Player Matchup

Ullr
Ullr
Alexroll07
Ullr
Level 82
God Stats
3W - 3L
1,446 SR
Queue Stats
81W - 106L
1,363 Elo+
Party 2
Hades
Hades
AlphaSoulSlayer
Hades
Level 45
God Stats
3W - 4L
1,579 SR
Queue Stats
99W - 121L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
Grugasmic
Cthulhu
Level 89
God Stats
8W - 6L
1,470 SR
Queue Stats
283W - 321L
1,392 Elo+
Party 1
Susano
Susano
TurboGonzalo
Susano
Level 86
God Stats
12W - 8L
1,586 SR
Queue Stats
91W - 109L
1,371 Elo+
Party 2
Kuzenbo
Kuzenbo
frandeCatarina
Kuzenbo
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
62W - 73L
1,376 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,362 Elo+

VS

Team Averages
Level 69
1,554 SR
1,481 Elo+
Charybdis
Charybdis
Androgeno3
Charybdis
Level 27
God Stats
18W - 11L
1,631 SR
Queue Stats
95W - 65L
1,543 Elo+
Party 3
Ao Kuang
Ao Kuang
GoDz_X_Vinx
Ao Kuang
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 37L
1,301 Elo+
Solo
Atlas
Atlas
HIVCanerBot33
Atlas
Level 88
God Stats
14W - 9L
1,495 SR
Queue Stats
145W - 135L
1,491 Elo+
Party 3
Merlin
Merlin
ladypiripiri
Merlin
Level 90
God Stats
9W - 3L
1,662 SR
Queue Stats
252W - 224L
1,533 Elo+
Party 3
Odin
Odin
zon_0b00
Odin
Level 99
God Stats
4W - 3L
1,483 SR
Queue Stats
177W - 167L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,472
462
3,743
10,168
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,747
482
3,621
9,380
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Grugasmic
Cthulhu
10
1 / 3 / 1
6,387
456
6,038
13,360
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
13
4 / 1 / 2
7,700
550
5,642
8,661
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 0
6,130
438
1,229
9,503
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Androgeno3
Charybdis
13
9 / 2 / 5
8,260
590
15,235
8,553
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
GoDz_X_Vinx
Ao Kuang
12
3 / 1 / 6
7,098
507
4,154
8,748
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 3 / 9
7,580
541
5,804
10,625
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
2 / 2 / 4
7,174
512
9,086
5,874
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
13
1 / 0 / 5
7,733
552
4,248
4,842
3,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
19
19
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
1
3
3
0.83
W
Charybdis
Androgeno3
Charybdis
9
2
5
5.75
W
Ao Kuang
GoDz_X_Vinx
Ao Kuang
3
1
6
6
L
Cthulhu
Grugasmic
Cthulhu
1
3
1
0.5
W
4
3
9
2.83
L
Susano
4
1
2
5
L
1
5
0
0.2
W
Merlin
2
2
4
2
W
Odin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
38,527
51,072
Taken
38,642
24,790
Mitigated
18,608
12,646
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
1,805
0
1,130
10,168
3,292
0
3,181
6,987
0
28,199
L
3,621
113
80
3,919
9,380
3,911
322
6,945
2,435
32,878
0
W
Charybdis
Androgeno3
Charybdis
15,235
7,540
0
3,853
8,553
2,587
536
1,168
7,346
0
55,443
W
Ao Kuang
GoDz_X_Vinx
Ao Kuang
4,154
1,563
88
2,652
8,748
2,611
589
2,607
5,968
32,530
0
L
Cthulhu
Grugasmic
Cthulhu
6,038
438
107
4,063
13,360
7,686
0
4,287
9,073
30,105
0
W
5,804
2,242
379
2,529
10,625
8,695
300
1,451
9,135
19,246
0
L
Susano
5,642
781
0
3,056
8,661
3,103
0
2,322
6,339
0
48,714
L
1,229
539
0
291
9,503
6,798
0
2,309
7,194
14,651
0
W
Merlin
9,086
99
134
1,248
5,874
1,666
558
2,879
2,836
47,477
0
W
Odin
4,248
895
0
1,235
4,842
3,049
528
2,141
2,302
0
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
37,845
293
Minions Killed
338
0
Camps Cleared
0
1,312,385
Distance Traveled
1,283,225
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,472
462
42
3
0
248,547
0
L
Hades
6,747
482
78
6
0
248,630
3
W
Charybdis
8,260
590
104
7
0
234,379
0
W
Ao Kuang
7,098
507
59
4
0
302,993
1
L
Cthulhu
6,387
456
68
5
0
257,677
3
W
Atlas
7,580
541
18
1
0
233,934
2
L
Susano
7,700
550
84
6
0
310,885
2
L
Kuzenbo
6,130
438
21
2
0
246,646
0
W
Merlin
7,174
512
75
5
0
264,242
5
W
Odin
7,733
552
82
6
0
247,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role