Player Matchup

Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
NBD94
Mulan
Level 85
God Stats
58W - 43L
1,555 SR
Queue Stats
409W - 472L
1,461 Elo+
Party 3
Izanami
Izanami
NoT1me
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Ganesha
Ganesha
StaleDanish
Ganesha
Level 36
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Anubis
Anubis
marylandACE
Anubis
Level 102
God Stats
33W - 21L
1,595 SR
Queue Stats
500W - 532L
1,506 Elo+
Party 3
Team Averages
Level 83
1,494 SR
1,379 Elo+

VS

Team Averages
Level 71
1,493 SR
1,432 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LuisREX3
Cthulhu
Level 14
God Stats
8W - 5L
1,497 SR
Queue Stats
24W - 31L
1,412 Elo+
Party 2
Sol
Sol
SpeedOrTroll
Sol
Level 63
God Stats
7W - 3L
1,617 SR
Queue Stats
237W - 266L
1,431 Elo+
Party 2
Chiron
Chiron
ZoplaKulos
Chiron
Level 27
God Stats
18W - 17L
1,528 SR
Queue Stats
85W - 101L
1,406 Elo+
Party 2
Chang'e
Chang'e
neonroach
Chang'e
Level 124
God Stats
5W - 8L
1,321 SR
Queue Stats
229W - 215L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
3,494
699
2,902
3,145
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
NBD94
Mulan
7
2 / 3 / 2
4,075
815
3,094
4,844
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
NoT1me
Izanami
2
0 / 1 / 0
2,731
546
13
842
148
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
StaleDanish
Ganesha
6
0 / 1 / 0
3,317
663
832
2,375
911
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
7
2 / 2 / 2
3,994
799
2,093
3,466
1,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 3
4,214
843
1,118
3,342
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LuisREX3
Cthulhu
6
0 / 1 / 2
3,718
744
1,142
3,967
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 2 / 1
4,783
957
3,703
4,784
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
ZoplaKulos
Chiron
6
2 / 1 / 0
3,693
739
1,542
2,617
491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
neonroach
Chang'e
7
0 / 0 / 0
3,830
766
1,780
3,632
949
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
7
7
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Arachne
 
Arachne
1
0
3
2.5
W
Cthulhu
LuisREX3
Cthulhu
0
1
2
1
L
Mulan
NBD94
Mulan
2
3
2
1
L
Izanami
NoT1me
Izanami
0
1
0
0
W
4
2
1
2.25
L
Ganesha
StaleDanish
Ganesha
0
1
0
0
W
Chiron
ZoplaKulos
Chiron
2
1
0
2
L
Anubis
2
2
2
1.5
W
Chang'e
neonroach
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,934
Damage
9,285
14,672
Taken
18,342
5,214
Mitigated
4,659
5,396
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,902
623
0
1,495
3,145
1,047
0
1,780
1,365
0
15,763
W
Arachne
 
Arachne
1,118
839
0
953
3,342
1,085
54
301
3,041
0
15,324
W
Cthulhu
LuisREX3
Cthulhu
1,142
184
0
751
3,967
1,348
75
1,231
2,736
8,048
0
L
Mulan
NBD94
Mulan
3,094
817
0
1,639
4,844
1,745
0
1,926
2,918
0
13,528
L
Izanami
NoT1me
Izanami
13
13
0
90
842
148
0
495
347
0
2,759
W
3,703
1,684
0
2,320
4,784
786
1,024
747
4,037
18,601
0
L
Ganesha
StaleDanish
Ganesha
832
0
0
577
2,375
911
0
868
1,507
8,218
0
W
Chiron
ZoplaKulos
Chiron
1,542
706
175
646
2,617
491
189
646
1,971
0
16,244
L
Anubis
2,093
279
0
1,595
3,466
1,363
0
1,556
1,910
16,539
0
W
Chang'e
neonroach
Chang'e
1,780
285
156
2,587
3,632
949
179
0
3,632
17,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,611
Gold Earned
20,238
110
Minions Killed
171
0
Camps Cleared
0
490,409
Distance Traveled
567,773
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,494
699
21
4
0
127,941
2
W
Arachne
4,214
843
39
8
0
138,597
1
W
Cthulhu
3,718
744
15
3
0
116,668
0
L
Mulan
4,075
815
37
7
0
114,024
2
L
Izanami
2,731
546
8
2
0
40,223
0
W
Sol
4,783
957
38
8
0
95,200
2
L
Ganesha
3,317
663
14
3
0
105,540
2
W
Chiron
3,693
739
35
7
0
110,616
3
L
Anubis
3,994
799
30
6
0
102,681
0
W
Chang'e
3,830
766
44
9
0
106,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role