Player Matchup

Thoth
Thoth
AFGEMANO
Thoth
Level 159
God Stats
9W - 20L
1,280 SR
Queue Stats
142W - 186L
1,465 Elo+
Solo
Hercules
Hercules
KING-xMisterious
Hercules
Level 48
God Stats
0W - 3L
1,264 SR
Queue Stats
4W - 29L
1,228 Elo+
Party 1
Neith
Neith
SMartinez37
Neith
Level 18
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 18L
1,272 Elo+
Party 1
Team Averages
Level 75
1,286 SR
1,322 Elo+

VS

Team Averages
Level 114
1,510 SR
1,415 Elo+
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GiorgioGG
Neith
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
1,218 Elo+
Party 2
Ra
Ra
Matatias
Ra
Level 128
God Stats
15W - 14L
1,531 SR
Queue Stats
343W - 342L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AFGEMANO
Thoth
14
2 / 6 / 4
10,488
656
12,746
13,068
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 6 / 2
10,465
654
5,900
15,177
14,179
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 6
9,160
573
9,347
11,028
3,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 12
10,541
659
8,238
14,778
14,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
GiorgioGG
Neith
15
6 / 3 / 6
11,170
698
15,079
9,620
3,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
8 / 2 / 6
12,179
761
9,645
13,617
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
16
16
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
12
8
L
Thoth
AFGEMANO
Thoth
2
6
4
0.67
W
Neith
GiorgioGG
Neith
6
3
6
3
L
4
6
2
0.83
W
8
2
6
5.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
32,962
39,273
Taken
38,015
20,815
Mitigated
23,256
10,555
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,238
3,126
1,321
4,227
14,778
14,348
365
4,019
10,759
0
16,819
L
Thoth
AFGEMANO
Thoth
12,746
475
0
3,208
13,068
3,432
0
4,049
8,757
54,526
0
W
Neith
GiorgioGG
Neith
15,079
4,041
1,051
1,942
9,620
3,300
1,649
4,155
5,465
0
42,653
L
5,900
1,298
354
4,322
15,177
14,179
0
3,901
10,985
0
15,587
W
9,645
542
2,557
6,506
13,617
5,608
1,116
5,079
8,538
64,365
0
L
9,347
2,638
556
2,115
11,028
3,204
0
2,340
8,393
0
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
33,890
154
Minions Killed
200
4
Camps Cleared
10
832,258
Distance Traveled
893,607
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,541
659
18
1
1
297,448
3
L
Thoth
10,488
656
73
5
3
278,069
7
W
Neith
11,170
698
57
4
4
297,587
4
L
Hercules
10,465
654
12
1
0
272,746
4
W
Ra
12,179
761
125
8
5
298,572
5
L
Neith
9,160
573
69
4
1
281,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role