Player Matchup

Sylvanus
Sylvanus
Artemischaos
Sylvanus
Level 106
God Stats
3W - 4L
1,581 SR
Queue Stats
63W - 71L
1,354 Elo+
Solo
Chronos
Chronos
LOBOALFA_LCSS
Chronos
Level 44
God Stats
11W - 17L
1,407 SR
Queue Stats
274W - 317L
1,294 Elo+
Solo
Neith
Neith
VampierClaudia
Neith
Level 145
God Stats
30W - 35L
1,423 SR
Queue Stats
57W - 75L
1,354 Elo+
Solo
Thanatos
Thanatos
VitorRibeiro050
Thanatos
Level 122
God Stats
1W - 3L
1,598 SR
Queue Stats
322W - 368L
1,324 Elo+
Solo
King Arthur
King Arthur
kingofpare
King Arthur
Level 84
God Stats
2W - 3L
1,465 SR
Queue Stats
83W - 107L
1,389 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,343 Elo+

VS

Team Averages
Level 65
1,433 SR
1,310 Elo+
Cerberus
Cerberus
ITZCOMP13
Cerberus
Level 86
God Stats
3W - 0L
1,360 SR
Queue Stats
204W - 244L
1,388 Elo+
Solo
Hera
Hera
MBK-Rink
Hera
Level 46
God Stats
10W - 7L
1,450 SR
Queue Stats
92W - 84L
1,325 Elo+
Solo
Bakasura
Bakasura
Zap the rata
Bakasura
Level 61
God Stats
3W - 2L
1,612 SR
Queue Stats
239W - 279L
1,258 Elo+
Solo
Neith
Neith
mignonna
Neith
Level 62
God Stats
172W - 202L
1,386 SR
Queue Stats
175W - 203L
1,302 Elo+
Solo
Kali
Kali
xNKx LoKiiJaXx
Kali
Level 69
God Stats
49W - 50L
1,355 SR
Queue Stats
49W - 53L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artemischaos
Sylvanus
15
2 / 4 / 2
9,759
407
12,421
21,569
23,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
17
1 / 5 / 2
10,727
447
8,563
22,694
8,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 7 / 2
9,168
382
17,025
18,054
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
16
5 / 6 / 2
10,692
446
9,712
17,250
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
kingofpare
King Arthur
17
0 / 5 / 3
10,804
450
8,160
28,075
19,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ITZCOMP13
Cerberus
18
2 / 1 / 9
12,433
518
12,778
23,884
28,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
6 / 1 / 3
14,057
586
16,435
7,901
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Zap the rata
Bakasura
20
11 / 0 / 6
14,766
615
22,534
25,403
17,948
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
mignonna
Neith
18
4 / 5 / 5
11,709
488
14,043
20,917
10,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 5
14,394
600
12,896
18,866
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
27
27
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Artemischaos
Sylvanus
2
4
2
0.75
W
Cerberus
ITZCOMP13
Cerberus
2
1
9
6.5
L
Chronos
1
5
2
0.4
W
Hera
6
1
3
7.5
L
1
7
2
0.29
L
Thanatos
5
6
2
1
W
Bakasura
Zap the rata
Bakasura
11
0
6
14
L
King Arthur
kingofpare
King Arthur
0
5
3
0.3
W
Neith
mignonna
Neith
4
5
5
1.3
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,881
Damage
78,686
107,642
Taken
96,971
64,048
Mitigated
68,280
40,247
Healing
40,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Artemischaos
Sylvanus
12,421
2,802
3,868
8,317
21,569
23,150
90
4,725
15,976
36,011
0
W
Cerberus
ITZCOMP13
Cerberus
12,778
1,421
0
7,252
23,884
28,136
728
7,254
16,630
60,891
0
L
Chronos
8,563
3,074
0
3,908
22,694
8,548
922
10,417
11,425
66,595
0
W
Hera
16,435
5,191
346
2,320
7,901
2,789
627
1,726
6,175
90,500
0
L
17,025
7,487
851
4,532
18,054
6,375
2,032
5,475
12,159
0
73,298
L
Thanatos
9,712
3,665
0
13,040
17,250
6,588
0
2,729
14,111
0
63,175
W
Bakasura
Zap the rata
Bakasura
22,534
14,252
0
10,527
25,403
17,948
1,820
4,538
20,865
0
120,660
L
King Arthur
kingofpare
King Arthur
8,160
1,377
0
5,731
28,075
19,387
477
5,867
21,726
0
70,502
W
Neith
mignonna
Neith
14,043
8,248
0
9,364
20,917
10,320
3,870
4,498
16,419
0
68,672
W
12,896
6,986
0
11,076
18,866
9,087
5,884
3,192
15,674
0
91,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
67,359
516
Minions Killed
710
0
Camps Cleared
0
1,974,471
Distance Traveled
2,299,561
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,759
407
38
2
0
387,183
1
W
Cerberus
12,433
518
125
5
0
423,534
2
L
Chronos
10,727
447
120
5
0
417,183
1
W
Hera
14,057
586
154
6
0
511,489
7
L
Neith
9,168
382
125
5
0
380,423
7
L
Thanatos
10,692
446
108
5
0
338,664
3
W
Bakasura
14,766
615
158
7
0
553,565
2
L
King Arthur
10,804
450
125
5
0
451,018
1
W
Neith
11,709
488
114
5
0
357,679
6
W
Kali
14,394
600
159
7
0
453,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role