Player Matchup

Ra
Ra
Ankrish
Ra
Level 88
God Stats
1W - 1L
1,302 SR
Queue Stats
33W - 45L
1,379 Elo+
Solo
Sobek
Sobek
RafxfunZ
Sobek
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 41L
1,419 Elo+
Party 1
Charybdis
Charybdis
Uravity-Wolf
Charybdis
Level 30
God Stats
2W - 11L
1,256 SR
Queue Stats
23W - 39L
1,367 Elo+
Party 1
Team Averages
Level 60
1,352 SR
1,388 Elo+

VS

Team Averages
Level 111
1,398 SR
1,489 Elo+
The Morrigan
The Morrigan
DestructiveTen10
The Morrigan
Level 106
God Stats
8W - 17L
1,288 SR
Queue Stats
506W - 636L
1,428 Elo+
Solo
Atlas
Atlas
Netoru
Atlas
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 79L
1,542 Elo+
Party 2
Thanatos
Thanatos
Opiiazzz
Thanatos
Level 88
God Stats
3W - 10L
1,405 SR
Queue Stats
90W - 81L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
7,924
792
6,865
5,893
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
RafxfunZ
Sobek
11
2 / 1 / 12
8,072
807
3,506
12,257
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Uravity-Wolf
Charybdis
12
5 / 1 / 8
7,819
782
10,341
6,720
2,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DestructiveTen10
The Morrigan
10
0 / 4 / 3
6,162
616
5,938
7,251
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Netoru
Atlas
10
2 / 4 / 1
7,206
721
5,424
9,745
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Opiiazzz
Thanatos
10
1 / 6 / 2
6,677
668
6,823
8,918
3,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
The Morrigan
DestructiveTen10
The Morrigan
0
4
3
0.38
L
Atlas
Netoru
Atlas
2
4
1
0.63
L
Thanatos
Opiiazzz
Thanatos
1
6
2
0.33
W
Sobek
RafxfunZ
Sobek
2
1
12
8
W
Charybdis
Uravity-Wolf
Charybdis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
18,185
24,870
Taken
25,914
16,834
Mitigated
15,171
9,806
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,865
558
2,877
2,764
5,893
2,439
325
2,119
3,774
30,844
0
L
The Morrigan
DestructiveTen10
The Morrigan
5,938
905
0
975
7,251
2,506
0
2,669
4,336
22,946
619
L
Atlas
Netoru
Atlas
5,424
1,911
0
636
9,745
9,133
136
3,238
6,191
16,203
0
L
Thanatos
Opiiazzz
Thanatos
6,823
1,074
0
3,390
8,918
3,532
300
3,935
4,653
0
15,507
W
Sobek
RafxfunZ
Sobek
3,506
582
0
2,995
12,257
12,227
595
5,210
7,047
7,925
0
W
Charybdis
Uravity-Wolf
Charybdis
10,341
4,087
264
906
6,720
2,168
1,677
3,681
3,039
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
20,045
110
Minions Killed
77
4
Camps Cleared
5
557,564
Distance Traveled
514,170
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,924
792
62
6
4
199,870
1
L
The Morrigan
6,162
616
44
4
2
167,276
0
L
Atlas
7,206
721
14
1
0
171,544
3
L
Thanatos
6,677
668
19
2
3
175,350
3
W
Sobek
8,072
807
6
1
0
178,281
2
W
Charybdis
7,819
782
42
4
0
179,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role