Player Matchup

Ne Zha
Ne Zha
Cannabifta
Ne Zha
Level 160
God Stats
2W - 3L
1,542 SR
Queue Stats
559W - 585L
1,342 Elo+
Solo
Charybdis
Charybdis
KazumaKOG
Charybdis
Level 58
God Stats
9W - 5L
1,471 SR
Queue Stats
89W - 103L
1,324 Elo+
Party 2
Hercules
Hercules
M4NUM4NYL
Hercules
Level 111
God Stats
26W - 36L
1,424 SR
Queue Stats
421W - 426L
1,395 Elo+
Solo
King Arthur
King Arthur
j1n-kazama93
King Arthur
Level 109
God Stats
2W - 2L
1,516 SR
Queue Stats
89W - 107L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
lightraid1
Kukulkan
Level 72
God Stats
8W - 10L
1,476 SR
Queue Stats
269W - 272L
1,417 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,360 Elo+

VS

Team Averages
Level 80
1,425 SR
1,380 Elo+
Ares
Ares
BigDaddy_muffin
Ares
Level 113
God Stats
7W - 6L
1,543 SR
Queue Stats
122W - 153L
1,393 Elo+
Party 1
Medusa
Medusa
CrustyMrCookster
Medusa
Level 60
God Stats
17W - 23L
1,374 SR
Queue Stats
32W - 37L
1,372 Elo+
Party 1
Nemesis
Nemesis
Omron121
Nemesis
Level 63
God Stats
8W - 10L
1,350 SR
Queue Stats
60W - 83L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
farnfield
Kukulkan
Level 89
God Stats
6W - 10L
1,276 SR
Queue Stats
109W - 133L
1,369 Elo+
Party 1
Vamana
Vamana
harry_haroldo
Vamana
Level 75
God Stats
35W - 23L
1,583 SR
Queue Stats
52W - 53L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cannabifta
Ne Zha
16
8 / 4 / 7
9,987
555
13,211
20,426
8,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
KazumaKOG
Charybdis
15
7 / 7 / 8
9,410
523
13,208
15,424
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
M4NUM4NYL
Hercules
13
2 / 5 / 5
8,315
462
6,418
16,881
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
j1n-kazama93
King Arthur
15
3 / 1 / 6
9,558
531
14,128
22,080
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
lightraid1
Kukulkan
18
6 / 0 / 7
10,656
592
14,547
4,980
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 6
10,281
571
17,715
23,639
18,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 3
8,525
474
8,160
9,547
2,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Omron121
Nemesis
12
2 / 7 / 5
7,919
440
5,038
16,408
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
farnfield
Kukulkan
13
2 / 5 / 4
8,602
478
6,456
13,545
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 1
9,590
533
9,089
15,565
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
26
Kills
16
17
Deaths
26
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
W
Ne Zha
Cannabifta
Ne Zha
8
4
7
2.88
L
3
3
3
1.5
W
Charybdis
KazumaKOG
Charybdis
7
7
8
1.57
W
Hercules
M4NUM4NYL
Hercules
2
5
5
0.9
L
Nemesis
Omron121
Nemesis
2
7
5
0.64
L
Kukulkan
farnfield
Kukulkan
2
5
4
0.8
L
1
4
1
0.38
W
King Arthur
j1n-kazama93
King Arthur
3
1
6
6
W
Kukulkan
lightraid1
Kukulkan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,512
Damage
46,458
79,791
Taken
78,704
41,089
Mitigated
39,024
30,981
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,715
1,462
2,516
4,804
23,639
18,989
0
4,762
18,570
37,539
0
W
Ne Zha
Cannabifta
Ne Zha
13,211
3,499
0
10,489
20,426
8,469
481
9,112
11,266
0
73,507
L
8,160
3,137
0
2,687
9,547
2,335
0
1,097
8,392
0
42,580
W
Charybdis
KazumaKOG
Charybdis
13,208
6,995
0
5,222
15,424
4,964
365
5,154
10,270
0
64,414
W
Hercules
M4NUM4NYL
Hercules
6,418
1,258
0
4,309
16,881
9,723
157
5,902
10,979
0
31,627
L
Nemesis
Omron121
Nemesis
5,038
1,391
0
3,386
16,408
4,624
0
2,954
13,134
0
33,391
L
Kukulkan
farnfield
Kukulkan
6,456
523
116
2,296
13,545
4,411
0
3,955
9,367
51,540
0
L
9,089
3,348
0
6,249
15,565
8,665
224
1,355
12,947
0
67,295
W
King Arthur
j1n-kazama93
King Arthur
14,128
2,567
0
10,651
22,080
15,415
357
3,019
17,977
0
58,750
W
Kukulkan
lightraid1
Kukulkan
14,547
1,564
0
310
4,980
2,518
783
1,161
3,771
79,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
44,917
512
Minions Killed
423
0
Camps Cleared
0
1,781,853
Distance Traveled
1,692,897
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,281
571
32
2
0
329,158
2
W
Ne Zha
9,987
555
118
7
0
378,213
9
L
Medusa
8,525
474
82
5
0
344,730
2
W
Charybdis
9,410
523
75
4
0
333,571
4
W
Hercules
8,315
462
61
3
0
319,200
2
L
Nemesis
7,919
440
56
3
0
377,204
2
L
Kukulkan
8,602
478
106
6
0
311,501
2
L
Vamana
9,590
533
147
8
0
330,304
8
W
King Arthur
9,558
531
107
6
0
361,286
3
W
Kukulkan
10,656
592
151
8
0
389,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role