Player Matchup

Horus
Horus
Aboriginies
Horus
Level 159
God Stats
18W - 8L
1,662 SR
Queue Stats
198W - 161L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
Colester0
Ne Zha
Level 145
God Stats
1W - 1L
1,742 SR
Queue Stats
64W - 52L
1,618 Elo+
Party 3
Ra
Ra
Lord Grigori
Ra
Level 160
God Stats
8W - 19L
1,442 SR
Queue Stats
298W - 288L
1,555 Elo+
Party 3
Danzaburou
Danzaburou
Xierrer
Danzaburou
Level 61
God Stats
4W - 7L
1,403 SR
Queue Stats
32W - 32L
1,496 Elo+
Party 3
Atlas
Atlas
fester_is_cool
Atlas
Level 129
God Stats
1W - 1L
1,851 SR
Queue Stats
123W - 80L
1,700 Elo+
Party 1
Team Averages
Level 131
1,620 SR
1,620 Elo+

VS

Team Averages
Level 139
1,640 SR
1,612 Elo+
Thoth
Thoth
Ch0P5z
Thoth
Level 158
God Stats
22W - 13L
1,686 SR
Queue Stats
536W - 415L
1,645 Elo+
Party 4
Tsukuyomi
Tsukuyomi
M4gikxLimitless
Tsukuyomi
Level 127
God Stats
10W - 6L
1,733 SR
Queue Stats
84W - 72L
1,639 Elo+
Party 2
Mulan
Mulan
RedzoneReaper92
Mulan
Level 97
God Stats
5W - 3L
1,618 SR
Queue Stats
62W - 51L
1,573 Elo+
Party 2
Charybdis
Charybdis
VideoPolecat102
Charybdis
Level 158
God Stats
10W - 9L
1,537 SR
Queue Stats
124W - 117L
1,535 Elo+
Solo
Atlas
Atlas
extremeMAYHEM5
Atlas
Level 157
God Stats
24W - 12L
1,626 SR
Queue Stats
560W - 465L
1,667 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,777
878
7,737
17,259
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Colester0
Ne Zha
16
2 / 1 / 2
9,636
964
11,247
8,168
2,922
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
9,816
982
6,797
9,149
3,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Xierrer
Danzaburou
15
0 / 3 / 2
8,500
850
2,378
9,754
2,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 6 / 3
8,861
886
9,033
20,204
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

161

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ch0P5z
Thoth
17
6 / 1 / 8
10,898
1,090
16,800
6,919
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
M4gikxLimitless
Tsukuyomi
17
6 / 1 / 10
10,581
1,058
12,509
5,101
2,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 14
9,529
953
4,994
4,980
4,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
VideoPolecat102
Charybdis
17
4 / 0 / 10
10,469
1,047
10,644
8,068
2,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 14
10,033
1,003
16,658
14,759
18,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
18
18
Deaths
4
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Thoth
Ch0P5z
Thoth
6
1
8
10
L
Ne Zha
Colester0
Ne Zha
2
1
2
3
L
2
3
1
0.83
W
Tsukuyomi
M4gikxLimitless
Tsukuyomi
6
1
10
11
W
0
1
14
7
W
Charybdis
VideoPolecat102
Charybdis
4
0
10
9
L
Danzaburou
Xierrer
Danzaburou
0
3
2
0.33
W
2
1
14
9
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
61,605
64,534
Taken
39,827
24,081
Mitigated
30,524
5,644
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,737
4,418
1,240
1,783
17,259
7,153
0
7,959
9,031
0
18,764
W
Thoth
Ch0P5z
Thoth
16,800
61
0
1,082
6,919
2,543
0
1,819
4,860
53,852
0
L
Ne Zha
Colester0
Ne Zha
11,247
2,318
0
397
8,168
2,922
0
3,592
4,492
0
28,572
L
6,797
427
978
1,215
9,149
3,184
0
6,251
2,746
40,020
0
W
Tsukuyomi
M4gikxLimitless
Tsukuyomi
12,509
2,740
0
1,732
5,101
2,062
0
1,718
3,203
0
35,017
W
4,994
346
692
424
4,980
4,441
0
2,224
2,554
0
9,989
W
Charybdis
VideoPolecat102
Charybdis
10,644
4,720
0
1,244
8,068
2,833
0
3,005
4,833
0
27,881
L
Danzaburou
Xierrer
Danzaburou
2,378
547
0
31
9,754
2,988
0
6,535
3,069
0
14,963
W
16,658
4,684
0
670
14,759
18,645
0
5,908
8,547
29,546
0
L
9,033
1,373
0
0
20,204
7,834
0
8,236
11,738
21,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
51,510
219
Minions Killed
232
6
Camps Cleared
11
1,004,901
Distance Traveled
1,077,646
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,777
878
33
3
2
222,205
1
W
Thoth
10,898
1,090
123
12
2
206,811
3
L
Ne Zha
9,636
964
21
2
3
233,524
0
L
Ra
9,816
982
104
10
1
190,391
0
W
Tsukuyomi
10,581
1,058
51
5
3
241,482
0
W
Mulan
9,529
953
3
0
0
215,888
0
W
Charybdis
10,469
1,047
35
4
6
205,128
1
L
Danzaburou
8,500
850
29
3
0
165,710
0
W
Atlas
10,033
1,003
20
2
0
208,337
3
L
Atlas
8,861
886
32
3
0
193,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role