Player Matchup

Chaac
Chaac
Gameboy18
Chaac
Level 152
God Stats
7W - 3L
1,724 SR
Queue Stats
655W - 610L
1,629 Elo+
Party 2
Ymir
Ymir
P Panther21
Ymir
Level 17
God Stats
17W - 4L
1,788 SR
Queue Stats
19W - 5L
1,737 Elo+
Party 2
Olorun
Olorun
venomsoldier999
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,535 Elo+
Party 2
Team Averages
Level 83
1,670 SR
1,634 Elo+

VS

Team Averages
Level 33
1,403 SR
1,196 Elo+
Ymir
Ymir
Linkquent
Ymir
Level 11
God Stats
6W - 16L
1,355 SR
Queue Stats
7W - 26L
1,188 Elo+
Party 1
Hades
Hades
MTM-Bw01
Hades
Level 28
God Stats
16W - 39L
1,290 SR
Queue Stats
19W - 46L
1,203 Elo+
Party 1
Neith
Neith
jultexas
Neith
Level 59
God Stats
4W - 6L
1,564 SR
Queue Stats
42W - 106L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gameboy18
Chaac
13
2 / 1 / 8
8,268
752
11,677
11,931
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 10
8,908
810
2,360
8,102
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 0 / 4
9,245
840
10,428
4,762
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 0
7,202
655
3,105
15,202
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
MTM-Bw01
Hades
9
1 / 4 / 1
6,776
616
5,796
9,800
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
jultexas
Neith
10
0 / 2 / 1
6,569
597
6,215
6,318
2,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gameboy18
Chaac
2
1
8
6
L
Ymir
1
6
0
0.17
L
Hades
MTM-Bw01
Hades
1
4
1
0.38
W
2
1
10
7
L
Neith
jultexas
Neith
0
2
1
0.25
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
15,116
24,795
Taken
31,320
19,513
Mitigated
21,316
10,170
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gameboy18
Chaac
11,677
2,905
183
5,813
11,931
9,421
512
3,436
8,459
0
43,064
L
Ymir
3,105
1,009
0
551
15,202
13,029
0
6,136
8,753
16,327
0
L
Hades
MTM-Bw01
Hades
5,796
145
150
1,160
9,800
6,194
0
4,845
4,737
12,255
0
W
2,360
373
0
1,028
8,102
7,615
254
2,921
5,009
9,307
0
L
Neith
jultexas
Neith
6,215
2,925
321
877
6,318
2,093
0
1,706
4,429
0
26,482
W
10,428
5,102
840
2,306
4,762
2,477
1,887
2,654
2,038
30,786
2,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
20,547
143
Minions Killed
101
7
Camps Cleared
3
647,391
Distance Traveled
553,199
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,268
752
61
6
1
227,615
2
L
Ymir
7,202
655
33
3
0
185,793
0
L
Hades
6,776
616
21
2
1
181,977
2
W
Ymir
8,908
810
27
2
1
216,899
2
L
Neith
6,569
597
47
4
2
185,429
2
W
Olorun
9,245
840
55
5
5
202,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role