Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
CAutION000ME
Camazotz
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 392L
1,516 Elo+
Party 1
Zeus
Zeus
Incrinato24
Zeus
Level 88
God Stats
38W - 19L
1,631 SR
Queue Stats
179W - 159L
1,551 Elo+
Party 1
Ymir
Ymir
RoahNollins
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,692 Elo+
Party 1
Team Averages
Level 92
1,526 SR
1,552 Elo+

VS

Team Averages
Level 65
1,505 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
Agent-390
Ah Muzen Cab
Level 48
God Stats
0W - 2L
1,723 SR
Queue Stats
78W - 90L
1,514 Elo+
Solo
Vulcan
Vulcan
Faraam2356
Vulcan
Level 129
God Stats
2W - 3L
1,405 SR
Queue Stats
178W - 143L
1,521 Elo+
Party 2
Yemoja
Yemoja
PolarBearQ
Yemoja
Level 35
God Stats
5W - 8L
1,504 SR
Queue Stats
27W - 41L
1,386 Elo+
Party 2
Osiris
Osiris
Soulandmaka2213
Osiris
Level 79
God Stats
1W - 2L
1,503 SR
Queue Stats
65W - 54L
1,544 Elo+
Party 2
Fenrir
Fenrir
colglazier737
Fenrir
Level 33
God Stats
1W - 5L
1,390 SR
Queue Stats
27W - 31L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 0 / 1
8,545
657
7,857
10,533
3,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
11
1 / 2 / 4
6,533
503
7,323
8,079
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
CAutION000ME
Camazotz
14
5 / 1 / 3
7,950
612
7,330
13,295
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 1
8,568
659
6,912
5,729
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
6,642
511
3,251
6,922
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Agent-390
Ah Muzen Cab
9
0 / 4 / 1
5,271
405
5,046
8,599
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Faraam2356
Vulcan
12
1 / 2 / 0
7,062
543
4,586
6,592
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
PolarBearQ
Yemoja
9
1 / 4 / 2
5,959
458
3,488
9,920
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,339
411
4,527
11,899
7,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,847
450
4,327
8,454
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
3
3
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
1
5.5
W
Freya
 
Freya
1
2
4
1.5
L
Ah Muzen Cab
Agent-390
Ah Muzen Cab
0
4
1
0.13
W
Camazotz
CAutION000ME
Camazotz
5
1
3
6.5
L
Vulcan
Faraam2356
Vulcan
1
2
0
0.5
W
5
0
1
5.5
L
Yemoja
PolarBearQ
Yemoja
1
4
2
0.5
W
1
0
5
3.5
L
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,673
Damage
21,974
44,558
Taken
45,464
18,582
Mitigated
22,816
22,070
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,857
569
218
8,834
10,533
3,932
2,007
0
10,533
52,025
0
W
Freya
 
Freya
7,323
2,188
0
4,163
8,079
2,361
687
1,058
7,021
38,064
0
L
Ah Muzen Cab
Agent-390
Ah Muzen Cab
5,046
1,906
0
2,819
8,599
2,440
0
4,241
4,308
0
31,810
W
Camazotz
CAutION000ME
Camazotz
7,330
3,357
0
4,798
13,295
4,818
371
2,605
10,584
0
51,684
L
Vulcan
Faraam2356
Vulcan
4,586
1,548
0
1,210
6,592
2,211
114
4,539
1,839
43,748
0
W
6,912
966
132
3,337
5,729
1,939
883
1,622
3,959
62,778
0
L
Yemoja
PolarBearQ
Yemoja
3,488
1,442
1,078
1,434
9,920
7,846
0
5,165
4,731
13,894
0
W
3,251
212
0
588
6,922
5,532
225
2,489
4,387
19,616
0
L
4,527
1,359
0
2,585
11,899
7,581
0
7,779
4,090
0
26,389
L
4,327
1,642
0
3,366
8,454
2,738
0
3,492
4,936
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
29,478
445
Minions Killed
281
0
Camps Cleared
0
1,289,934
Distance Traveled
1,212,157
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,545
657
105
8
0
254,739
4
W
Freya
6,533
503
66
5
0
245,161
2
L
Ah Muzen Cab
5,271
405
54
4
0
221,934
3
W
Camazotz
7,950
612
88
7
0
279,839
3
L
Vulcan
7,062
543
105
8
0
274,376
2
W
Zeus
8,568
659
144
11
0
257,532
3
L
Yemoja
5,959
458
22
2
0
196,480
0
W
Ymir
6,642
511
42
3
0
252,663
0
L
Osiris
5,339
411
49
4
0
249,867
0
L
Fenrir
5,847
450
51
4
0
269,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role