Player Matchup

Erlang Shen
Erlang Shen
KingdomGod01
Erlang Shen
Level 10
God Stats
11W - 17L
1,354 SR
Queue Stats
23W - 40L
1,274 Elo+
Party 2
Chang'e
Chang'e
SparkyTundra701
Chang'e
Level 57
God Stats
4W - 5L
1,435 SR
Queue Stats
48W - 62L
1,382 Elo+
Party 2
Cerberus
Cerberus
iron1248
Cerberus
Level 89
God Stats
5W - 8L
1,386 SR
Queue Stats
157W - 190L
1,334 Elo+
Party 2
Team Averages
Level 52
1,392 SR
1,330 Elo+

VS

Team Averages
Level 94
1,661 SR
1,420 Elo+
Anubis
Anubis
ChicoNelzon
Anubis
Level 126
God Stats
31W - 33L
1,479 SR
Queue Stats
185W - 276L
1,336 Elo+
Solo
Artemis
Artemis
EASHO65
Artemis
Level 66
God Stats
12W - 6L
1,688 SR
Queue Stats
13W - 7L
1,511 Elo+
Party 1
Thanatos
Thanatos
ZaPPY2802
Thanatos
Level 89
God Stats
0W - 1L
1,816 SR
Queue Stats
89W - 95L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingdomGod01
Erlang Shen
11
2 / 4 / 5
7,250
659
4,283
9,358
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 4
9,017
820
8,707
8,625
2,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
iron1248
Cerberus
12
3 / 4 / 7
8,305
755
6,756
16,179
10,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 2 / 4
7,841
713
6,875
6,570
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
EASHO65
Artemis
12
3 / 3 / 3
7,830
712
10,373
7,595
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ZaPPY2802
Thanatos
11
2 / 6 / 5
7,508
683
7,443
10,966
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
9
9
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
2
4
3
L
Artemis
EASHO65
Artemis
3
3
3
1.5
W
Erlang Shen
KingdomGod01
Erlang Shen
2
4
5
1.13
W
6
1
4
8
L
Thanatos
ZaPPY2802
Thanatos
2
6
5
0.75
W
Cerberus
iron1248
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
24,691
34,162
Taken
25,131
18,880
Mitigated
10,429
13,300
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,875
283
0
1,736
6,570
2,454
210
4,229
2,269
23,132
0
L
Artemis
EASHO65
Artemis
10,373
2,876
293
1,569
7,595
2,729
777
5,076
2,261
0
31,747
W
Erlang Shen
KingdomGod01
Erlang Shen
4,283
1,447
0
105
9,358
6,071
296
1,578
7,536
0
10,319
W
8,707
1,404
4,740
5,406
8,625
2,517
188
2,386
6,205
28,842
0
L
Thanatos
ZaPPY2802
Thanatos
7,443
1,110
336
5,657
10,966
5,246
559
5,612
4,892
0
14,234
W
Cerberus
iron1248
Cerberus
6,756
359
0
3,049
16,179
10,292
19
3,338
12,381
23,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
23,179
146
Minions Killed
112
4
Camps Cleared
6
606,281
Distance Traveled
552,499
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,841
713
41
4
0
175,188
1
L
Artemis
7,830
712
54
5
3
176,384
0
W
Erlang Shen
7,250
659
12
1
1
192,114
0
W
Chang'e
9,017
820
48
4
2
219,615
2
L
Thanatos
7,508
683
17
2
3
200,927
0
W
Cerberus
8,305
755
86
8
1
194,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role