Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum I
FG_GenlXl
Bastet
Platinum I
Level 67
God Stats
3W - 0L
1,965 SR
Queue Stats
32W - 27L
2,122 MMR
Party 1
Bellona
Bellona
Platinum IV
HonigBieneJuu
Bellona
Platinum IV
Level 157
God Stats
64W - 32L
1,689 SR
Queue Stats
543W - 512L
1,682 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,718 SR
1,768 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,542 SR
1,700 MMR
Cabrakan
Cabrakan
Platinum II
CypresMars684
Cabrakan
Platinum II
Level 105
God Stats
1W - 3L
1,626 SR
Queue Stats
256W - 329L
1,918 MMR
Solo
Tiamat
Tiamat
Bronze III
MUSTANG_2267
Tiamat
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,591 MMR
Party 2
Susano
Susano
Bronze III
zSheeqZz
Susano
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 1 / 11
8,317
832
7,993
8,033
2,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
FG_GenlXl
Bastet
11
7 / 1 / 9
8,643
864
11,044
6,362
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
11
7 / 4 / 9
8,491
849
9,729
8,699
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebFenrirArtioGilgameshAchilles

VS

Bans
AresScyllaPersephoneThothMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CypresMars684
Cabrakan
10
4 / 7 / 1
8,403
840
3,332
15,341
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
9
0 / 7 / 4
6,618
662
4,502
8,176
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
zSheeqZz
Susano
10
2 / 5 / 3
7,013
701
8,273
11,056
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
11
10.5
L
Cabrakan
CypresMars684
Cabrakan
4
7
1
0.64
W
Bastet
FG_GenlXl
Bastet
7
1
9
11.5
W
Bellona
7
4
9
2.88
L
Tiamat
0
7
4
0.29
L
Susano
zSheeqZz
Susano
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
16,107
23,094
Taken
34,573
12,275
Mitigated
23,145
8,332
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,993
2,875
0
4,057
8,033
2,774
1,727
3,057
4,607
26,310
0
L
Cabrakan
CypresMars684
Cabrakan
3,332
588
0
3,263
15,341
13,964
0
3,296
11,176
8,279
0
W
Bastet
FG_GenlXl
Bastet
11,044
2,782
0
2,565
6,362
2,856
610
1,825
4,152
0
17,848
W
Bellona
9,729
2,639
0
1,710
8,699
6,645
642
2,510
5,493
0
22,948
L
Tiamat
4,502
281
0
1,030
8,176
4,443
0
2,749
5,166
15,547
0
L
Susano
zSheeqZz
Susano
8,273
2,074
0
1,346
11,056
4,738
0
2,238
8,367
0
14,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
22,034
94
Minions Killed
63
4
Camps Cleared
2
621,451
Distance Traveled
515,156
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,317
832
42
4
3
193,382
3
L
Cabrakan
8,403
840
18
2
0
172,562
4
W
Bastet
8,643
864
21
2
0
230,221
2
W
Bellona
8,491
849
31
3
1
197,848
3
L
Tiamat
6,618
662
29
3
1
168,503
2
L
Susano
7,013
701
16
2
1
174,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role