Player Matchup

Baron Samedi
Baron Samedi
Maddix Harry
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 2
Da Ji
Da Ji
Neekomie
Da Ji
Level 60
God Stats
2W - 2L
1,482 SR
Queue Stats
6W - 14L
1,126 Elo+
Party 2
Athena
Athena
TheShanglish
Athena
Level 63
God Stats
10W - 4L
1,607 SR
Queue Stats
97W - 76L
1,476 Elo+
Party 2
Team Averages
Level 45
1,530 SR
1,298 Elo+

VS

Team Averages
Level 80
1,481 SR
1,471 Elo+
Geb
Geb
NinjaReaper X
Geb
Level 155
God Stats
7W - 6L
1,506 SR
Queue Stats
99W - 131L
1,404 Elo+
Solo
Jing Wei
Jing Wei
Quit Hidin
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,495 Elo+
Party 1
Sol
Sol
Quit Nappin
Sol
Level 80
God Stats
9W - 7L
1,438 SR
Queue Stats
159W - 122L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maddix Harry
Baron Samedi
15
9 / 1 / 6
9,618
802
16,619
8,594
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Neekomie
Da Ji
12
4 / 2 / 3
8,466
706
8,151
10,555
4,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
2 / 2 / 11
9,119
760
5,052
16,056
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,629
636
5,547
11,680
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Quit Hidin
Jing Wei
10
1 / 9 / 4
7,640
637
5,431
12,164
4,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 0
8,108
676
11,437
11,132
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
5
5
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Maddix Harry
Baron Samedi
9
1
6
12
W
Da Ji
Neekomie
Da Ji
4
2
3
2.75
L
0
4
3
0.38
L
Jing Wei
Quit Hidin
Jing Wei
1
9
4
0.33
L
4
2
0
2
W
Athena
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
22,415
35,205
Taken
34,976
25,267
Mitigated
21,099
10,420
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Maddix Harry
Baron Samedi
16,619
1,892
3,065
3,901
8,594
4,423
1,102
3,309
5,285
41,680
0
W
Da Ji
Neekomie
Da Ji
8,151
1,209
0
1,450
10,555
4,608
408
5,714
4,841
0
25,789
L
5,547
753
0
1,130
11,680
12,372
0
6,856
4,824
13,555
0
L
Jing Wei
Quit Hidin
Jing Wei
5,431
4,053
124
364
12,164
4,332
44
9,204
2,960
0
11,196
L
11,437
4,078
333
3,629
11,132
4,395
675
6,104
5,028
36,021
3,742
W
Athena
5,052
1,678
721
1,283
16,056
16,236
769
6,777
9,279
13,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
23,377
117
Minions Killed
96
7
Camps Cleared
3
711,705
Distance Traveled
593,010
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,618
802
68
6
1
231,142
3
W
Da Ji
8,466
706
32
3
3
232,873
1
L
Geb
7,629
636
13
1
0
211,335
0
L
Jing Wei
7,640
637
15
1
1
180,927
2
L
Sol
8,108
676
68
6
2
200,748
2
W
Athena
9,119
760
17
1
3
247,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role