3
Cabrakan
Level 129
God Stats
9W - 3L
1,683 SR
Queue Stats
71W - 52L
1,524 Elo+
Party 1
Raijin
Raijin
MRSaamsts
Raijin
Level 121
God Stats
2W - 2L
1,321 SR
Queue Stats
317W - 313L
1,509 Elo+
Party 1
Sol
Sol
MonamourPantera
Sol
Level 117
God Stats
4W - 4L
1,584 SR
Queue Stats
29W - 32L
1,489 Elo+
Party 2
Bellona
Bellona
robertofck
Bellona
Level 112
God Stats
57W - 49L
1,567 SR
Queue Stats
970W - 1,046L
1,475 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,505 Elo+

VS

Team Averages
Level 117
1,518 SR
1,498 Elo+
Fenrir
Fenrir
AdanStron
Fenrir
Level 142
God Stats
18W - 11L
1,639 SR
Queue Stats
374W - 355L
1,498 Elo+
Party 3
Sobek
Sobek
Kwoch
Sobek
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 180L
1,536 Elo+
Solo
Osiris
Osiris
Parabéns
Osiris
Level 156
God Stats
3W - 2L
1,571 SR
Queue Stats
220W - 204L
1,545 Elo+
Solo
Anubis
Anubis
housenetwork1
Anubis
Level 60
God Stats
4W - 3L
1,766 SR
Queue Stats
298W - 313L
1,442 Elo+
Solo
Skadi
Skadi
whali2021
Skadi
Level 104
God Stats
0W - 2L
1,111 SR
Queue Stats
185W - 201L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dueend
Bastet
18
10 / 1 / 4
10,352
647
13,649
14,189
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
LeelekoHu3
Cabrakan
11
0 / 4 / 3
7,373
461
3,059
10,941
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
MRSaamsts
Raijin
14
4 / 4 / 6
8,660
541
9,421
10,022
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 3
8,019
501
6,437
9,575
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
robertofck
Bellona
15
4 / 4 / 2
8,823
551
9,911
13,588
14,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdanStron
Fenrir
14
1 / 3 / 4
8,082
505
4,461
13,203
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Kwoch
Sobek
12
2 / 1 / 2
7,521
470
5,692
10,999
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Parabéns
Osiris
13
4 / 5 / 1
8,247
515
10,837
17,235
14,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 6 / 0
8,379
524
7,810
10,047
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
whali2021
Skadi
15
5 / 5 / 1
8,469
529
9,288
11,268
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
16
16
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdanStron
Fenrir
1
3
4
1
W
Bastet
Dueend
Bastet
10
1
4
12
L
Sobek
Kwoch
Sobek
2
1
2
3
W
Cabrakan
LeelekoHu3
Cabrakan
0
4
3
0.38
W
Raijin
MRSaamsts
Raijin
4
4
6
1.75
W
2
3
3
1.17
L
Osiris
Parabéns
Osiris
4
5
1
0.9
L
4
6
0
0.67
W
Bellona
robertofck
Bellona
4
4
2
1.25
L
Skadi
whali2021
Skadi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,477
Damage
38,088
58,315
Taken
62,752
32,187
Mitigated
36,299
14,313
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdanStron
Fenrir
4,461
1,062
0
4,143
13,203
5,060
76
3,983
9,044
0
53,262
W
Bastet
Dueend
Bastet
13,649
3,295
0
4,696
14,189
4,823
865
3,304
10,659
0
65,049
L
Sobek
Kwoch
Sobek
5,692
525
0
3,421
10,999
8,674
0
6,598
4,287
22,420
0
W
Cabrakan
LeelekoHu3
Cabrakan
3,059
540
0
1,380
10,941
7,963
0
3,416
7,493
24,896
0
W
Raijin
MRSaamsts
Raijin
9,421
494
0
686
10,022
2,769
68
4,347
5,509
42,676
0
W
6,437
2,509
0
4,121
9,575
2,511
1,029
1,023
8,552
42,839
0
L
Osiris
Parabéns
Osiris
10,837
5,245
0
5,423
17,235
14,620
405
2,062
15,131
0
45,558
L
7,810
536
0
2,091
10,047
3,393
503
3,455
6,326
47,938
0
W
Bellona
robertofck
Bellona
9,911
3,859
0
3,430
13,588
14,121
324
988
12,600
3,525
48,442
L
Skadi
whali2021
Skadi
9,288
4,506
0
1,783
11,268
4,552
1,101
3,217
8,037
0
65,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
40,698
418
Minions Killed
428
0
Camps Cleared
0
1,504,989
Distance Traveled
1,425,366
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,082
505
108
7
0
307,655
2
W
Bastet
10,352
647
102
6
0
381,358
2
L
Sobek
7,521
470
39
2
0
330,748
4
W
Cabrakan
7,373
461
44
3
0
278,972
2
W
Raijin
8,660
541
99
6
0
276,081
2
W
Sol
8,019
501
77
5
0
271,123
6
L
Osiris
8,247
515
68
4
0
286,944
3
L
Anubis
8,379
524
103
6
0
250,233
3
W
Bellona
8,823
551
96
6
0
297,455
3
L
Skadi
8,469
529
110
7
0
249,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role