Player Matchup

Anhur
Anhur
 
Anhur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlphaPath2921
Ymir
Level 34
God Stats
4W - 1L
1,755 SR
Queue Stats
24W - 26L
1,508 Elo+
Party 2
Bellona
Bellona
JacobRizq
Bellona
Level 102
God Stats
1W - 1L
1,598 SR
Queue Stats
162W - 192L
1,542 Elo+
Party 2
Tiamat
Tiamat
Shuga3499
Tiamat
Level 108
God Stats
13W - 11L
1,711 SR
Queue Stats
133W - 153L
1,545 Elo+
Party 2
Fenrir
Fenrir
Starve Marve
Fenrir
Level 107
God Stats
1W - 0L
1,386 SR
Queue Stats
101W - 117L
1,522 Elo+
Party 2
Team Averages
Level 92
1,590 SR
1,523 Elo+

VS

Team Averages
Level 88
1,592 SR
1,516 Elo+
Vamana
Vamana
EduEz506
Vamana
Level 149
God Stats
6W - 9L
1,438 SR
Queue Stats
829W - 739L
1,585 Elo+
Party 1
Horus
Horus
Luxury11299
Horus
Level 49
God Stats
3W - 8L
1,552 SR
Queue Stats
221W - 198L
1,536 Elo+
Party 1
Bacchus
Bacchus
ProllyCarried
Bacchus
Level 88
God Stats
3W - 1L
1,854 SR
Queue Stats
54W - 53L
1,424 Elo+
Party 3
Olorun
Olorun
RaccooN_PK1
Olorun
Level 128
God Stats
5W - 3L
1,623 SR
Queue Stats
619W - 539L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reportmeyoubot16
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,494 SR
Queue Stats
3W - 7L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 0
7,796
557
7,082
9,987
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 4
6,072
434
3,124
7,585
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
JacobRizq
Bellona
13
4 / 0 / 0
7,907
565
10,198
8,756
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Shuga3499
Tiamat
13
2 / 2 / 3
7,245
518
6,915
5,478
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
8 / 2 / 5
8,378
598
10,181
10,084
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EduEz506
Vamana
12
1 / 1 / 0
7,040
503
6,503
13,434
8,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 5
5,854
418
5,318
12,473
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
10
1 / 6 / 1
6,271
448
5,347
10,275
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
4 / 1 / 0
8,284
592
6,320
9,554
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Reportmeyoubot16
Ah Muzen Cab
10
3 / 5 / 1
6,171
441
2,809
7,708
1,993
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
9
9
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
0
0.33
W
1
2
4
1.5
L
Vamana
EduEz506
Vamana
1
1
0
1
W
Bellona
JacobRizq
Bellona
4
0
0
4
L
0
3
5
0.83
L
Bacchus
1
6
1
0.25
L
Olorun
4
1
0
4
L
Ah Muzen Cab
Reportmeyoubot16
Ah Muzen Cab
3
5
1
0.7
W
Tiamat
Shuga3499
Tiamat
2
2
3
1.75
W
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
26,297
41,890
Taken
53,444
21,512
Mitigated
25,061
14,506
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,082
3,683
0
3,953
9,987
3,381
0
5,510
4,477
0
63,749
W
3,124
712
0
328
7,585
4,969
0
2,054
5,347
18,497
0
L
Vamana
EduEz506
Vamana
6,503
1,551
0
5,171
13,434
8,250
99
0
12,458
2,245
38,937
W
Bellona
JacobRizq
Bellona
10,198
3,522
0
2,392
8,756
6,516
0
1,134
6,872
0
46,754
L
5,318
2,527
886
3,099
12,473
8,042
55
3,636
8,360
0
20,790
L
Bacchus
5,347
937
0
820
10,275
5,270
0
2,665
7,261
30,507
5,831
L
Olorun
6,320
3,630
83
3,881
9,554
1,506
0
0
9,554
57,876
0
L
Ah Muzen Cab
Reportmeyoubot16
Ah Muzen Cab
2,809
1,243
98
1,410
7,708
1,993
0
2,679
4,686
0
27,735
W
Tiamat
Shuga3499
Tiamat
6,915
1,174
0
2,343
5,478
3,066
453
1,365
3,978
48,581
0
W
Fenrir
10,181
1,783
0
5,490
10,084
3,580
0
2,138
7,679
0
46,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
33,620
443
Minions Killed
363
0
Camps Cleared
0
1,377,440
Distance Traveled
1,298,144
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,796
557
118
8
0
255,075
2
W
Ymir
6,072
434
27
2
0
276,627
0
L
Vamana
7,040
503
93
7
0
277,231
3
W
Bellona
7,907
565
97
7
0
305,911
4
L
Horus
5,854
418
33
2
0
267,441
0
L
Bacchus
6,271
448
76
5
0
254,498
0
L
Olorun
8,284
592
108
8
0
260,264
6
L
Ah Muzen Cab
6,171
441
53
4
0
238,710
0
W
Tiamat
7,245
518
116
8
0
251,572
0
W
Fenrir
8,378
598
85
6
0
288,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role