Player Matchup

Sol
Sol
AJNIGHTMARE
Sol
Level 29
God Stats
9W - 1L
1,552 SR
Queue Stats
55W - 33L
1,429 Elo+
Party 1
Artio
Artio
LordStickyIcky
Artio
Level 77
God Stats
59W - 30L
1,601 SR
Queue Stats
145W - 156L
1,484 Elo+
Party 1
Chaac
Chaac
Sacr0fical
Chaac
Level 66
God Stats
19W - 13L
1,575 SR
Queue Stats
86W - 75L
1,495 Elo+
Party 1
Team Averages
Level 57
1,576 SR
1,470 Elo+

VS

Team Averages
Level 91
1,506 SR
1,414 Elo+
Chiron
Chiron
GansAirV2
Chiron
Level 119
God Stats
24W - 17L
1,625 SR
Queue Stats
340W - 290L
1,476 Elo+
Party 2
Hades
Hades
Hamburburman295
Hades
Level 14
God Stats
1W - 2L
1,501 SR
Queue Stats
9W - 12L
1,445 Elo+
Party 2
Mulan
Mulan
freedan866
Mulan
Level 141
God Stats
2W - 6L
1,393 SR
Queue Stats
203W - 282L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 3
12,559
739
18,420
15,315
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 13
11,689
688
8,039
25,802
36,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
15
5 / 2 / 9
11,597
682
19,604
18,208
10,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GansAirV2
Chiron
14
7 / 5 / 0
11,526
678
27,388
16,535
5,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 9 / 3
9,192
541
9,453
20,705
12,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
13
0 / 0 / 3
9,404
553
4,672
18,329
18,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
7
7
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
Chiron
GansAirV2
Chiron
7
5
0
1.4
L
0
9
3
0.17
W
0
2
13
3.25
W
Chaac
5
2
9
4.75
L
Mulan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
41,513
59,325
Taken
55,569
52,293
Mitigated
36,139
24,279
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,420
7,079
0
4,844
15,315
5,602
2,210
2,569
12,746
55,105
5,335
L
Chiron
GansAirV2
Chiron
27,388
7,183
801
3,330
16,535
5,221
1,189
7,211
9,324
0
67,315
L
9,453
1,039
413
4,161
20,705
12,576
349
11,336
9,369
21,417
0
W
8,039
545
1,207
11,098
25,802
36,239
305
5,813
19,989
24,945
0
W
Chaac
19,604
2,799
0
7,130
18,208
10,452
791
2,058
16,150
0
61,427
L
Mulan
4,672
322
0
1,565
18,329
18,342
0
6,925
11,404
2,264
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
30,122
191
Minions Killed
166
10
Camps Cleared
5
1,005,198
Distance Traveled
844,298
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,559
739
99
6
5
327,494
0
L
Chiron
11,526
678
91
5
3
259,751
1
L
Hades
9,192
541
35
2
0
249,574
2
W
Artio
11,689
688
27
2
1
346,347
2
W
Chaac
11,597
682
65
4
4
331,357
2
L
Mulan
9,404
553
40
2
2
334,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role