Player Matchup

Sol
Sol
Trashcan1014787
Sol
Level 80
God Stats
4W - 4L
1,519 SR
Queue Stats
420W - 491L
1,561 Elo+
Solo
Hera
Hera
brithor
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,630 Elo+
Party 2
Hades
Hades
drunkmonkey1337
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,671 Elo+
Party 2
Team Averages
Level 97
1,506 SR
1,621 Elo+

VS

Team Averages
Level 133
1,568 SR
1,551 Elo+
Artio
Artio
Doniji
Artio
Level 125
God Stats
1W - 1L
1,468 SR
Queue Stats
10W - 6L
1,652 Elo+
Party 1
Sol
Sol
argeilia
Sol
Level 149
God Stats
9W - 4L
1,830 SR
Queue Stats
122W - 119L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
modsuspect
Danzaburou
Level 126
God Stats
7W - 13L
1,407 SR
Queue Stats
417W - 522L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
13,312
666
14,634
14,920
5,239
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
brithor
Hera
17
7 / 6 / 9
13,522
676
17,190
11,949
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 7 / 9
13,833
692
17,954
25,290
16,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Doniji
Artio
15
3 / 8 / 11
12,377
619
10,860
29,442
40,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 4 / 7
14,508
725
19,552
16,850
7,226
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
modsuspect
Danzaburou
15
4 / 6 / 8
12,413
621
11,811
18,012
7,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
17
Kills
16
16
Deaths
18
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
Doniji
Artio
3
8
11
1.06
W
4
3
13
3.5
L
9
4
7
3.13
W
Hera
brithor
Hera
7
6
9
1.92
W
6
7
9
1.5
L
Danzaburou
modsuspect
Danzaburou
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
42,223
52,159
Taken
64,304
27,635
Mitigated
55,302
16,431
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Doniji
Artio
10,860
412
1,409
9,340
29,442
40,359
50
21,212
7,826
17,809
0
W
14,634
4,409
0
5,193
14,920
5,239
2,296
7,686
7,014
63,259
0
L
19,552
6,227
0
5,913
16,850
7,226
2,145
13,514
3,134
80,256
0
W
Hera
brithor
Hera
17,190
4,012
0
602
11,949
5,565
1,064
8,474
3,129
46,588
0
W
17,954
1,718
444
10,192
25,290
16,831
690
13,515
10,968
46,303
0
L
Danzaburou
modsuspect
Danzaburou
11,811
3,568
0
3,842
18,012
7,717
618
14,421
3,293
0
38,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
39,298
217
Minions Killed
190
9
Camps Cleared
6
1,016,047
Distance Traveled
1,034,850
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,377
619
6
0
0
347,650
4
W
Sol
13,312
666
86
4
2
362,519
6
L
Sol
14,508
725
130
7
6
352,264
1
W
Hera
13,522
676
77
4
5
337,804
3
W
Hades
13,833
692
54
3
2
315,724
2
L
Danzaburou
12,413
621
54
3
0
334,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role