Player Matchup

Eset
Eset
 
Eset
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
GNL-Guilherme
Set
Level 102
God Stats
0W - 2L
1,270 SR
Queue Stats
475W - 589L
1,396 Elo+
Party 2
Bellona
Bellona
SeñorPinguino
Bellona
Level 85
God Stats
16W - 20L
1,391 SR
Queue Stats
56W - 60L
1,504 Elo+
Solo
Cernunnos
Cernunnos
housenetwork1
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 313L
1,451 Elo+
Solo
Team Averages
Level 85
1,432 SR
1,470 Elo+

VS

Team Averages
Level 130
1,487 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Destroy all2000
Hades
Level 156
God Stats
67W - 39L
1,598 SR
Queue Stats
638W - 664L
1,525 Elo+
Solo
Ganesha
Ganesha
MirajaneStraus
Ganesha
Level 151
God Stats
4W - 3L
1,682 SR
Queue Stats
73W - 66L
1,512 Elo+
Party 1
Vulcan
Vulcan
OFernandes
Vulcan
Level 141
God Stats
6W - 4L
1,345 SR
Queue Stats
172W - 165L
1,529 Elo+
Solo
Danzaburou
Danzaburou
TheFrog6969
Danzaburou
Level 80
God Stats
2W - 1L
1,311 SR
Queue Stats
133W - 129L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 4 / 2
4,926
493
2,314
7,187
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
7
1 / 5 / 2
4,521
452
2,626
7,345
4,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 2
5,492
549
4,183
8,394
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,741
474
3,408
7,490
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
housenetwork1
Cernunnos
9
2 / 3 / 1
5,657
566
5,389
6,599
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 1
6,128
613
2,585
5,946
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 5
6,775
678
9,182
7,529
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 9
5,977
598
4,127
7,510
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
OFernandes
Vulcan
11
5 / 1 / 3
6,352
635
6,057
4,170
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheFrog6969
Danzaburou
10
6 / 2 / 1
6,630
663
4,364
5,006
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
20
20
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
2
0.5
L
Bacchus
 
Bacchus
1
5
2
0.4
W
Ymir
 
Ymir
2
1
1
2.5
W
6
0
5
8.5
L
2
4
2
0.75
W
1
2
9
2.75
W
Vulcan
OFernandes
Vulcan
5
1
3
6.5
L
0
4
1
0.13
W
Danzaburou
TheFrog6969
Danzaburou
6
2
1
3.25
L
Cernunnos
housenetwork1
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
26,315
37,015
Taken
30,161
14,881
Mitigated
14,572
8,190
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,314
174
49
1,623
7,187
2,053
0
5,044
2,033
15,685
0
L
Bacchus
 
Bacchus
2,626
882
316
639
7,345
4,652
0
3,859
3,432
7,751
0
W
Ymir
 
Ymir
2,585
576
0
3,231
5,946
2,415
0
435
5,471
34,552
0
W
9,182
1,317
243
3,169
7,529
4,175
374
1,022
6,461
34,086
0
L
4,183
2,007
0
2,416
8,394
2,716
0
5,464
2,842
0
21,724
W
4,127
718
292
2,692
7,510
5,253
0
1,594
5,888
17,771
0
W
Vulcan
OFernandes
Vulcan
6,057
1,417
23
1,357
4,170
1,250
32
998
2,942
35,972
0
L
3,408
937
0
1,138
7,490
3,735
0
5,039
2,387
0
20,325
W
Danzaburou
TheFrog6969
Danzaburou
4,364
1,447
0
1,851
5,006
1,479
932
697
4,309
0
26,922
L
Cernunnos
housenetwork1
Cernunnos
5,389
2,513
0
2,009
6,599
1,725
0
2,229
4,370
0
30,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,337
Gold Earned
31,862
204
Minions Killed
301
0
Camps Cleared
0
963,769
Distance Traveled
933,868
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,926
493
36
4
0
182,988
2
L
Bacchus
4,521
452
18
2
0
188,792
4
W
Ymir
6,128
613
88
9
0
195,102
2
W
Hades
6,775
678
72
7
0
168,001
0
L
Set
5,492
549
49
5
0
195,381
0
W
Ganesha
5,977
598
6
1
0
195,409
4
W
Vulcan
6,352
635
65
7
0
197,274
2
L
Bellona
4,741
474
44
4
0
227,465
1
W
Danzaburou
6,630
663
70
7
0
178,082
2
L
Cernunnos
5,657
566
57
6
0
169,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role