Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AldoFlowW
Janus
Level 112
God Stats
1W - 2L
1,523 SR
Queue Stats
179W - 199L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Like8Orphans
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 1
Da Ji
Da Ji
ScrubGenesis
Da Ji
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
32W - 37L
1,385 Elo+
Party 1
Osiris
Osiris
TrickLightly
Osiris
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 121L
1,466 Elo+
Party 1
Team Averages
Level 101
1,463 SR
1,449 Elo+

VS

Team Averages
Level 95
1,622 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
SelamaAshalanore
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
Synhronicity
Hun Batz
Level 29
God Stats
1W - 0L
1,799 SR
Queue Stats
31W - 47L
1,430 Elo+
Party 2
Kuzenbo
Kuzenbo
masterteroris
Kuzenbo
Level 104
God Stats
2W - 0L
1,589 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 2
Vulcan
Vulcan
x1BADASSMANx
Vulcan
Level 152
God Stats
2W - 0L
1,723 SR
Queue Stats
208W - 239L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 5 / 4
7,401
617
3,794
20,872
11,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
AldoFlowW
Janus
14
2 / 4 / 7
8,316
693
13,364
10,292
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Like8Orphans
Ah Muzen Cab
15
4 / 4 / 4
9,148
762
12,384
13,710
6,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 5
8,509
709
10,366
13,503
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
14
0 / 3 / 7
7,579
632
5,153
14,268
16,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 17
9,395
783
15,497
7,005
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 20
9,700
808
4,961
16,782
25,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Synhronicity
Hun Batz
15
4 / 5 / 13
9,390
783
12,306
11,703
8,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
17
9 / 2 / 12
11,213
934
13,977
17,362
36,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
18
6 / 1 / 8
10,563
880
16,640
8,965
5,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
9
Kills
22
22
Deaths
11
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
4
0.4
W
Janus
 
Janus
2
1
17
10.5
L
Janus
AldoFlowW
Janus
2
4
7
1.38
L
Ah Muzen Cab
Like8Orphans
Ah Muzen Cab
4
4
4
1.5
L
3
6
5
0.92
W
1
2
20
5.5
W
Hun Batz
Synhronicity
Hun Batz
4
5
13
2.1
L
Osiris
0
3
7
1.17
W
Kuzenbo
9
2
12
7.5
W
Vulcan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,061
Damage
63,381
72,645
Taken
61,817
45,058
Mitigated
78,710
20,294
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,794
593
996
7,858
20,872
11,082
0
13,731
7,141
0
15,474
W
Janus
 
Janus
15,497
2,451
1,165
1,010
7,005
3,676
1,214
1,872
5,133
31,339
0
L
Janus
AldoFlowW
Janus
13,364
1,041
807
2,054
10,292
4,333
0
8,075
2,217
25,426
0
L
Ah Muzen Cab
Like8Orphans
Ah Muzen Cab
12,384
4,132
887
2,894
13,710
6,315
0
9,144
4,566
0
40,538
L
10,366
1,783
519
1,535
13,503
6,562
0
9,436
4,067
0
16,622
W
4,961
372
1,479
4,579
16,782
25,234
802
4,123
12,659
9,065
0
W
Hun Batz
Synhronicity
Hun Batz
12,306
2,601
1,121
1,109
11,703
8,064
1,422
2,620
9,083
0
22,925
L
Osiris
5,153
1,412
1,504
1,240
14,268
16,766
0
10,689
3,579
0
12,439
W
Kuzenbo
13,977
4,956
1,449
2,957
17,362
36,309
503
2,527
14,835
16,403
0
W
Vulcan
16,640
8,204
1,936
2,096
8,965
5,427
1,672
2,222
6,743
43,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
50,261
120
Minions Killed
141
0
Camps Cleared
0
1,066,478
Distance Traveled
1,209,527
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,401
617
17
1
0
218,603
0
W
Janus
9,395
783
41
3
0
225,431
0
L
Janus
8,316
693
27
2
0
189,277
0
L
Ah Muzen Cab
9,148
762
49
4
0
204,275
0
L
Da Ji
8,509
709
19
2
0
206,403
0
W
Khepri
9,700
808
7
1
0
243,753
1
W
Hun Batz
9,390
783
20
2
0
237,393
1
L
Osiris
7,579
632
8
1
0
247,920
0
W
Kuzenbo
11,213
934
9
1
0
272,680
0
W
Vulcan
10,563
880
64
5
0
230,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role