Player Matchup

Bacchus
Bacchus
green mt DEW
Bacchus
Level 84
God Stats
4W - 7L
1,512 SR
Queue Stats
62W - 74L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
ninjaman2802
Zhong Kui
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
73W - 70L
1,576 Elo+
Party 1
Skadi
Skadi
steak rocks
Skadi
Level 83
God Stats
3W - 3L
1,634 SR
Queue Stats
64W - 63L
1,580 Elo+
Party 1
Team Averages
Level 85
1,631 SR
1,530 Elo+

VS

Team Averages
Level 104
1,500 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Darcoxd
Gilgamesh
Level 115
God Stats
5W - 3L
1,526 SR
Queue Stats
127W - 92L
1,579 Elo+
Party 2
Anhur
Anhur
TTV_BACO
Anhur
Level 104
God Stats
2W - 1L
1,322 SR
Queue Stats
14W - 24L
1,392 Elo+
Solo
Zeus
Zeus
ldarkprincessl
Zeus
Level 93
God Stats
7W - 2L
1,651 SR
Queue Stats
61W - 71L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
green mt DEW
Bacchus
13
3 / 5 / 3
9,992
666
8,046
14,148
10,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
ninjaman2802
Zhong Kui
14
1 / 4 / 5
9,486
632
15,079
16,433
11,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 1
8,595
573
8,304
11,305
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darcoxd
Gilgamesh
14
2 / 4 / 10
10,159
677
12,589
21,981
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
TTV_BACO
Anhur
16
2 / 1 / 5
10,160
677
8,237
10,186
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
10 / 1 / 4
11,607
774
15,953
8,433
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darcoxd
Gilgamesh
2
4
10
1.75
W
Anhur
TTV_BACO
Anhur
2
1
5
4.5
L
Bacchus
green mt DEW
Bacchus
3
5
3
0.9
W
10
1
4
12
L
Zhong Kui
ninjaman2802
Zhong Kui
1
4
5
0.88
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
36,779
41,886
Taken
40,600
24,982
Mitigated
19,024
7,940
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darcoxd
Gilgamesh
12,589
4,356
0
5,679
21,981
12,210
531
14,618
7,363
0
25,271
W
Anhur
TTV_BACO
Anhur
8,237
3,577
1,136
3,000
10,186
3,709
648
3,623
6,563
0
65,560
L
Bacchus
green mt DEW
Bacchus
8,046
345
0
59
14,148
10,673
0
6,012
7,775
16,629
0
W
15,953
2,395
0
2,654
8,433
3,105
999
5,264
3,169
51,576
0
L
Zhong Kui
ninjaman2802
Zhong Kui
15,079
1,655
0
6,626
16,433
11,220
0
5,410
10,706
48,621
0
L
8,304
4,200
0
1,255
11,305
3,089
0
4,874
6,246
0
27,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
31,926
154
Minions Killed
206
4
Camps Cleared
11
747,208
Distance Traveled
860,030
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,159
677
32
2
2
287,404
3
W
Anhur
10,160
677
128
9
6
292,844
5
L
Bacchus
9,992
666
29
2
0
246,175
1
W
Zeus
11,607
774
46
3
3
279,782
1
L
Zhong Kui
9,486
632
88
6
4
265,269
5
L
Skadi
8,595
573
37
2
0
235,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role