Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Baronvon32
Horus
Level 89
God Stats
8W - 4L
1,619 SR
Queue Stats
284W - 299L
1,452 Elo+
Party 1
Mercury
Mercury
PropaneKing137
Mercury
Level 126
God Stats
13W - 11L
1,565 SR
Queue Stats
345W - 366L
1,458 Elo+
Party 1
Ares
Ares
he-manTHEGavster
Ares
Level 5
God Stats
10W - 8L
1,547 SR
Queue Stats
15W - 14L
1,412 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,464 Elo+

VS

Team Averages
Level 66
1,441 SR
1,419 Elo+
Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
I-Asou-I
Charybdis
Level 84
God Stats
11W - 26L
1,405 SR
Queue Stats
282W - 339L
1,403 Elo+
Party 2
Sol
Sol
aceitecloverCR
Sol
Level 24
God Stats
0W - 2L
1,303 SR
Queue Stats
41W - 46L
1,477 Elo+
Party 2
Achilles
Achilles
mintysoxx
Achilles
Level 46
God Stats
1W - 6L
1,500 SR
Queue Stats
148W - 195L
1,291 Elo+
Solo
Geb
Geb
temp-222028
Geb
Level 76
God Stats
3W - 6L
1,496 SR
Queue Stats
251W - 296L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 1 / 5
9,561
637
7,830
9,367
3,493
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 4 / 7
7,499
500
8,937
11,387
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
14
4 / 1 / 0
8,541
569
7,648
16,898
7,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 3
8,196
546
8,001
10,404
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 6
7,094
473
8,542
12,883
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 6 / 1
7,508
501
6,423
12,425
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
I-Asou-I
Charybdis
12
7 / 6 / 1
7,752
517
10,128
10,525
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 0
7,375
492
6,586
10,745
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
mintysoxx
Achilles
13
1 / 3 / 0
7,405
494
8,702
11,881
10,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 7
7,304
487
5,632
12,663
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
22
Kills
11
11
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
5
8.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
7
1.63
L
Bakasura
 
Bakasura
2
6
1
0.42
W
Horus
4
1
0
4
L
Charybdis
I-Asou-I
Charybdis
7
6
1
1.25
W
6
1
3
7.5
L
1
5
0
0.2
W
3
4
6
1.5
L
Achilles
mintysoxx
Achilles
1
3
0
0.33
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
37,471
60,939
Taken
58,239
27,773
Mitigated
32,440
22,241
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,830
2,013
0
2,804
9,367
3,493
566
3,780
5,493
70,927
0
W
Ah Muzen Cab
 
Ah Muzen Cab
8,937
4,032
230
3,934
11,387
3,735
0
2,180
9,182
0
44,922
L
Bakasura
 
Bakasura
6,423
4,041
0
2,458
12,425
4,165
0
2,890
9,479
0
39,741
W
Horus
7,648
4,101
462
8,590
16,898
7,892
180
853
15,889
0
44,288
L
Charybdis
I-Asou-I
Charybdis
10,128
5,683
0
2,469
10,525
4,275
0
3,578
6,732
0
44,634
W
8,001
4,823
0
3,665
10,404
3,519
0
3,410
6,819
0
42,617
L
6,586
2,685
0
3,122
10,745
3,677
1,828
3,683
6,905
45,228
0
W
8,542
174
117
2,439
12,883
9,134
0
2,909
9,483
27,981
0
L
Achilles
mintysoxx
Achilles
8,702
3,048
0
2,224
11,881
10,027
0
0
11,881
3,742
44,786
L
5,632
828
0
2,100
12,663
10,296
0
5,350
6,698
22,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
37,344
425
Minions Killed
379
0
Camps Cleared
0
1,514,161
Distance Traveled
1,387,126
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,561
637
151
10
0
289,048
5
W
Ah Muzen Cab
7,499
500
69
5
0
281,450
1
L
Bakasura
7,508
501
76
5
0
278,583
1
W
Horus
8,541
569
87
6
0
306,244
3
L
Charybdis
7,752
517
103
7
0
259,630
4
W
Mercury
8,196
546
85
6
0
335,460
3
L
Sol
7,375
492
90
6
0
265,687
0
W
Ares
7,094
473
33
2
0
301,959
3
L
Achilles
7,405
494
77
5
0
278,791
2
L
Geb
7,304
487
33
2
0
304,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role