Player Matchup

Artio
Artio
Le_Fynx
Artio
Level 102
God Stats
19W - 16L
1,607 SR
Queue Stats
370W - 364L
1,497 Elo+
Party 2
Chronos
Chronos
SeveenDz
Chronos
Level 123
God Stats
20W - 18L
1,623 SR
Queue Stats
319W - 301L
1,524 Elo+
Party 3
Pele
Pele
iKeA_XxMeliarexX
Pele
Level 82
God Stats
26W - 21L
1,519 SR
Queue Stats
162W - 140L
1,511 Elo+
Solo
Merlin
Merlin
nG Valkyy
Merlin
Level 109
God Stats
5W - 18L
1,264 SR
Queue Stats
215W - 190L
1,477 Elo+
Party 3
Odin
Odin
xlINero
Odin
Level 91
God Stats
13W - 23L
1,422 SR
Queue Stats
359W - 408L
1,510 Elo+
Party 2
Team Averages
Level 101
1,487 SR
1,504 Elo+

VS

Team Averages
Level 122
1,554 SR
1,525 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FG_GenlXl
Ymir
Level 67
God Stats
1W - 2L
1,584 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 1
Bellona
Bellona
GeniusThomsen
Bellona
Level 108
God Stats
1W - 0L
1,660 SR
Queue Stats
57W - 48L
1,533 Elo+
Solo
Ra
Ra
HonigBieneJuu
Ra
Level 157
God Stats
2W - 3L
1,470 SR
Queue Stats
325W - 292L
1,516 Elo+
Party 1
Loki
Loki
itzz_top_L4yer
Loki
Level 120
God Stats
5W - 5L
1,555 SR
Queue Stats
98W - 103L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Le_Fynx
Artio
8
0 / 5 / 0
5,532
395
2,283
8,745
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
SeveenDz
Chronos
11
1 / 7 / 2
6,591
471
2,838
9,515
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 3
8,749
625
7,462
10,900
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
nG Valkyy
Merlin
11
4 / 5 / 6
7,017
501
7,381
9,574
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
xlINero
Odin
10
0 / 3 / 4
6,356
454
3,754
12,253
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 2 / 8
8,522
609
9,024
8,145
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
5 / 1 / 3
8,998
643
8,003
7,611
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
5 / 1 / 8
8,385
599
9,484
11,179
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 3
7,678
548
4,569
7,292
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
7 / 3 / 1
8,539
610
6,964
9,480
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
22
22
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
8
4
W
Ymir
5
1
3
6.5
W
Bellona
5
1
8
9
W
1
5
3
0.5
L
Artio
Le_Fynx
Artio
0
5
0
0
L
Chronos
SeveenDz
Chronos
1
7
2
0.29
L
7
2
3
4.25
W
7
3
1
2.5
L
Merlin
nG Valkyy
Merlin
4
5
6
1.4
L
Odin
xlINero
Odin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
38,044
50,987
Taken
43,707
18,270
Mitigated
21,385
11,800
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,024
4,315
0
2,549
8,145
2,786
3,325
2,199
5,834
0
54,732
W
Ymir
8,003
2,431
0
3,006
7,611
3,822
1,263
1,851
5,451
47,399
2,500
W
Bellona
9,484
2,036
174
3,594
11,179
9,192
180
2,721
8,314
8,385
26,444
W
4,569
722
256
1,502
7,292
2,203
492
2,362
4,568
53,724
0
L
Artio
Le_Fynx
Artio
2,283
62
0
3,302
8,745
4,414
0
3,455
5,290
17,442
0
L
Chronos
SeveenDz
Chronos
2,838
797
0
2,059
9,515
2,067
0
528
8,987
34,177
0
L
7,462
1,120
0
3,674
10,900
3,862
0
3,429
7,471
0
41,814
W
6,964
1,407
0
3,106
9,480
3,382
0
2,330
6,973
0
49,435
L
Merlin
nG Valkyy
Merlin
7,381
348
0
1,679
9,574
3,212
0
3,058
6,516
29,751
0
L
Odin
xlINero
Odin
3,754
864
0
1,086
12,253
4,715
0
3,980
8,273
0
22,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
42,122
288
Minions Killed
431
0
Camps Cleared
0
1,269,911
Distance Traveled
1,368,740
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,522
609
90
6
0
274,633
3
W
Ymir
8,998
643
98
7
0
255,196
3
W
Bellona
8,385
599
49
4
0
274,089
1
W
Ra
7,678
548
108
8
0
260,947
1
L
Artio
5,532
395
41
3
0
203,596
0
L
Chronos
6,591
471
65
5
0
236,752
6
L
Pele
8,749
625
73
5
0
312,173
0
W
Loki
8,539
610
86
6
0
303,875
1
L
Merlin
7,017
501
67
5
0
239,808
1
L
Odin
6,356
454
42
3
0
277,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role