Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
EL_MAS_SAVAGE420
Gilgamesh
Level 61
God Stats
32W - 42L
1,222 SR
Queue Stats
211W - 260L
1,268 Elo+
Party 2
Cernunnos
Cernunnos
Moto_Moto1994
Cernunnos
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
105W - 150L
1,200 Elo+
Party 2
Team Averages
Level 65
1,413 SR
1,323 Elo+

VS

Team Averages
Level 59
1,307 SR
1,312 Elo+
Jing Wei
Jing Wei
Birds are mean
Jing Wei
Level 65
God Stats
11W - 14L
1,057 SR
Queue Stats
324W - 434L
1,291 Elo+
Party 1
Vulcan
Vulcan
JakeHateKids
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 140L
1,301 Elo+
Party 1
Atlas
Atlas
xGrey64
Atlas
Level 85
God Stats
6W - 10L
1,364 SR
Queue Stats
41W - 58L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 7 / 9
12,227
679
14,045
18,431
5,970
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
17
10 / 4 / 7
13,712
762
16,785
24,270
10,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Moto_Moto1994
Cernunnos
14
3 / 3 / 3
11,135
619
8,690
13,808
4,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 6 / 9
11,960
664
15,989
18,899
7,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
15
4 / 5 / 5
11,351
631
13,913
10,778
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
xGrey64
Atlas
14
5 / 8 / 2
10,990
611
15,080
18,107
10,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
18
Kills
14
14
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
7
9
1.36
L
Jing Wei
5
6
9
1.58
W
Gilgamesh
10
4
7
3.38
L
Vulcan
4
5
5
1.3
W
Cernunnos
Moto_Moto1994
Cernunnos
3
3
3
1.5
L
Atlas
xGrey64
Atlas
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
44,982
56,509
Taken
47,784
21,009
Mitigated
21,873
11,808
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,045
5,777
744
4,944
18,431
5,970
2,560
9,841
8,590
47,844
0
L
Jing Wei
15,989
12,792
886
5,402
18,899
7,095
168
6,632
12,267
0
45,779
W
Gilgamesh
16,785
4,212
576
3,113
24,270
10,491
480
12,073
12,197
0
42,995
L
Vulcan
13,913
3,871
0
938
10,778
4,439
136
2,931
7,847
38,505
0
W
Cernunnos
Moto_Moto1994
Cernunnos
8,690
5,329
587
1,844
13,808
4,548
0
7,486
6,322
0
26,270
L
Atlas
xGrey64
Atlas
15,080
3,271
718
3,140
18,107
10,339
303
5,060
13,047
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
34,301
159
Minions Killed
187
4
Camps Cleared
8
882,244
Distance Traveled
921,189
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,227
679
75
4
2
281,018
1
L
Jing Wei
11,960
664
65
4
5
323,491
1
W
Gilgamesh
13,712
762
32
2
1
335,171
0
L
Vulcan
11,351
631
74
4
2
302,759
0
W
Cernunnos
11,135
619
52
3
1
266,055
1
L
Atlas
10,990
611
48
3
1
294,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role