Player Matchup

King Arthur
King Arthur
Kjay404
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
RafxfunZ
Baba Yaga
Level 62
God Stats
1W - 3L
1,390 SR
Queue Stats
29W - 41L
1,435 Elo+
Party 1
Charybdis
Charybdis
Uravity-Wolf
Charybdis
Level 30
God Stats
2W - 11L
1,445 SR
Queue Stats
23W - 39L
1,388 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,447 Elo+

VS

Team Averages
Level 88
1,471 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Girbat13
Ra
Level 43
God Stats
9W - 12L
1,439 SR
Queue Stats
126W - 163L
1,390 Elo+
Solo
Nike
Nike
salaze
Nike
Level 65
God Stats
1W - 3L
1,475 SR
Queue Stats
24W - 43L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kjay404
King Arthur
11
2 / 8 / 2
8,396
646
4,270
21,634
9,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
RafxfunZ
Baba Yaga
13
2 / 3 / 4
8,548
658
7,803
14,441
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Uravity-Wolf
Charybdis
12
1 / 4 / 2
8,484
653
6,431
12,584
3,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 3 / 10
9,516
732
17,953
12,743
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
6 / 1 / 8
9,935
764
14,564
5,321
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
salaze
Nike
13
5 / 2 / 9
9,576
737
11,605
12,080
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
10
3
W
6
1
8
10
L
King Arthur
Kjay404
King Arthur
2
8
2
0.38
L
Baba Yaga
RafxfunZ
Baba Yaga
2
3
4
1.33
L
Charybdis
Uravity-Wolf
Charybdis
1
4
2
0.5
W
Nike
salaze
Nike
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
44,122
48,659
Taken
30,144
17,602
Mitigated
18,663
3,833
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,953
4,198
0
3,831
12,743
6,745
474
4,122
8,621
0
38,965
W
14,564
1,129
1,382
1,188
5,321
2,125
1,251
1,735
3,586
48,254
0
L
King Arthur
Kjay404
King Arthur
4,270
789
0
160
21,634
9,194
0
7,604
12,657
975
14,090
L
Baba Yaga
RafxfunZ
Baba Yaga
7,803
604
0
2,598
14,441
4,620
0
3,889
9,544
33,455
0
L
Charybdis
Uravity-Wolf
Charybdis
6,431
2,224
0
1,075
12,584
3,788
399
2,750
9,151
0
25,466
W
Nike
salaze
Nike
11,605
1,252
764
2,385
12,080
9,793
522
2,611
9,469
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
29,027
128
Minions Killed
163
4
Camps Cleared
7
675,521
Distance Traveled
793,839
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,516
732
42
3
2
284,884
0
W
Ra
9,935
764
82
6
2
263,378
1
L
King Arthur
8,396
646
25
2
2
216,642
4
L
Baba Yaga
8,548
658
42
3
1
219,814
1
L
Charybdis
8,484
653
61
5
1
239,065
5
W
Nike
9,576
737
39
3
3
245,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role