Player Matchup

Baron Samedi
Baron Samedi
Eydamk0
Baron Samedi
Level 148
God Stats
1W - 0L
1,720 SR
Queue Stats
63W - 39L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
Radošta
Kuzenbo
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
13W - 10L
1,456 Elo+
Party 1
Anhur
Anhur
inbusak1
Anhur
Level 11
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 4L
1,378 Elo+
Party 1
Team Averages
Level 62
1,422 SR
1,475 Elo+

VS

Team Averages
Level 59
1,444 SR
1,318 Elo+
Medusa
Medusa
Enchanté
Medusa
Level 16
God Stats
0W - 1L
1,096 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 2
Hel
Hel
SCUDG1E
Hel
Level 68
God Stats
0W - 1L
1,586 SR
Queue Stats
29W - 44L
1,405 Elo+
Party 2
Artio
Artio
ribbonlove
Artio
Level 92
God Stats
3W - 3L
1,650 SR
Queue Stats
37W - 56L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eydamk0
Baron Samedi
13
6 / 2 / 15
10,387
742
23,462
15,491
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Radošta
Kuzenbo
13
2 / 3 / 18
10,182
727
7,786
20,075
27,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
inbusak1
Anhur
14
13 / 4 / 7
11,395
814
18,285
14,351
5,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Enchanté
Medusa
14
5 / 10 / 2
10,493
750
15,086
20,602
6,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
13
2 / 5 / 5
9,734
695
9,532
14,882
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
13
2 / 6 / 5
9,450
675
6,719
21,349
20,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
21
Kills
9
9
Deaths
21
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Enchanté
Medusa
5
10
2
0.6
W
Baron Samedi
Eydamk0
Baron Samedi
6
2
15
6.75
W
Kuzenbo
Radošta
Kuzenbo
2
3
18
3.67
L
Hel
2
5
5
0.9
W
Anhur
inbusak1
Anhur
13
4
7
4.13
L
Artio
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
31,337
49,917
Taken
56,833
40,234
Mitigated
33,019
20,550
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Enchanté
Medusa
15,086
6,659
616
1,199
20,602
6,923
848
13,310
7,292
0
33,672
W
Baron Samedi
Eydamk0
Baron Samedi
23,462
1,665
5,536
7,118
15,491
7,342
623
4,579
10,706
46,839
0
W
Kuzenbo
Radošta
Kuzenbo
7,786
1,985
0
4,079
20,075
27,857
394
6,107
13,229
21,439
0
L
Hel
9,532
204
6,455
6,057
14,882
5,865
465
9,696
5,186
35,097
0
W
Anhur
inbusak1
Anhur
18,285
10,878
0
3,817
14,351
5,035
1,916
4,973
9,133
0
40,413
L
Artio
6,719
353
1,848
5,688
21,349
20,231
291
8,426
12,923
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
29,677
109
Minions Killed
101
6
Camps Cleared
4
683,326
Distance Traveled
736,073
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,493
750
42
3
1
222,166
2
W
Baron Samedi
10,387
742
41
3
2
261,532
3
W
Kuzenbo
10,182
727
28
2
1
225,853
1
L
Hel
9,734
695
38
3
2
269,221
3
W
Anhur
11,395
814
40
3
3
195,941
1
L
Artio
9,450
675
21
2
1
244,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role