Player Matchup

Tyr
Tyr
Fortunato Son
Tyr
Level 102
God Stats
0W - 2L
1,391 SR
Queue Stats
2W - 6L
1,401 Elo+
Party 2
Merlin
Merlin
MarcG1110
Merlin
Level 136
God Stats
0W - 1L
1,350 SR
Queue Stats
3W - 7L
1,443 Elo+
Party 2
Neith
Neith
kev13108
Neith
Level 122
God Stats
1W - 5L
1,557 SR
Queue Stats
27W - 28L
1,535 Elo+
Party 2
Ra
Ra
x ZeUs 305 o
Ra
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Team Averages
Level 107
1,506 SR
1,514 Elo+

VS

Team Averages
Level 131
1,555 SR
1,389 Elo+
Eset
Eset
A Peeweee
Eset
Level 145
God Stats
3W - 0L
1,526 SR
Queue Stats
8W - 11L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
Kold Shado
Cthulhu
Level 146
God Stats
2W - 1L
1,514 SR
Queue Stats
7W - 9L
1,521 Elo+
Party 1
Fenrir
Fenrir
SilentYomo
Fenrir
Level 124
God Stats
2W - 2L
1,551 SR
Queue Stats
8W - 13L
1,256 Elo+
Party 1
Skadi
Skadi
Xayvnr
Skadi
Level 110
God Stats
1W - 1L
1,631 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,779
707
2,297
10,266
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
MarcG1110
Merlin
14
2 / 3 / 2
8,311
756
7,439
8,163
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
kev13108
Neith
13
0 / 5 / 1
7,701
700
5,081
8,071
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
7,907
719
2,837
7,238
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
9 / 0 / 3
10,854
987
11,943
7,550
3,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kold Shado
Cthulhu
14
2 / 3 / 4
9,526
866
4,530
12,319
12,506
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SilentYomo
Fenrir
15
4 / 1 / 7
9,513
865
5,450
11,135
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Xayvnr
Skadi
15
2 / 0 / 5
9,709
883
7,104
5,744
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
9
0
3
10.5
L
1
3
1
0.5
W
Cthulhu
Kold Shado
Cthulhu
2
3
4
1.33
L
Merlin
MarcG1110
Merlin
2
3
2
1
W
Fenrir
SilentYomo
Fenrir
4
1
7
7.5
W
Skadi
Xayvnr
Skadi
2
0
5
4.5
L
Neith
kev13108
Neith
0
5
1
0.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
29,027
33,738
Taken
36,748
13,194
Mitigated
25,114
5,669
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,943
779
804
1,360
7,550
3,361
2,300
1,448
6,072
42,273
0
L
2,297
126
0
1,993
10,266
6,481
0
4,917
5,216
0
18,514
W
Cthulhu
Kold Shado
Cthulhu
4,530
150
1,033
1,433
12,319
12,506
182
4,502
7,619
19,768
0
L
Merlin
MarcG1110
Merlin
7,439
529
0
1,627
8,163
2,230
0
3,928
4,190
39,246
0
W
Fenrir
SilentYomo
Fenrir
5,450
878
401
3,774
11,135
7,313
1,990
2,706
8,342
0
22,731
W
Skadi
Xayvnr
Skadi
7,104
1,995
0
572
5,744
1,934
3,541
2,175
3,569
0
48,158
L
Neith
kev13108
Neith
5,081
1,533
0
1,019
8,071
2,196
471
3,636
4,249
0
24,494
L
2,837
417
95
935
7,238
2,287
326
4,376
2,862
19,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,698
Gold Earned
39,602
196
Minions Killed
238
7
Camps Cleared
10
692,014
Distance Traveled
817,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,854
987
81
7
2
181,003
0
L
Tyr
7,779
707
44
4
1
198,630
0
W
Cthulhu
9,526
866
30
3
2
205,842
3
L
Merlin
8,311
756
66
6
2
158,752
1
W
Fenrir
9,513
865
35
3
3
227,722
2
W
Skadi
9,709
883
92
8
3
202,650
2
L
Neith
7,701
700
41
4
3
172,264
4
L
Ra
7,907
719
45
4
1
162,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role