Player Matchup

Cabrakan
Cabrakan
OPMovesOnly
Cabrakan
Level 145
God Stats
16W - 8L
1,554 SR
Queue Stats
102W - 115L
1,498 Elo+
Solo
Vulcan
Vulcan
chrrybvby
Vulcan
Level 139
God Stats
6W - 2L
1,701 SR
Queue Stats
84W - 78L
1,647 Elo+
Party 1
Mulan
Mulan
nesquikee
Mulan
Level 142
God Stats
5W - 4L
1,596 SR
Queue Stats
67W - 63L
1,637 Elo+
Party 1
Team Averages
Level 142
1,617 SR
1,594 Elo+

VS

Team Averages
Level 130
1,633 SR
1,600 Elo+
Arachne
Arachne
DinosaurKevin
Arachne
Level 126
God Stats
27W - 33L
1,575 SR
Queue Stats
519W - 517L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
Ivancuhh
Sun Wukong
Level 153
God Stats
4W - 4L
1,826 SR
Queue Stats
218W - 208L
1,640 Elo+
Party 2
Hel
Hel
The Blu Tiger
Hel
Level 110
God Stats
1W - 2L
1,498 SR
Queue Stats
13W - 8L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OPMovesOnly
Cabrakan
13
1 / 6 / 8
10,459
697
5,916
17,212
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
chrrybvby
Vulcan
17
7 / 1 / 6
11,931
795
25,327
6,279
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
nesquikee
Mulan
15
6 / 4 / 4
10,613
708
13,234
16,245
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
6 / 3 / 3
9,889
659
10,143
16,429
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Ivancuhh
Sun Wukong
14
4 / 3 / 7
10,123
675
9,265
18,224
18,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 8 / 8
9,353
624
10,100
15,819
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
14
Kills
11
11
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
6
3
3
2.5
L
Sun Wukong
Ivancuhh
Sun Wukong
4
3
7
2.5
W
Cabrakan
OPMovesOnly
Cabrakan
1
6
8
0.83
L
1
8
8
0.63
W
Vulcan
chrrybvby
Vulcan
7
1
6
10
W
Mulan
nesquikee
Mulan
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
29,508
39,736
Taken
50,472
31,294
Mitigated
30,966
10,261
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
10,143
6,668
0
2,353
16,429
7,102
112
12,613
3,774
0
37,354
L
Sun Wukong
Ivancuhh
Sun Wukong
9,265
1,788
230
2,023
18,224
18,778
0
11,865
5,914
0
37,361
W
Cabrakan
OPMovesOnly
Cabrakan
5,916
501
0
1,029
17,212
18,414
461
3,002
14,210
18,292
0
L
10,100
980
3,721
5,463
15,819
5,086
0
7,202
8,309
39,951
0
W
Vulcan
chrrybvby
Vulcan
25,327
11,335
0
1,209
6,279
2,709
1,237
1,375
4,904
83,698
0
W
Mulan
nesquikee
Mulan
13,234
2,706
890
7,133
16,245
10,171
1,167
6,284
9,961
0
35,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
29,365
231
Minions Killed
187
9
Camps Cleared
5
849,266
Distance Traveled
824,963
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,889
659
45
3
3
318,557
3
L
Sun Wukong
10,123
675
57
4
1
273,603
7
W
Cabrakan
10,459
697
40
3
2
254,697
9
L
Hel
9,353
624
85
6
1
232,803
2
W
Vulcan
11,931
795
137
9
6
337,166
2
W
Mulan
10,613
708
54
4
1
257,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role