Player Matchup

Hercules
Hercules
CRACKLOLEO
Hercules
Level 145
God Stats
8W - 5L
1,621 SR
Queue Stats
400W - 374L
1,529 Elo+
Party 1
Bellona
Bellona
Dabradumb
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Anubis
Anubis
MexicanTable
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,343 Elo+
Solo
Sobek
Sobek
ZetArc
Sobek
Level 59
God Stats
15W - 13L
1,521 SR
Queue Stats
237W - 231L
1,488 Elo+
Party 1
Nox
Nox
brusleepy
Nox
Level 160
God Stats
31W - 19L
1,572 SR
Queue Stats
915W - 940L
1,502 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,487 Elo+

VS

Team Averages
Level 35
1,451 SR
1,511 Elo+
Ymir
Ymir
BigHuff
Ymir
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
54W - 58L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Daddychokingme
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrBuckshots
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,615 Elo+
Party 2
Rama
Rama
Sentinalprime1
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
mourinhosgum
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CRACKLOLEO
Hercules
20
14 / 5 / 14
13,223
826
22,759
30,174
35,747
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Dabradumb
Bellona
17
4 / 10 / 15
11,682
730
16,743
17,906
16,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
15
4 / 8 / 16
10,955
685
13,254
15,481
9,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ZetArc
Sobek
20
8 / 1 / 26
14,792
925
14,641
35,572
38,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
15 / 3 / 21
14,115
882
19,924
12,407
6,281
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigHuff
Ymir
16
0 / 9 / 17
10,462
654
9,972
25,415
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Daddychokingme
Morgan Le Fay
20
7 / 7 / 16
12,426
777
24,391
18,579
7,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DrBuckshots
Tsukuyomi
17
6 / 13 / 10
11,377
711
17,676
19,084
6,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 7 / 8
12,262
766
18,497
18,607
7,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mourinhosgum
Zhong Kui
19
7 / 9 / 10
11,094
693
20,934
20,232
12,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
88
45
Kills
27
27
Deaths
45
92
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ymir
BigHuff
Ymir
0
9
17
0.94
W
Hercules
CRACKLOLEO
Hercules
14
5
14
4.2
W
Bellona
Dabradumb
Bellona
4
10
15
1.15
L
Morgan Le Fay
Daddychokingme
Morgan Le Fay
7
7
16
2.14
L
Tsukuyomi
DrBuckshots
Tsukuyomi
6
13
10
0.85
W
Anubis
4
8
16
1.5
L
7
7
8
1.57
W
Sobek
ZetArc
Sobek
8
1
26
21
W
15
3
21
8.5
L
Zhong Kui
mourinhosgum
Zhong Kui
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,321
Damage
91,470
111,540
Taken
101,917
106,589
Mitigated
61,557
50,713
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BigHuff
Ymir
9,972
2,002
473
3,026
25,415
26,524
0
11,924
12,363
19,595
0
W
Hercules
CRACKLOLEO
Hercules
22,759
4,711
715
12,443
30,174
35,747
694
13,817
16,357
8,856
25,614
W
Bellona
Dabradumb
Bellona
16,743
3,464
1,365
2,211
17,906
16,984
1,037
8,571
9,335
0
28,225
L
Morgan Le Fay
Daddychokingme
Morgan Le Fay
24,391
1,789
699
4,492
18,579
7,572
64
11,171
7,048
43,437
0
L
Tsukuyomi
DrBuckshots
Tsukuyomi
17,676
5,332
2,305
1,517
19,084
6,760
0
9,562
8,834
0
26,456
W
Anubis
13,254
853
699
3,839
15,481
9,304
870
9,612
5,869
27,450
0
L
18,497
14,466
1,301
5,249
18,607
7,885
36
8,645
9,724
0
37,862
W
Sobek
ZetArc
Sobek
14,641
639
2,445
22,462
35,572
38,273
502
17,124
18,448
23,665
0
W
19,924
1,430
630
3,904
12,407
6,281
2,993
6,173
6,234
43,801
0
L
Zhong Kui
mourinhosgum
Zhong Kui
20,934
1,372
757
4,217
20,232
12,816
0
8,850
10,907
29,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
57,621
145
Minions Killed
122
0
Camps Cleared
0
1,398,276
Distance Traveled
1,204,317
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,462
654
18
1
0
210,730
2
W
Hercules
13,223
826
31
2
0
288,910
0
W
Bellona
11,682
730
25
2
0
247,496
0
L
Morgan Le Fay
12,426
777
37
2
0
264,495
0
L
Tsukuyomi
11,377
711
12
1
0
252,097
0
W
Anubis
10,955
685
35
2
0
224,787
2
L
Rama
12,262
766
32
2
0
220,773
0
W
Sobek
14,792
925
9
1
0
344,090
0
W
Nox
14,115
882
45
3
0
292,993
1
L
Zhong Kui
11,094
693
23
1
0
256,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role