Player Matchup

Cthulhu
Cthulhu
AnonCarbon
Cthulhu
Level 146
God Stats
3W - 3L
1,694 SR
Queue Stats
493W - 458L
1,570 Elo+
Party 1
Chaac
Chaac
TheSoleGamer616
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,713 Elo+
Party 1
Ra
Ra
UnsolicitedBeef
Ra
Level 67
God Stats
26W - 19L
1,568 SR
Queue Stats
315W - 262L
1,585 Elo+
Party 1
Mercury
Mercury
mata1968
Mercury
Level 69
God Stats
7W - 4L
1,598 SR
Queue Stats
14W - 9L
1,563 Elo+
Party 2
Neith
Neith
popeyemmg
Neith
Level 26
God Stats
13W - 14L
1,598 SR
Queue Stats
54W - 49L
1,507 Elo+
Party 2
Team Averages
Level 65
1,592 SR
1,587 Elo+

VS

Team Averages
Level 68
1,586 SR
1,494 Elo+
Izanami
Izanami
DivinityCaos
Izanami
Level 48
God Stats
7W - 10L
1,582 SR
Queue Stats
167W - 162L
1,497 Elo+
Solo
Athena
Athena
Faraam2356
Athena
Level 129
God Stats
5W - 2L
1,593 SR
Queue Stats
178W - 143L
1,513 Elo+
Party 3
Mulan
Mulan
MRpapabear85
Mulan
Level 47
God Stats
40W - 23L
1,600 SR
Queue Stats
153W - 132L
1,545 Elo+
Solo
Yemoja
Yemoja
PolarBearQ
Yemoja
Level 36
God Stats
5W - 8L
1,464 SR
Queue Stats
27W - 41L
1,379 Elo+
Party 3
Zeus
Zeus
Soulandmaka2213
Zeus
Level 80
God Stats
6W - 5L
1,693 SR
Queue Stats
65W - 54L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnonCarbon
Cthulhu
18
5 / 5 / 11
12,719
509
21,707
25,873
22,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 6 / 5
11,902
476
18,199
25,954
16,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 3
11,557
462
9,323
20,130
19,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
mata1968
Mercury
20
6 / 3 / 6
12,807
512
18,006
19,498
7,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
popeyemmg
Neith
17
4 / 5 / 3
11,308
452
9,641
13,698
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DivinityCaos
Izanami
20
9 / 6 / 4
14,258
570
26,377
21,728
9,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Faraam2356
Athena
20
8 / 3 / 5
13,891
556
16,424
23,885
11,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 8
12,771
511
17,831
24,501
24,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
PolarBearQ
Yemoja
16
0 / 2 / 15
11,442
458
5,503
16,794
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 7 / 6
12,636
505
17,664
16,053
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
22
Kills
26
26
Deaths
22
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnonCarbon
Cthulhu
5
5
11
2.1
W
Izanami
DivinityCaos
Izanami
9
6
4
1.83
W
Athena
Faraam2356
Athena
8
3
5
3.5
W
5
4
8
2.25
W
Yemoja
PolarBearQ
Yemoja
0
2
15
3.75
W
4
7
6
1
L
7
6
5
1.58
L
0
7
3
0.21
L
Mercury
mata1968
Mercury
6
3
6
3
L
Neith
popeyemmg
Neith
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,876
Damage
83,799
105,153
Taken
102,961
70,234
Mitigated
76,442
29,811
Healing
32,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnonCarbon
Cthulhu
21,707
902
680
4,958
25,873
22,380
0
9,310
16,177
50,199
0
W
Izanami
DivinityCaos
Izanami
26,377
19,301
0
2,433
21,728
9,443
3,294
6,283
15,276
0
134,647
W
Athena
Faraam2356
Athena
16,424
3,228
0
8,480
23,885
11,709
665
6,212
17,366
112,643
0
W
17,831
3,085
0
9,789
24,501
24,040
1,082
8,551
15,728
800
71,767
W
Yemoja
PolarBearQ
Yemoja
5,503
2,199
5,362
3,231
16,794
23,942
368
6,166
10,142
22,438
0
W
17,664
1,475
0
3,133
16,053
7,308
1,243
3,818
11,999
75,790
0
L
18,199
4,971
0
12,359
25,954
16,597
0
10,561
14,813
0
75,553
L
9,323
832
1,140
5,763
20,130
19,421
0
8,756
10,241
80,841
0
L
Mercury
mata1968
Mercury
18,006
8,183
0
506
19,498
7,788
307
8,214
10,815
0
107,035
L
Neith
popeyemmg
Neith
9,641
5,794
0
4,405
13,698
4,048
415
1,741
11,817
0
64,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,293
Gold Earned
64,998
608
Minions Killed
674
0
Camps Cleared
0
2,308,016
Distance Traveled
2,306,334
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,719
509
41
2
0
468,607
1
W
Izanami
14,258
570
198
8
0
410,361
10
W
Athena
13,891
556
164
7
0
572,245
2
W
Mulan
12,771
511
139
6
0
475,873
2
W
Yemoja
11,442
458
35
1
0
408,546
0
W
Zeus
12,636
505
138
6
0
439,309
2
L
Chaac
11,902
476
99
4
0
437,709
4
L
Ra
11,557
462
169
7
0
404,874
0
L
Mercury
12,807
512
170
7
0
612,109
4
L
Neith
11,308
452
129
5
0
384,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role