Player Matchup

Ares
Ares
Dal-E_Lama
Ares
Level 27
God Stats
4W - 5L
1,426 SR
Queue Stats
59W - 73L
1,416 Elo+
Party 2
Nemesis
Nemesis
E_Towse25
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 2
Bacchus
Bacchus
Jamrag93
Bacchus
Level 47
God Stats
16W - 17L
1,469 SR
Queue Stats
107W - 147L
1,361 Elo+
Party 2
Izanami
Izanami
X-DylanP2016-X
Izanami
Level 54
God Stats
3W - 4L
1,586 SR
Queue Stats
100W - 129L
1,382 Elo+
Party 2
Anubis
Anubis
chargrange
Anubis
Level 27
God Stats
19W - 18L
1,505 SR
Queue Stats
35W - 50L
1,345 Elo+
Party 2
Team Averages
Level 32
1,497 SR
1,439 Elo+

VS

Team Averages
Level 71
1,534 SR
1,425 Elo+
Olorun
Olorun
GoDz_X_Vinx
Olorun
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 37L
1,317 Elo+
Solo
Hades
Hades
alexcho
Hades
Level 28
God Stats
30W - 31L
1,485 SR
Queue Stats
82W - 85L
1,476 Elo+
Party 1
Khepri
Khepri
davidprados_18
Khepri
Level 115
God Stats
10W - 8L
1,426 SR
Queue Stats
119W - 118L
1,463 Elo+
Party 1
Izanami
Izanami
jon_mj23
Izanami
Level 108
God Stats
12W - 1L
1,793 SR
Queue Stats
80W - 64L
1,480 Elo+
Party 1
Arachne
Arachne
omisws
Arachne
Level 63
God Stats
2W - 2L
1,464 SR
Queue Stats
284W - 300L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,660
466
1,495
5,669
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
E_Towse25
Nemesis
7
0 / 2 / 0
4,182
418
756
3,813
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Jamrag93
Bacchus
7
0 / 3 / 0
4,245
425
1,915
6,104
3,929
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
5,683
568
3,327
5,268
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
chargrange
Anubis
9
2 / 6 / 1
5,659
566
5,417
7,060
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 2 / 2
6,003
600
3,307
3,680
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
alexcho
Hades
12
5 / 1 / 1
6,846
685
5,917
6,022
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 10
5,977
598
2,439
6,109
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
jon_mj23
Izanami
11
5 / 0 / 1
6,930
693
4,126
3,436
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
omisws
Arachne
9
2 / 0 / 1
5,594
559
1,502
6,042
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Nemesis
E_Towse25
Nemesis
0
2
0
0
W
Olorun
3
2
2
2
L
Bacchus
Jamrag93
Bacchus
0
3
0
0
L
1
3
0
0.33
W
Hades
alexcho
Hades
5
1
1
5.5
L
Anubis
chargrange
Anubis
2
6
1
0.42
W
0
0
10
5
W
Izanami
jon_mj23
Izanami
5
0
1
5.5
W
Arachne
omisws
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
17,291
27,914
Taken
25,289
12,961
Mitigated
9,380
6,987
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,495
219
322
2,446
5,669
2,775
0
1,125
4,544
14,441
0
L
Nemesis
E_Towse25
Nemesis
756
170
0
478
3,813
1,266
0
867
2,946
0
12,501
W
Olorun
3,307
1,870
100
978
3,680
937
0
2,535
1,145
21,832
3,204
L
Bacchus
Jamrag93
Bacchus
1,915
358
0
934
6,104
3,929
0
3,713
2,391
11,413
0
L
3,327
1,822
0
1,451
5,268
1,753
0
1,661
3,607
0
32,638
W
Hades
alexcho
Hades
5,917
1,391
42
4,056
6,022
2,870
791
1,788
4,234
39,268
0
L
Anubis
chargrange
Anubis
5,417
373
0
1,356
7,060
3,238
0
3,875
3,185
21,986
0
W
2,439
133
33
2,015
6,109
2,992
91
2,592
3,517
12,555
0
W
Izanami
jon_mj23
Izanami
4,126
3,725
166
1,054
3,436
1,046
480
753
2,683
0
42,824
W
Arachne
omisws
Arachne
1,502
1,178
0
3,911
6,042
1,535
570
1,159
4,883
0
22,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
31,350
190
Minions Killed
327
0
Camps Cleared
0
895,842
Distance Traveled
939,043
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,660
466
24
2
0
184,225
0
L
Nemesis
4,182
418
31
3
0
206,621
1
W
Olorun
6,003
600
52
5
0
181,912
2
L
Bacchus
4,245
425
26
3
0
172,389
0
L
Izanami
5,683
568
67
7
0
177,252
0
W
Hades
6,846
685
92
9
0
185,004
1
L
Anubis
5,659
566
42
4
0
155,355
0
W
Khepri
5,977
598
22
2
0
194,476
0
W
Izanami
6,930
693
96
10
0
177,323
2
W
Arachne
5,594
559
65
7
0
200,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role