Player Matchup

Sun Wukong
Sun Wukong
BUGxGUTZ
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Creed11
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
DaR3AP3R25
Nu Wa
Level 109
God Stats
0W - 1L
1,874 SR
Queue Stats
7W - 4L
1,717 Elo+
Party 2
Team Averages
Level 46
1,625 SR
1,658 Elo+

VS

Team Averages
Level 74
1,600 SR
1,478 Elo+
Thoth
Thoth
Darth_Vyortent
Thoth
Level 29
God Stats
6W - 8L
1,831 SR
Queue Stats
38W - 41L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
KershawMT
Cthulhu
Level 109
God Stats
29W - 17L
1,586 SR
Queue Stats
123W - 99L
1,564 Elo+
Solo
Thanatos
Thanatos
articwolf247
Thanatos
Level 85
God Stats
2W - 3L
1,382 SR
Queue Stats
114W - 122L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BUGxGUTZ
Sun Wukong
9
0 / 7 / 0
6,304
525
3,788
10,833
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Creed11
Cu Chulainn
10
0 / 8 / 0
6,481
540
2,519
13,188
9,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
10
0 / 3 / 0
6,678
557
7,361
7,357
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 9
9,035
753
8,383
4,585
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KershawMT
Cthulhu
13
1 / 0 / 17
8,283
690
12,834
9,039
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
articwolf247
Thanatos
13
8 / 0 / 7
9,067
756
4,585
7,809
2,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
18
18
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BUGxGUTZ
Sun Wukong
0
7
0
0
L
Cu Chulainn
Creed11
Cu Chulainn
0
8
0
0
L
Nu Wa
0
3
0
0
W
9
0
9
13.5
W
Cthulhu
KershawMT
Cthulhu
1
0
17
9.5
W
Thanatos
articwolf247
Thanatos
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
25,802
31,378
Taken
21,433
15,957
Mitigated
13,717
1,033
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BUGxGUTZ
Sun Wukong
3,788
590
0
196
10,833
4,144
0
6,956
3,269
0
12,060
L
Cu Chulainn
Creed11
Cu Chulainn
2,519
451
0
80
13,188
9,429
0
7,219
5,572
0
13,156
L
Nu Wa
7,361
2,144
0
757
7,357
2,384
0
6,108
937
26,779
0
W
8,383
282
1,089
1,291
4,585
1,346
760
2,429
2,156
30,839
0
W
Cthulhu
KershawMT
Cthulhu
12,834
319
188
1,932
9,039
9,563
0
2,832
6,207
31,118
0
W
Thanatos
articwolf247
Thanatos
4,585
1,342
0
6,645
7,809
2,808
482
2,518
5,291
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,463
Gold Earned
26,385
96
Minions Killed
137
3
Camps Cleared
7
600,693
Distance Traveled
696,292
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,304
525
28
2
1
202,672
2
L
Cu Chulainn
6,481
540
21
2
0
192,968
0
L
Nu Wa
6,678
557
47
4
2
205,053
4
W
Thoth
9,035
753
39
3
1
211,774
1
W
Cthulhu
8,283
690
54
5
0
239,716
3
W
Thanatos
9,067
756
44
4
6
244,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role